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#include "d3dx10.h"
Go to the source code of this file.
Functions | |
HRESULT WINAPI | D3DX10CompileFromFileA (LPCSTR pSrcFile, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX10ThreadPump *pPump, ID3D10Blob **ppShader, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10CompileFromFileW (LPCWSTR pSrcFile, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX10ThreadPump *pPump, ID3D10Blob **ppShader, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10CompileFromResourceA (HMODULE hSrcModule, LPCSTR pSrcResource, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX10ThreadPump *pPump, ID3D10Blob **ppShader, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10CompileFromResourceW (HMODULE hSrcModule, LPCWSTR pSrcResource, LPCWSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX10ThreadPump *pPump, ID3D10Blob **ppShader, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10CompileFromMemory (LPCSTR pSrcData, SIZE_T SrcDataLen, LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX10ThreadPump *pPump, ID3D10Blob **ppShader, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10CreateEffectFromFileA (LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, ID3D10Include *pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, ID3D10EffectPool *pEffectPool, ID3DX10ThreadPump *pPump, ID3D10Effect **ppEffect, ID3D10Blob **ppErrors, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10CreateEffectFromFileW (LPCWSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, ID3D10Include *pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, ID3D10EffectPool *pEffectPool, ID3DX10ThreadPump *pPump, ID3D10Effect **ppEffect, ID3D10Blob **ppErrors, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10CreateEffectFromMemory (LPCVOID pData, SIZE_T DataLength, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, ID3D10Include *pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, ID3D10EffectPool *pEffectPool, ID3DX10ThreadPump *pPump, ID3D10Effect **ppEffect, ID3D10Blob **ppErrors, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10CreateEffectFromResourceA (HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, ID3D10Include *pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, ID3D10EffectPool *pEffectPool, ID3DX10ThreadPump *pPump, ID3D10Effect **ppEffect, ID3D10Blob **ppErrors, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10CreateEffectFromResourceW (HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, ID3D10Include *pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, ID3D10EffectPool *pEffectPool, ID3DX10ThreadPump *pPump, ID3D10Effect **ppEffect, ID3D10Blob **ppErrors, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10CreateEffectPoolFromFileA (LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, ID3D10Include *pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, ID3DX10ThreadPump *pPump, ID3D10EffectPool **ppEffectPool, ID3D10Blob **ppErrors, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10CreateEffectPoolFromFileW (LPCWSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, ID3D10Include *pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, ID3DX10ThreadPump *pPump, ID3D10EffectPool **ppEffectPool, ID3D10Blob **ppErrors, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10CreateEffectPoolFromMemory (LPCVOID pData, SIZE_T DataLength, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, ID3D10Include *pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, ID3DX10ThreadPump *pPump, ID3D10EffectPool **ppEffectPool, ID3D10Blob **ppErrors, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10CreateEffectPoolFromResourceA (HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, ID3D10Include *pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, ID3DX10ThreadPump *pPump, ID3D10EffectPool **ppEffectPool, ID3D10Blob **ppErrors, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10CreateEffectPoolFromResourceW (HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, ID3D10Include *pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device *pDevice, ID3DX10ThreadPump *pPump, ID3D10EffectPool **ppEffectPool, ID3D10Blob **ppErrors, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10PreprocessShaderFromFileA (LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, ID3DX10ThreadPump *pPump, ID3D10Blob **ppShaderText, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10PreprocessShaderFromFileW (LPCWSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, ID3DX10ThreadPump *pPump, ID3D10Blob **ppShaderText, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10PreprocessShaderFromMemory (LPCSTR pSrcData, SIZE_T SrcDataSize, LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, ID3DX10ThreadPump *pPump, ID3D10Blob **ppShaderText, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10PreprocessShaderFromResourceA (HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, ID3DX10ThreadPump *pPump, ID3D10Blob **ppShaderText, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10PreprocessShaderFromResourceW (HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, ID3DX10ThreadPump *pPump, ID3D10Blob **ppShaderText, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX10CreateAsyncCompilerProcessor (LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3D10Blob **ppCompiledShader, ID3D10Blob **ppErrorBuffer, ID3DX10DataProcessor **ppProcessor) |
HRESULT WINAPI | D3DX10CreateAsyncEffectCreateProcessor (LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, LPCSTR pProfile, UINT Flags, UINT FXFlags, ID3D10Device *pDevice, ID3D10EffectPool *pPool, ID3D10Blob **ppErrorBuffer, ID3DX10DataProcessor **ppProcessor) |
HRESULT WINAPI | D3DX10CreateAsyncEffectPoolCreateProcessor (LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, LPCSTR pProfile, UINT Flags, UINT FXFlags, ID3D10Device *pDevice, ID3D10Blob **ppErrorBuffer, ID3DX10DataProcessor **ppProcessor) |
HRESULT WINAPI | D3DX10CreateAsyncShaderPreprocessProcessor (LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, ID3D10Blob **ppShaderText, ID3D10Blob **ppErrorBuffer, ID3DX10DataProcessor **ppProcessor) |
HRESULT WINAPI | D3DX10CreateAsyncFileLoaderW (LPCWSTR pFileName, ID3DX10DataLoader **ppDataLoader) |
HRESULT WINAPI | D3DX10CreateAsyncFileLoaderA (LPCSTR pFileName, ID3DX10DataLoader **ppDataLoader) |
HRESULT WINAPI | D3DX10CreateAsyncMemoryLoader (LPCVOID pData, SIZE_T cbData, ID3DX10DataLoader **ppDataLoader) |
HRESULT WINAPI | D3DX10CreateAsyncResourceLoaderW (HMODULE hSrcModule, LPCWSTR pSrcResource, ID3DX10DataLoader **ppDataLoader) |
HRESULT WINAPI | D3DX10CreateAsyncResourceLoaderA (HMODULE hSrcModule, LPCSTR pSrcResource, ID3DX10DataLoader **ppDataLoader) |
HRESULT WINAPI | D3DX10CreateAsyncTextureProcessor (ID3D10Device *pDevice, D3DX10_IMAGE_LOAD_INFO *pLoadInfo, ID3DX10DataProcessor **ppDataProcessor) |
HRESULT WINAPI | D3DX10CreateAsyncTextureInfoProcessor (D3DX10_IMAGE_INFO *pImageInfo, ID3DX10DataProcessor **ppDataProcessor) |
HRESULT WINAPI | D3DX10CreateAsyncShaderResourceViewProcessor (ID3D10Device *pDevice, D3DX10_IMAGE_LOAD_INFO *pLoadInfo, ID3DX10DataProcessor **ppDataProcessor) |
#define D3DX10CompileFromFile D3DX10CompileFromFileA |
#define D3DX10CompileFromResource D3DX10CompileFromResourceA |
#define D3DX10CreateAsyncFileLoader D3DX10CreateAsyncFileLoaderA |
#define D3DX10CreateAsyncResourceLoader D3DX10CreateAsyncResourceLoaderA |
#define D3DX10CreateEffectFromFile D3DX10CreateEffectFromFileA |
#define D3DX10CreateEffectFromResource D3DX10CreateEffectFromResourceA |
#define D3DX10CreateEffectPoolFromFile D3DX10CreateEffectPoolFromFileA |
#define D3DX10CreateEffectPoolFromResource D3DX10CreateEffectPoolFromResourceA |
#define D3DX10PreprocessShaderFromFile D3DX10PreprocessShaderFromFileA |
#define D3DX10PreprocessShaderFromResource D3DX10PreprocessShaderFromResourceA |
HRESULT WINAPI D3DX10CompileFromFileA | ( | LPCSTR | pSrcFile, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
LPCSTR | pFunctionName, | ||
LPCSTR | pProfile, | ||
UINT | Flags1, | ||
UINT | Flags2, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShader, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10CompileFromFileW | ( | LPCWSTR | pSrcFile, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
LPCSTR | pFunctionName, | ||
LPCSTR | pProfile, | ||
UINT | Flags1, | ||
UINT | Flags2, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShader, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10CompileFromMemory | ( | LPCSTR | pSrcData, |
SIZE_T | SrcDataLen, | ||
LPCSTR | pFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
LPCSTR | pFunctionName, | ||
LPCSTR | pProfile, | ||
UINT | Flags1, | ||
UINT | Flags2, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShader, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10CompileFromResourceA | ( | HMODULE | hSrcModule, |
LPCSTR | pSrcResource, | ||
LPCSTR | pSrcFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
LPCSTR | pFunctionName, | ||
LPCSTR | pProfile, | ||
UINT | Flags1, | ||
UINT | Flags2, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShader, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10CompileFromResourceW | ( | HMODULE | hSrcModule, |
LPCWSTR | pSrcResource, | ||
LPCWSTR | pSrcFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
LPCSTR | pFunctionName, | ||
LPCSTR | pProfile, | ||
UINT | Flags1, | ||
UINT | Flags2, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShader, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10CreateAsyncCompilerProcessor | ( | LPCSTR | pFileName, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
LPCSTR | pFunctionName, | ||
LPCSTR | pProfile, | ||
UINT | Flags1, | ||
UINT | Flags2, | ||
ID3D10Blob ** | ppCompiledShader, | ||
ID3D10Blob ** | ppErrorBuffer, | ||
ID3DX10DataProcessor ** | ppProcessor | ||
) |
HRESULT WINAPI D3DX10CreateAsyncEffectCreateProcessor | ( | LPCSTR | pFileName, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
LPCSTR | pProfile, | ||
UINT | Flags, | ||
UINT | FXFlags, | ||
ID3D10Device * | pDevice, | ||
ID3D10EffectPool * | pPool, | ||
ID3D10Blob ** | ppErrorBuffer, | ||
ID3DX10DataProcessor ** | ppProcessor | ||
) |
HRESULT WINAPI D3DX10CreateAsyncEffectPoolCreateProcessor | ( | LPCSTR | pFileName, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
LPCSTR | pProfile, | ||
UINT | Flags, | ||
UINT | FXFlags, | ||
ID3D10Device * | pDevice, | ||
ID3D10Blob ** | ppErrorBuffer, | ||
ID3DX10DataProcessor ** | ppProcessor | ||
) |
HRESULT WINAPI D3DX10CreateAsyncFileLoaderA | ( | LPCSTR | pFileName, |
ID3DX10DataLoader ** | ppDataLoader | ||
) |
HRESULT WINAPI D3DX10CreateAsyncFileLoaderW | ( | LPCWSTR | pFileName, |
ID3DX10DataLoader ** | ppDataLoader | ||
) |
HRESULT WINAPI D3DX10CreateAsyncMemoryLoader | ( | LPCVOID | pData, |
SIZE_T | cbData, | ||
ID3DX10DataLoader ** | ppDataLoader | ||
) |
HRESULT WINAPI D3DX10CreateAsyncResourceLoaderA | ( | HMODULE | hSrcModule, |
LPCSTR | pSrcResource, | ||
ID3DX10DataLoader ** | ppDataLoader | ||
) |
HRESULT WINAPI D3DX10CreateAsyncResourceLoaderW | ( | HMODULE | hSrcModule, |
LPCWSTR | pSrcResource, | ||
ID3DX10DataLoader ** | ppDataLoader | ||
) |
HRESULT WINAPI D3DX10CreateAsyncShaderPreprocessProcessor | ( | LPCSTR | pFileName, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
ID3D10Blob ** | ppShaderText, | ||
ID3D10Blob ** | ppErrorBuffer, | ||
ID3DX10DataProcessor ** | ppProcessor | ||
) |
HRESULT WINAPI D3DX10CreateAsyncShaderResourceViewProcessor | ( | ID3D10Device * | pDevice, |
D3DX10_IMAGE_LOAD_INFO * | pLoadInfo, | ||
ID3DX10DataProcessor ** | ppDataProcessor | ||
) |
HRESULT WINAPI D3DX10CreateAsyncTextureInfoProcessor | ( | D3DX10_IMAGE_INFO * | pImageInfo, |
ID3DX10DataProcessor ** | ppDataProcessor | ||
) |
HRESULT WINAPI D3DX10CreateAsyncTextureProcessor | ( | ID3D10Device * | pDevice, |
D3DX10_IMAGE_LOAD_INFO * | pLoadInfo, | ||
ID3DX10DataProcessor ** | ppDataProcessor | ||
) |
HRESULT WINAPI D3DX10CreateEffectFromFileA | ( | LPCSTR | pFileName, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
ID3D10Include * | pInclude, | ||
LPCSTR | pProfile, | ||
UINT | HLSLFlags, | ||
UINT | FXFlags, | ||
ID3D10Device * | pDevice, | ||
ID3D10EffectPool * | pEffectPool, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10Effect ** | ppEffect, | ||
ID3D10Blob ** | ppErrors, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10CreateEffectFromFileW | ( | LPCWSTR | pFileName, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
ID3D10Include * | pInclude, | ||
LPCSTR | pProfile, | ||
UINT | HLSLFlags, | ||
UINT | FXFlags, | ||
ID3D10Device * | pDevice, | ||
ID3D10EffectPool * | pEffectPool, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10Effect ** | ppEffect, | ||
ID3D10Blob ** | ppErrors, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10CreateEffectFromMemory | ( | LPCVOID | pData, |
SIZE_T | DataLength, | ||
LPCSTR | pSrcFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
ID3D10Include * | pInclude, | ||
LPCSTR | pProfile, | ||
UINT | HLSLFlags, | ||
UINT | FXFlags, | ||
ID3D10Device * | pDevice, | ||
ID3D10EffectPool * | pEffectPool, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10Effect ** | ppEffect, | ||
ID3D10Blob ** | ppErrors, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10CreateEffectFromResourceA | ( | HMODULE | hModule, |
LPCSTR | pResourceName, | ||
LPCSTR | pSrcFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
ID3D10Include * | pInclude, | ||
LPCSTR | pProfile, | ||
UINT | HLSLFlags, | ||
UINT | FXFlags, | ||
ID3D10Device * | pDevice, | ||
ID3D10EffectPool * | pEffectPool, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10Effect ** | ppEffect, | ||
ID3D10Blob ** | ppErrors, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10CreateEffectFromResourceW | ( | HMODULE | hModule, |
LPCWSTR | pResourceName, | ||
LPCWSTR | pSrcFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
ID3D10Include * | pInclude, | ||
LPCSTR | pProfile, | ||
UINT | HLSLFlags, | ||
UINT | FXFlags, | ||
ID3D10Device * | pDevice, | ||
ID3D10EffectPool * | pEffectPool, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10Effect ** | ppEffect, | ||
ID3D10Blob ** | ppErrors, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10CreateEffectPoolFromFileA | ( | LPCSTR | pFileName, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
ID3D10Include * | pInclude, | ||
LPCSTR | pProfile, | ||
UINT | HLSLFlags, | ||
UINT | FXFlags, | ||
ID3D10Device * | pDevice, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10EffectPool ** | ppEffectPool, | ||
ID3D10Blob ** | ppErrors, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10CreateEffectPoolFromFileW | ( | LPCWSTR | pFileName, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
ID3D10Include * | pInclude, | ||
LPCSTR | pProfile, | ||
UINT | HLSLFlags, | ||
UINT | FXFlags, | ||
ID3D10Device * | pDevice, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10EffectPool ** | ppEffectPool, | ||
ID3D10Blob ** | ppErrors, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10CreateEffectPoolFromMemory | ( | LPCVOID | pData, |
SIZE_T | DataLength, | ||
LPCSTR | pSrcFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
ID3D10Include * | pInclude, | ||
LPCSTR | pProfile, | ||
UINT | HLSLFlags, | ||
UINT | FXFlags, | ||
ID3D10Device * | pDevice, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10EffectPool ** | ppEffectPool, | ||
ID3D10Blob ** | ppErrors, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10CreateEffectPoolFromResourceA | ( | HMODULE | hModule, |
LPCSTR | pResourceName, | ||
LPCSTR | pSrcFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
ID3D10Include * | pInclude, | ||
LPCSTR | pProfile, | ||
UINT | HLSLFlags, | ||
UINT | FXFlags, | ||
ID3D10Device * | pDevice, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10EffectPool ** | ppEffectPool, | ||
ID3D10Blob ** | ppErrors, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10CreateEffectPoolFromResourceW | ( | HMODULE | hModule, |
LPCWSTR | pResourceName, | ||
LPCWSTR | pSrcFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
ID3D10Include * | pInclude, | ||
LPCSTR | pProfile, | ||
UINT | HLSLFlags, | ||
UINT | FXFlags, | ||
ID3D10Device * | pDevice, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10EffectPool ** | ppEffectPool, | ||
ID3D10Blob ** | ppErrors, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10PreprocessShaderFromFileA | ( | LPCSTR | pFileName, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShaderText, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10PreprocessShaderFromFileW | ( | LPCWSTR | pFileName, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShaderText, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10PreprocessShaderFromMemory | ( | LPCSTR | pSrcData, |
SIZE_T | SrcDataSize, | ||
LPCSTR | pFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShaderText, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10PreprocessShaderFromResourceA | ( | HMODULE | hModule, |
LPCSTR | pResourceName, | ||
LPCSTR | pSrcFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShaderText, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX10PreprocessShaderFromResourceW | ( | HMODULE | hModule, |
LPCWSTR | pResourceName, | ||
LPCWSTR | pSrcFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
ID3DX10ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShaderText, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |