#include <d3dx10tex.h>
◆ BindFlags
UINT D3DX10_IMAGE_LOAD_INFO::BindFlags |
◆ CpuAccessFlags
UINT D3DX10_IMAGE_LOAD_INFO::CpuAccessFlags |
◆ Depth
UINT D3DX10_IMAGE_LOAD_INFO::Depth |
◆ Filter
UINT D3DX10_IMAGE_LOAD_INFO::Filter |
◆ FirstMipLevel
UINT D3DX10_IMAGE_LOAD_INFO::FirstMipLevel |
◆ Format
◆ Height
UINT D3DX10_IMAGE_LOAD_INFO::Height |
◆ MipFilter
UINT D3DX10_IMAGE_LOAD_INFO::MipFilter |
◆ MipLevels
UINT D3DX10_IMAGE_LOAD_INFO::MipLevels |
◆ MiscFlags
UINT D3DX10_IMAGE_LOAD_INFO::MiscFlags |
◆ pSrcInfo
◆ Usage
◆ Width
UINT D3DX10_IMAGE_LOAD_INFO::Width |
The documentation for this struct was generated from the following file: