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#include "d3d10.h"
Go to the source code of this file.
Classes | |
struct | _D3D10_STATE_BLOCK_MASK |
struct | _D3D10_EFFECT_TYPE_DESC |
struct | _D3D10_EFFECT_VARIABLE_DESC |
struct | _D3D10_EFFECT_SHADER_DESC |
struct | _D3D10_PASS_DESC |
struct | _D3D10_PASS_SHADER_DESC |
struct | _D3D10_TECHNIQUE_DESC |
struct | _D3D10_EFFECT_DESC |
Functions | |
DEFINE_GUID (IID_ID3D10StateBlock, 0x803425a, 0x57f5, 0x4dd6, 0x94, 0x65, 0xa8, 0x75, 0x70, 0x83, 0x4a, 0x8) | |
DECLARE_INTERFACE_ (ID3D10StateBlock, IUnknown) | |
HRESULT WINAPI | D3D10StateBlockMaskUnion (_In_ D3D10_STATE_BLOCK_MASK *pA, _In_ D3D10_STATE_BLOCK_MASK *pB, _Out_ D3D10_STATE_BLOCK_MASK *pResult) |
HRESULT WINAPI | D3D10StateBlockMaskIntersect (_In_ D3D10_STATE_BLOCK_MASK *pA, _In_ D3D10_STATE_BLOCK_MASK *pB, _Out_ D3D10_STATE_BLOCK_MASK *pResult) |
HRESULT WINAPI | D3D10StateBlockMaskDifference (_In_ D3D10_STATE_BLOCK_MASK *pA, _In_ D3D10_STATE_BLOCK_MASK *pB, _Out_ D3D10_STATE_BLOCK_MASK *pResult) |
HRESULT WINAPI | D3D10StateBlockMaskEnableCapture (_Inout_ D3D10_STATE_BLOCK_MASK *pMask, D3D10_DEVICE_STATE_TYPES StateType, UINT RangeStart, UINT RangeLength) |
HRESULT WINAPI | D3D10StateBlockMaskDisableCapture (_Inout_ D3D10_STATE_BLOCK_MASK *pMask, D3D10_DEVICE_STATE_TYPES StateType, UINT RangeStart, UINT RangeLength) |
HRESULT WINAPI | D3D10StateBlockMaskEnableAll (_Out_ D3D10_STATE_BLOCK_MASK *pMask) |
HRESULT WINAPI | D3D10StateBlockMaskDisableAll (_Out_ D3D10_STATE_BLOCK_MASK *pMask) |
BOOL WINAPI | D3D10StateBlockMaskGetSetting (_In_ D3D10_STATE_BLOCK_MASK *pMask, D3D10_DEVICE_STATE_TYPES StateType, UINT Entry) |
HRESULT WINAPI | D3D10CreateStateBlock (_In_ ID3D10Device *pDevice, _In_ D3D10_STATE_BLOCK_MASK *pStateBlockMask, _Out_ ID3D10StateBlock **ppStateBlock) |
DEFINE_GUID (IID_ID3D10EffectType, 0x4e9e1ddc, 0xcd9d, 0x4772, 0xa8, 0x37, 0x0, 0x18, 0xb, 0x9b, 0x88, 0xfd) | |
DECLARE_INTERFACE (ID3D10EffectType) | |
DEFINE_GUID (IID_ID3D10EffectVariable, 0xae897105, 0xe6, 0x45bf, 0xbb, 0x8e, 0x28, 0x1d, 0xd6, 0xdb, 0x8e, 0x1b) | |
DECLARE_INTERFACE (ID3D10EffectVariable) | |
DEFINE_GUID (IID_ID3D10EffectScalarVariable, 0xe48f7b, 0xd2c8, 0x49e8, 0xa8, 0x6c, 0x2, 0x2d, 0xee, 0x53, 0x43, 0x1f) | |
DECLARE_INTERFACE_ (ID3D10EffectScalarVariable, ID3D10EffectVariable) | |
DEFINE_GUID (IID_ID3D10EffectVectorVariable, 0x62b98c44, 0x1f82, 0x4c67, 0xbc, 0xd0, 0x72, 0xcf, 0x8f, 0x21, 0x7e, 0x81) | |
DECLARE_INTERFACE_ (ID3D10EffectVectorVariable, ID3D10EffectVariable) | |
DEFINE_GUID (IID_ID3D10EffectMatrixVariable, 0x50666c24, 0xb82f, 0x4eed, 0xa1, 0x72, 0x5b, 0x6e, 0x7e, 0x85, 0x22, 0xe0) | |
DECLARE_INTERFACE_ (ID3D10EffectMatrixVariable, ID3D10EffectVariable) | |
DEFINE_GUID (IID_ID3D10EffectStringVariable, 0x71417501, 0x8df9, 0x4e0a, 0xa7, 0x8a, 0x25, 0x5f, 0x97, 0x56, 0xba, 0xff) | |
DECLARE_INTERFACE_ (ID3D10EffectStringVariable, ID3D10EffectVariable) | |
DEFINE_GUID (IID_ID3D10EffectShaderResourceVariable, 0xc0a7157b, 0xd872, 0x4b1d, 0x80, 0x73, 0xef, 0xc2, 0xac, 0xd4, 0xb1, 0xfc) | |
DECLARE_INTERFACE_ (ID3D10EffectShaderResourceVariable, ID3D10EffectVariable) | |
DEFINE_GUID (IID_ID3D10EffectRenderTargetViewVariable, 0x28ca0cc3, 0xc2c9, 0x40bb, 0xb5, 0x7f, 0x67, 0xb7, 0x37, 0x12, 0x2b, 0x17) | |
DECLARE_INTERFACE_ (ID3D10EffectRenderTargetViewVariable, ID3D10EffectVariable) | |
DEFINE_GUID (IID_ID3D10EffectDepthStencilViewVariable, 0x3e02c918, 0xcc79, 0x4985, 0xb6, 0x22, 0x2d, 0x92, 0xad, 0x70, 0x16, 0x23) | |
DECLARE_INTERFACE_ (ID3D10EffectDepthStencilViewVariable, ID3D10EffectVariable) | |
DEFINE_GUID (IID_ID3D10EffectConstantBuffer, 0x56648f4d, 0xcc8b, 0x4444, 0xa5, 0xad, 0xb5, 0xa3, 0xd7, 0x6e, 0x91, 0xb3) | |
DECLARE_INTERFACE_ (ID3D10EffectConstantBuffer, ID3D10EffectVariable) | |
DEFINE_GUID (IID_ID3D10EffectShaderVariable, 0x80849279, 0xc799, 0x4797, 0x8c, 0x33, 0x4, 0x7, 0xa0, 0x7d, 0x9e, 0x6) | |
DECLARE_INTERFACE_ (ID3D10EffectShaderVariable, ID3D10EffectVariable) | |
DEFINE_GUID (IID_ID3D10EffectBlendVariable, 0x1fcd2294, 0xdf6d, 0x4eae, 0x86, 0xb3, 0xe, 0x91, 0x60, 0xcf, 0xb0, 0x7b) | |
DECLARE_INTERFACE_ (ID3D10EffectBlendVariable, ID3D10EffectVariable) | |
DEFINE_GUID (IID_ID3D10EffectDepthStencilVariable, 0xaf482368, 0x330a, 0x46a5, 0x9a, 0x5c, 0x1, 0xc7, 0x1a, 0xf2, 0x4c, 0x8d) | |
DECLARE_INTERFACE_ (ID3D10EffectDepthStencilVariable, ID3D10EffectVariable) | |
DEFINE_GUID (IID_ID3D10EffectRasterizerVariable, 0x21af9f0e, 0x4d94, 0x4ea9, 0x97, 0x85, 0x2c, 0xb7, 0x6b, 0x8c, 0xb, 0x34) | |
DECLARE_INTERFACE_ (ID3D10EffectRasterizerVariable, ID3D10EffectVariable) | |
DEFINE_GUID (IID_ID3D10EffectSamplerVariable, 0x6530d5c7, 0x7e9, 0x4271, 0xa4, 0x18, 0xe7, 0xce, 0x4b, 0xd1, 0xe4, 0x80) | |
DECLARE_INTERFACE_ (ID3D10EffectSamplerVariable, ID3D10EffectVariable) | |
DEFINE_GUID (IID_ID3D10EffectPass, 0x5cfbeb89, 0x1a06, 0x46e0, 0xb2, 0x82, 0xe3, 0xf9, 0xbf, 0xa3, 0x6a, 0x54) | |
DECLARE_INTERFACE (ID3D10EffectPass) | |
DEFINE_GUID (IID_ID3D10EffectTechnique, 0xdb122ce8, 0xd1c9, 0x4292, 0xb2, 0x37, 0x24, 0xed, 0x3d, 0xe8, 0xb1, 0x75) | |
DECLARE_INTERFACE (ID3D10EffectTechnique) | |
DEFINE_GUID (IID_ID3D10Effect, 0x51b0ca8b, 0xec0b, 0x4519, 0x87, 0xd, 0x8e, 0xe1, 0xcb, 0x50, 0x17, 0xc7) | |
DECLARE_INTERFACE_ (ID3D10Effect, IUnknown) | |
DEFINE_GUID (IID_ID3D10EffectPool, 0x9537ab04, 0x3250, 0x412e, 0x82, 0x13, 0xfc, 0xd2, 0xf8, 0x67, 0x79, 0x33) | |
DECLARE_INTERFACE_ (ID3D10EffectPool, IUnknown) | |
HRESULT WINAPI | D3D10CompileEffectFromMemory (_In_reads_bytes_(DataLength) void *pData, SIZE_T DataLength, LPCSTR pSrcFileName, _In_opt_ CONST D3D10_SHADER_MACRO *pDefines, _In_opt_ ID3D10Include *pInclude, UINT HLSLFlags, UINT FXFlags, _Out_ ID3D10Blob **ppCompiledEffect, _Out_opt_ ID3D10Blob **ppErrors) |
HRESULT WINAPI | D3D10CreateEffectFromMemory (_In_reads_bytes_(DataLength) void *pData, SIZE_T DataLength, UINT FXFlags, _In_ ID3D10Device *pDevice, _In_opt_ ID3D10EffectPool *pEffectPool, _Out_ ID3D10Effect **ppEffect) |
HRESULT WINAPI | D3D10CreateEffectPoolFromMemory (_In_reads_bytes_(DataLength) void *pData, SIZE_T DataLength, UINT FXFlags, _In_ ID3D10Device *pDevice, _Out_ ID3D10EffectPool **ppEffectPool) |
HRESULT WINAPI | D3D10DisassembleEffect (_In_ ID3D10Effect *pEffect, BOOL EnableColorCode, _Out_ ID3D10Blob **ppDisassembly) |
#define D3D10_EFFECT_COMPILE_ALLOW_SLOW_OPS (1 << 1) |
#define D3D10_EFFECT_COMPILE_CHILD_EFFECT (1 << 0) |
#define D3D10_EFFECT_SINGLE_THREADED (1 << 3) |
#define D3D10_EFFECT_VARIABLE_ANNOTATION (1 << 1) |
#define D3D10_EFFECT_VARIABLE_EXPLICIT_BIND_POINT (1 << 2) |
#define D3D10_EFFECT_VARIABLE_POOLED (1 << 0) |
#define INTERFACE ID3D10StateBlock |
#define INTERFACE ID3D10EffectType |
#define INTERFACE ID3D10EffectVariable |
#define INTERFACE ID3D10EffectScalarVariable |
#define INTERFACE ID3D10EffectVectorVariable |
#define INTERFACE ID3D10EffectMatrixVariable |
#define INTERFACE ID3D10EffectStringVariable |
#define INTERFACE ID3D10EffectShaderResourceVariable |
#define INTERFACE ID3D10EffectRenderTargetViewVariable |
#define INTERFACE ID3D10EffectDepthStencilViewVariable |
#define INTERFACE ID3D10EffectConstantBuffer |
#define INTERFACE ID3D10EffectShaderVariable |
#define INTERFACE ID3D10EffectBlendVariable |
#define INTERFACE ID3D10EffectDepthStencilVariable |
#define INTERFACE ID3D10EffectRasterizerVariable |
#define INTERFACE ID3D10EffectSamplerVariable |
#define INTERFACE ID3D10EffectPass |
#define INTERFACE ID3D10EffectTechnique |
#define INTERFACE ID3D10Effect |
#define INTERFACE ID3D10EffectPool |
typedef enum _D3D10_DEVICE_STATE_TYPES D3D10_DEVICE_STATE_TYPES |
typedef struct _D3D10_EFFECT_DESC D3D10_EFFECT_DESC |
typedef struct _D3D10_EFFECT_SHADER_DESC D3D10_EFFECT_SHADER_DESC |
typedef struct _D3D10_EFFECT_TYPE_DESC D3D10_EFFECT_TYPE_DESC |
typedef struct _D3D10_EFFECT_VARIABLE_DESC D3D10_EFFECT_VARIABLE_DESC |
typedef struct _D3D10_PASS_DESC D3D10_PASS_DESC |
typedef struct _D3D10_PASS_SHADER_DESC D3D10_PASS_SHADER_DESC |
typedef struct _D3D10_STATE_BLOCK_MASK D3D10_STATE_BLOCK_MASK |
typedef struct _D3D10_TECHNIQUE_DESC D3D10_TECHNIQUE_DESC |
typedef interface ID3D10Effect ID3D10Effect |
typedef interface ID3D10EffectBlendVariable ID3D10EffectBlendVariable |
typedef interface ID3D10EffectConstantBuffer ID3D10EffectConstantBuffer |
typedef interface ID3D10EffectDepthStencilVariable ID3D10EffectDepthStencilVariable |
typedef interface ID3D10EffectDepthStencilViewVariable ID3D10EffectDepthStencilViewVariable |
typedef interface ID3D10EffectMatrixVariable ID3D10EffectMatrixVariable |
typedef interface ID3D10EffectPass ID3D10EffectPass |
typedef interface ID3D10EffectPool ID3D10EffectPool |
typedef interface ID3D10EffectRasterizerVariable ID3D10EffectRasterizerVariable |
typedef interface ID3D10EffectRenderTargetViewVariable ID3D10EffectRenderTargetViewVariable |
typedef interface ID3D10EffectSamplerVariable ID3D10EffectSamplerVariable |
typedef interface ID3D10EffectScalarVariable ID3D10EffectScalarVariable |
typedef interface ID3D10EffectShaderResourceVariable ID3D10EffectShaderResourceVariable |
typedef interface ID3D10EffectShaderVariable ID3D10EffectShaderVariable |
typedef interface ID3D10EffectStringVariable ID3D10EffectStringVariable |
typedef interface ID3D10EffectTechnique ID3D10EffectTechnique |
typedef interface ID3D10EffectType ID3D10EffectType |
typedef interface ID3D10EffectVariable ID3D10EffectVariable |
typedef interface ID3D10EffectVectorVariable ID3D10EffectVectorVariable |
typedef interface ID3D10StateBlock ID3D10StateBlock |
typedef interface ID3D10Effect* LPD3D10EFFECT |
typedef interface ID3D10EffectBlendVariable* LPD3D10EFFECTBLENDVARIABLE |
typedef interface ID3D10EffectConstantBuffer* LPD3D10EFFECTCONSTANTBUFFER |
typedef interface ID3D10EffectDepthStencilVariable* LPD3D10EFFECTDEPTHSTENCILVARIABLE |
typedef interface ID3D10EffectDepthStencilViewVariable* LPD3D10EFFECTDEPTHSTENCILVIEWVARIABLE |
typedef interface ID3D10EffectMatrixVariable* LPD3D10EFFECTMATRIXVARIABLE |
typedef interface ID3D10EffectPass* LPD3D10EFFECTPASS |
typedef interface ID3D10EffectPool* LPD3D10EFFECTPOOL |
typedef interface ID3D10EffectRasterizerVariable* LPD3D10EFFECTRASTERIZERVARIABLE |
typedef interface ID3D10EffectRenderTargetViewVariable* LPD3D10EFFECTRENDERTARGETVIEWVARIABLE |
typedef interface ID3D10EffectSamplerVariable* LPD3D10EFFECTSAMPLERVARIABLE |
typedef interface ID3D10EffectScalarVariable* LPD3D10EFFECTSCALARVARIABLE |
typedef interface ID3D10EffectShaderResourceVariable* LPD3D10EFFECTSHADERRESOURCEVARIABLE |
typedef interface ID3D10EffectShaderVariable* LPD3D10EFFECTSHADERVARIABLE |
typedef interface ID3D10EffectStringVariable* LPD3D10EFFECTSTRINGVARIABLE |
typedef interface ID3D10EffectTechnique* LPD3D10EFFECTTECHNIQUE |
typedef interface ID3D10EffectType* LPD3D10EFFECTTYPE |
typedef interface ID3D10EffectVariable* LPD3D10EFFECTVARIABLE |
typedef interface ID3D10EffectVectorVariable* LPD3D10EFFECTVECTORVARIABLE |
typedef interface ID3D10StateBlock* LPD3D10STATEBLOCK |
HRESULT WINAPI D3D10CompileEffectFromMemory | ( | _In_reads_bytes_(DataLength) void * | pData, |
SIZE_T | DataLength, | ||
LPCSTR | pSrcFileName, | ||
_In_opt_ CONST D3D10_SHADER_MACRO * | pDefines, | ||
_In_opt_ ID3D10Include * | pInclude, | ||
UINT | HLSLFlags, | ||
UINT | FXFlags, | ||
_Out_ ID3D10Blob ** | ppCompiledEffect, | ||
_Out_opt_ ID3D10Blob ** | ppErrors | ||
) |
HRESULT WINAPI D3D10CreateEffectFromMemory | ( | _In_reads_bytes_(DataLength) void * | pData, |
SIZE_T | DataLength, | ||
UINT | FXFlags, | ||
_In_ ID3D10Device * | pDevice, | ||
_In_opt_ ID3D10EffectPool * | pEffectPool, | ||
_Out_ ID3D10Effect ** | ppEffect | ||
) |
HRESULT WINAPI D3D10CreateEffectPoolFromMemory | ( | _In_reads_bytes_(DataLength) void * | pData, |
SIZE_T | DataLength, | ||
UINT | FXFlags, | ||
_In_ ID3D10Device * | pDevice, | ||
_Out_ ID3D10EffectPool ** | ppEffectPool | ||
) |
HRESULT WINAPI D3D10CreateStateBlock | ( | _In_ ID3D10Device * | pDevice, |
_In_ D3D10_STATE_BLOCK_MASK * | pStateBlockMask, | ||
_Out_ ID3D10StateBlock ** | ppStateBlock | ||
) |
HRESULT WINAPI D3D10DisassembleEffect | ( | _In_ ID3D10Effect * | pEffect, |
BOOL | EnableColorCode, | ||
_Out_ ID3D10Blob ** | ppDisassembly | ||
) |
HRESULT WINAPI D3D10StateBlockMaskDifference | ( | _In_ D3D10_STATE_BLOCK_MASK * | pA, |
_In_ D3D10_STATE_BLOCK_MASK * | pB, | ||
_Out_ D3D10_STATE_BLOCK_MASK * | pResult | ||
) |
HRESULT WINAPI D3D10StateBlockMaskDisableAll | ( | _Out_ D3D10_STATE_BLOCK_MASK * | pMask | ) |
HRESULT WINAPI D3D10StateBlockMaskDisableCapture | ( | _Inout_ D3D10_STATE_BLOCK_MASK * | pMask, |
D3D10_DEVICE_STATE_TYPES | StateType, | ||
UINT | RangeStart, | ||
UINT | RangeLength | ||
) |
HRESULT WINAPI D3D10StateBlockMaskEnableAll | ( | _Out_ D3D10_STATE_BLOCK_MASK * | pMask | ) |
HRESULT WINAPI D3D10StateBlockMaskEnableCapture | ( | _Inout_ D3D10_STATE_BLOCK_MASK * | pMask, |
D3D10_DEVICE_STATE_TYPES | StateType, | ||
UINT | RangeStart, | ||
UINT | RangeLength | ||
) |
BOOL WINAPI D3D10StateBlockMaskGetSetting | ( | _In_ D3D10_STATE_BLOCK_MASK * | pMask, |
D3D10_DEVICE_STATE_TYPES | StateType, | ||
UINT | Entry | ||
) |
HRESULT WINAPI D3D10StateBlockMaskIntersect | ( | _In_ D3D10_STATE_BLOCK_MASK * | pA, |
_In_ D3D10_STATE_BLOCK_MASK * | pB, | ||
_Out_ D3D10_STATE_BLOCK_MASK * | pResult | ||
) |
HRESULT WINAPI D3D10StateBlockMaskUnion | ( | _In_ D3D10_STATE_BLOCK_MASK * | pA, |
_In_ D3D10_STATE_BLOCK_MASK * | pB, | ||
_Out_ D3D10_STATE_BLOCK_MASK * | pResult | ||
) |
DECLARE_INTERFACE | ( | ID3D10EffectType | ) |
DECLARE_INTERFACE | ( | ID3D10EffectVariable | ) |
DECLARE_INTERFACE | ( | ID3D10EffectPass | ) |
DECLARE_INTERFACE | ( | ID3D10EffectTechnique | ) |
DECLARE_INTERFACE_ | ( | ID3D10StateBlock | , |
IUnknown | |||
) |
DECLARE_INTERFACE_ | ( | ID3D10EffectScalarVariable | , |
ID3D10EffectVariable | |||
) |
DECLARE_INTERFACE_ | ( | ID3D10EffectVectorVariable | , |
ID3D10EffectVariable | |||
) |
DECLARE_INTERFACE_ | ( | ID3D10EffectMatrixVariable | , |
ID3D10EffectVariable | |||
) |
DECLARE_INTERFACE_ | ( | ID3D10EffectStringVariable | , |
ID3D10EffectVariable | |||
) |
DECLARE_INTERFACE_ | ( | ID3D10EffectShaderResourceVariable | , |
ID3D10EffectVariable | |||
) |
DECLARE_INTERFACE_ | ( | ID3D10EffectRenderTargetViewVariable | , |
ID3D10EffectVariable | |||
) |
DECLARE_INTERFACE_ | ( | ID3D10EffectDepthStencilViewVariable | , |
ID3D10EffectVariable | |||
) |
DECLARE_INTERFACE_ | ( | ID3D10EffectConstantBuffer | , |
ID3D10EffectVariable | |||
) |
DECLARE_INTERFACE_ | ( | ID3D10EffectShaderVariable | , |
ID3D10EffectVariable | |||
) |
DECLARE_INTERFACE_ | ( | ID3D10EffectBlendVariable | , |
ID3D10EffectVariable | |||
) |
DECLARE_INTERFACE_ | ( | ID3D10EffectDepthStencilVariable | , |
ID3D10EffectVariable | |||
) |
DECLARE_INTERFACE_ | ( | ID3D10EffectRasterizerVariable | , |
ID3D10EffectVariable | |||
) |
DECLARE_INTERFACE_ | ( | ID3D10EffectSamplerVariable | , |
ID3D10EffectVariable | |||
) |
DECLARE_INTERFACE_ | ( | ID3D10Effect | , |
IUnknown | |||
) |
DECLARE_INTERFACE_ | ( | ID3D10EffectPool | , |
IUnknown | |||
) |
DEFINE_GUID | ( | IID_ID3D10StateBlock | , |
0x803425a | , | ||
0x57f5 | , | ||
0x4dd6 | , | ||
0x94 | , | ||
0x65 | , | ||
0xa8 | , | ||
0x75 | , | ||
0x70 | , | ||
0x83 | , | ||
0x4a | , | ||
0x8 | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectType | , |
0x4e9e1ddc | , | ||
0xcd9d | , | ||
0x4772 | , | ||
0xa8 | , | ||
0x37 | , | ||
0x0 | , | ||
0x18 | , | ||
0xb | , | ||
0x9b | , | ||
0x88 | , | ||
0xfd | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectVariable | , |
0xae897105 | , | ||
0xe6 | , | ||
0x45bf | , | ||
0xbb | , | ||
0x8e | , | ||
0x28 | , | ||
0x1d | , | ||
0xd6 | , | ||
0xdb | , | ||
0x8e | , | ||
0x1b | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectScalarVariable | , |
0xe48f7b | , | ||
0xd2c8 | , | ||
0x49e8 | , | ||
0xa8 | , | ||
0x6c | , | ||
0x2 | , | ||
0x2d | , | ||
0xee | , | ||
0x53 | , | ||
0x43 | , | ||
0x1f | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectVectorVariable | , |
0x62b98c44 | , | ||
0x1f82 | , | ||
0x4c67 | , | ||
0xbc | , | ||
0xd0 | , | ||
0x72 | , | ||
0xcf | , | ||
0x8f | , | ||
0x21 | , | ||
0x7e | , | ||
0x81 | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectMatrixVariable | , |
0x50666c24 | , | ||
0xb82f | , | ||
0x4eed | , | ||
0xa1 | , | ||
0x72 | , | ||
0x5b | , | ||
0x6e | , | ||
0x7e | , | ||
0x85 | , | ||
0x22 | , | ||
0xe0 | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectStringVariable | , |
0x71417501 | , | ||
0x8df9 | , | ||
0x4e0a | , | ||
0xa7 | , | ||
0x8a | , | ||
0x25 | , | ||
0x5f | , | ||
0x97 | , | ||
0x56 | , | ||
0xba | , | ||
0xff | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectShaderResourceVariable | , |
0xc0a7157b | , | ||
0xd872 | , | ||
0x4b1d | , | ||
0x80 | , | ||
0x73 | , | ||
0xef | , | ||
0xc2 | , | ||
0xac | , | ||
0xd4 | , | ||
0xb1 | , | ||
0xfc | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectRenderTargetViewVariable | , |
0x28ca0cc3 | , | ||
0xc2c9 | , | ||
0x40bb | , | ||
0xb5 | , | ||
0x7f | , | ||
0x67 | , | ||
0xb7 | , | ||
0x37 | , | ||
0x12 | , | ||
0x2b | , | ||
0x17 | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectDepthStencilViewVariable | , |
0x3e02c918 | , | ||
0xcc79 | , | ||
0x4985 | , | ||
0xb6 | , | ||
0x22 | , | ||
0x2d | , | ||
0x92 | , | ||
0xad | , | ||
0x70 | , | ||
0x16 | , | ||
0x23 | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectConstantBuffer | , |
0x56648f4d | , | ||
0xcc8b | , | ||
0x4444 | , | ||
0xa5 | , | ||
0xad | , | ||
0xb5 | , | ||
0xa3 | , | ||
0xd7 | , | ||
0x6e | , | ||
0x91 | , | ||
0xb3 | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectShaderVariable | , |
0x80849279 | , | ||
0xc799 | , | ||
0x4797 | , | ||
0x8c | , | ||
0x33 | , | ||
0x4 | , | ||
0x7 | , | ||
0xa0 | , | ||
0x7d | , | ||
0x9e | , | ||
0x6 | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectBlendVariable | , |
0x1fcd2294 | , | ||
0xdf6d | , | ||
0x4eae | , | ||
0x86 | , | ||
0xb3 | , | ||
0xe | , | ||
0x91 | , | ||
0x60 | , | ||
0xcf | , | ||
0xb0 | , | ||
0x7b | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectDepthStencilVariable | , |
0xaf482368 | , | ||
0x330a | , | ||
0x46a5 | , | ||
0x9a | , | ||
0x5c | , | ||
0x1 | , | ||
0xc7 | , | ||
0x1a | , | ||
0xf2 | , | ||
0x4c | , | ||
0x8d | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectRasterizerVariable | , |
0x21af9f0e | , | ||
0x4d94 | , | ||
0x4ea9 | , | ||
0x97 | , | ||
0x85 | , | ||
0x2c | , | ||
0xb7 | , | ||
0x6b | , | ||
0x8c | , | ||
0xb | , | ||
0x34 | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectSamplerVariable | , |
0x6530d5c7 | , | ||
0x7e9 | , | ||
0x4271 | , | ||
0xa4 | , | ||
0x18 | , | ||
0xe7 | , | ||
0xce | , | ||
0x4b | , | ||
0xd1 | , | ||
0xe4 | , | ||
0x80 | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectPass | , |
0x5cfbeb89 | , | ||
0x1a06 | , | ||
0x46e0 | , | ||
0xb2 | , | ||
0x82 | , | ||
0xe3 | , | ||
0xf9 | , | ||
0xbf | , | ||
0xa3 | , | ||
0x6a | , | ||
0x54 | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectTechnique | , |
0xdb122ce8 | , | ||
0xd1c9 | , | ||
0x4292 | , | ||
0xb2 | , | ||
0x37 | , | ||
0x24 | , | ||
0xed | , | ||
0x3d | , | ||
0xe8 | , | ||
0xb1 | , | ||
0x75 | |||
) |
DEFINE_GUID | ( | IID_ID3D10Effect | , |
0x51b0ca8b | , | ||
0xec0b | , | ||
0x4519 | , | ||
0x87 | , | ||
0xd | , | ||
0x8e | , | ||
0xe1 | , | ||
0xcb | , | ||
0x50 | , | ||
0x17 | , | ||
0xc7 | |||
) |
DEFINE_GUID | ( | IID_ID3D10EffectPool | , |
0x9537ab04 | , | ||
0x3250 | , | ||
0x412e | , | ||
0x82 | , | ||
0x13 | , | ||
0xfc | , | ||
0xd2 | , | ||
0xf8 | , | ||
0x67 | , | ||
0x79 | , | ||
0x33 | |||
) |