unsigned output6_enable
Definition: shaders.h:291
bool spi_input_z
Definition: shaders.h:327
bool vs_per_component
Definition: shaders.h:469
GLuint shader
Definition: glext.h:6670
GX2SamplerVar * samplerVars
Definition: shaders.h:349
uint8_t * copyProgram
Definition: shaders.h:495
uint32_t uniformBlockCount
Definition: shaders.h:174
uint32_t ringItemSize
Definition: shaders.h:192
GX2LoopVar * loopVars
Definition: shaders.h:346
bool clip_dist_ena_2
Definition: shaders.h:123
bool use_vtx_kill_flag
Definition: shaders.h:437
uint32_t size
Definition: shaders.h:332
uint8_t * program
Definition: shaders.h:333
static void GX2SetShaderMode(GX2ShaderMode mode)
Definition: shaders.h:560
uint32_t loopVarCount
Definition: shaders.h:183
GLenum mode
Definition: glext.h:6857
bool cull_dist_ena_4
Definition: shaders.h:429
const char * name
Definition: shaders.h:36
uint32_t size
Definition: shaders.h:492
GX2UniformInitialValue * initialValues
Definition: shaders.h:505
bool es_passthru
Definition: shaders.h:412
GX2AttribIndexType type
Definition: shaders.h:526
unsigned position_addr
Definition: shaders.h:251
void GX2InitFetchShaderEx(GX2FetchShader *fetchShader, uint8_t *buffer, uint32_t attribCount, GX2AttribStream *attribs, GX2FetchShaderType type, GX2TessellationMode tessMode)
uint32_t streamOutStride[4]
Definition: shaders.h:515
uint32_t count
Definition: shaders.h:38
struct GX2VertexShader GX2VertexShader
bool vs_exports_fog
Definition: shaders.h:102
BOOL hasStreamOut
Definition: shaders.h:194
Definition: shaders.h:373
const char * name
Definition: shaders.h:29
uint32_t initialValueCount
Definition: shaders.h:504
uint8_t * program
Definition: shaders.h:493
GX2LoopVar * loopVars
Definition: shaders.h:184
GX2FetchShaderType
Definition: enum.h:154
uint32_t GX2CalcFetchShaderSizeEx(uint32_t attribs, GX2FetchShaderType fetchShaderType, GX2TessellationMode tesellationMode)
bool clip_dist_ena_1
Definition: shaders.h:423
vgt_gs_out_primitive_type vgt_gs_out_prim_type
Definition: shaders.h:398
uint32_t sq_pgm_resources_fs
Definition: shaders.h:17
bool dual_export_enable
Definition: shaders.h:317
struct GX2GeometryShader::@908::@909::@917 vgt_strmout_buffer_en
uint32_t offset
Definition: shaders.h:30
struct GX2UniformInitialValue GX2UniformInitialValue
void GX2SetPixelSampler(GX2Sampler *sampler, uint32_t id)
uint32_t size
Definition: shaders.h:20
spi_baryc_cntl baryc_sample_cntl
Definition: shaders.h:248
uint8_t * program
Definition: shaders.h:171
struct GX2GeometryShader::@908::@909::@912 vgt_gs_mode
bool clip_dist_ena_6
Definition: shaders.h:119
uint32_t loopVarCount
Definition: shaders.h:345
Definition: shaders.h:375
struct GX2PixelShader::@897::@898::@907 db_shader_control
struct GX2GeometryShader::@908::@909::@916 spi_vs_out_id[10]
uint32_t GX2CalcGeometryShaderInputRingBufferSize(uint32_t ringItemSize)
GX2AttribFormat format
Definition: shaders.h:525
bool use_vtx_point_size
Definition: shaders.h:143
bool vs_out_misc_side_bus_ena
Definition: shaders.h:433
db_z_order z_order
Definition: shaders.h:321
bool exec_on_noop
Definition: shaders.h:315
uint32_t location
Definition: shaders.h:522
bool buffer_3_en
Definition: shaders.h:484
GLsizeiptr size
Definition: glext.h:6559
Definition: shaders.h:202
unsigned num_interp
Definition: shaders.h:255
bool prime_cache_on_draw
Definition: shaders.h:228
unsigned cyl_wrap
Definition: shaders.h:280
Definition: shaders.h:212
unsigned stack_size
Definition: shaders.h:395
uint32_t initialValueCount
Definition: shaders.h:342
bool cull_dist_ena_1
Definition: shaders.h:133
u32 vals[41]
Definition: shaders.h:329
GLboolean enable
Definition: glext.h:12027
struct GX2PixelShader GX2PixelShader
bool prime_cache_enable
Definition: shaders.h:80
const char * name
Definition: shaders.h:57
bool clip_dist_ena_0
Definition: shaders.h:424
unsigned front_face_addr
Definition: shaders.h:265
Definition: shaders.h:356
bool cull_dist_ena_0
Definition: shaders.h:428
bool rt6_enable
Definition: shaders.h:303
bool buffer_2_en
Definition: shaders.h:152
GX2ShaderMode mode
Definition: shaders.h:496
uint8_t semantic_2
Definition: shaders.h:112
Definition: shaders.h:211
Definition: shaders.h:366
struct GX2VertexShader::@886::@887::@891 spi_vs_out_config
uint8_t semantic_3
Definition: shaders.h:476
Definition: shaders.h:374
uint32_t sq_gs_vert_itemsize
Definition: shaders.h:460
uint8_t semantic_0
Definition: shaders.h:114
void GX2SetGeometryUniformBlock(uint32_t location, uint32_t size, const void *data)
struct GX2VertexShader::@886::@887::@895 vgt_vertex_reuse_block_cntl
GX2LoopVar * loopVars
Definition: shaders.h:508
bool prime_cache_on_draw
Definition: shaders.h:83
uint32_t GX2CalcGeometryShaderOutputRingBufferSize(uint32_t ringItemSize)
bool prime_cache_on_const
Definition: shaders.h:224
Definition: shaders.h:215
bool uncached_first_inst
Definition: shaders.h:81
Definition: shaders.h:204
Definition: shaders.h:367
void GX2SetShaderModeEx(GX2ShaderMode mode, uint32_t numVsGpr, uint32_t numVsStackEntries, uint32_t numGsGpr, uint32_t numGsStackEntries, uint32_t numPsGpr, uint32_t numPsStackEntries)
GLuint GLuint GLsizei count
Definition: glext.h:6292
bool dx10_clamp
Definition: shaders.h:230
bool sel_centroid
Definition: shaders.h:282
bool compute_mode
Definition: shaders.h:405
unsigned semantic
Definition: shaders.h:285
bool cull_dist_ena_7
Definition: shaders.h:126
void GX2SetVertexUniformReg(uint32_t offset, uint32_t count, uint32_t *data)
uint32_t uniformVarCount
Definition: shaders.h:177
unsigned vs_export_count
Definition: shaders.h:468
struct GX2PixelShader::@897::@898::@906 cb_shader_control
uint8_t semantic_0
Definition: shaders.h:479
GLint location
Definition: glext.h:6690
unsigned vtx_reuse_depth
Definition: shaders.h:159
bool cull_dist_ena_3
Definition: shaders.h:430
void GX2SetVertexShader(GX2VertexShader *shader)
bool baryc_at_sample_ena
Definition: shaders.h:244
bool cull_dist_ena_1
Definition: shaders.h:432
struct GX2PixelShader::@897::@898::@902 spi_ps_in_control_0
GX2UniformVar * uniformVars
Definition: shaders.h:502
int32_t block
Definition: shaders.h:40
bool clip_dist_ena_7
Definition: shaders.h:417
uint32_t offset
Definition: shaders.h:46
struct GX2UniformBlock GX2UniformBlock
uint32_t count
Definition: shaders.h:66
bool fast_compute_mode
Definition: shaders.h:404
GX2RBuffer gx2rBuffer
Definition: shaders.h:517
uint32_t sq_vtx_semantic_clear
Definition: shaders.h:146
GX2SamplerVarType type
Definition: shaders.h:58
unsigned output2_enable
Definition: shaders.h:295
void GX2SetVertexUniformBlock(uint32_t location, uint32_t size, const void *data)
bool cull_dist_ena_5
Definition: shaders.h:427
struct GX2GeometryShader::@908::@909::@911 sq_pgm_resources_gs
bool prime_cache_on_const
Definition: shaders.h:387
uint32_t attribVarCount
Definition: shaders.h:189
bool clip_dist_ena_0
Definition: shaders.h:125
GLenum type
Definition: glext.h:6233
bool rt4_enable
Definition: shaders.h:305
bool cull_dist_ena_2
Definition: shaders.h:132
bool coverage_to_mask_enable
Definition: shaders.h:319
uint32_t uniformVarCount
Definition: shaders.h:501
GX2TessellationMode
Definition: enum.h:402
GX2AttribIndexType
Definition: enum.h:48
bool position_centroid
Definition: shaders.h:252
bool use_vtx_viewport_indx
Definition: shaders.h:139
unsigned vs_export_count
Definition: shaders.h:104
uint32_t loopVarCount
Definition: shaders.h:507
unsigned output4_enable
Definition: shaders.h:293
bool persp_gradient_ena
Definition: shaders.h:247
unsigned fetch_cache_lines
Definition: shaders.h:390
bool partial_thd_at_eoi
Definition: shaders.h:402
struct GX2PixelShader::@897::@898::@900 sq_pgm_resources_ps
GX2UniformBlock * uniformBlocks
Definition: shaders.h:175
bool kill_enable
Definition: shaders.h:320
Definition: shaders.h:203
vgt_gs_cut_mode
Definition: shaders.h:370
uint32_t uniformBlockCount
Definition: shaders.h:336
uint32_t streamOutStride[4]
Definition: shaders.h:195
bool clip_dist_ena_5
Definition: shaders.h:419
uint32_t uniformBlockCount
Definition: shaders.h:498
bool use_vtx_render_target_indx
Definition: shaders.h:140
unsigned gen_index_pix_addr
Definition: shaders.h:269
uint32_t value
Definition: shaders.h:52
bool vs_out_ccdist1_vec_ena
Definition: shaders.h:135
unsigned fetch_cache_lines
Definition: shaders.h:82
void GX2SetPixelShader(GX2PixelShader *shader)
unsigned front_face_chan
Definition: shaders.h:267
uint32_t GX2GetVertexShaderStackEntries(GX2VertexShader *shader)
uint32_t location
Definition: shaders.h:59
unsigned output0_enable
Definition: shaders.h:297
GX2ShaderVarType type
Definition: shaders.h:37
bool vs_out_ccdist0_vec_ena
Definition: shaders.h:435
struct GX2GeometryShader::@908::@909::@914 sq_pgm_resources_vs
unsigned num_gprs
Definition: shaders.h:88
uint32_t divisors[2]
Definition: shaders.h:24
struct GX2GeometryShader::@908::@909::@913 pa_cl_vs_out_cntl
bool use_vtx_gs_cut_flag
Definition: shaders.h:144
uint32_t GX2GetVertexShaderGPRs(GX2VertexShader *shader)
GX2RBuffer gx2rBuffer
Definition: shaders.h:197
void GX2SetVertexSampler(GX2Sampler *sampler, uint32_t id)
uint32_t offset
Definition: shaders.h:51
bool clip_dist_ena_1
Definition: shaders.h:124
unsigned output7_enable
Definition: shaders.h:290
bool rt7_enable
Definition: shaders.h:302
bool use_vtx_kill_flag
Definition: shaders.h:138
struct GX2LoopVar GX2LoopVar
uint32_t GX2GetGeometryShaderStackEntries(GX2GeometryShader *shader)
void GX2SetStreamOutEnable(BOOL enable)
GX2UniformBlock * uniformBlocks
Definition: shaders.h:337
bool flat_shade
Definition: shaders.h:283
bool clip_dist_ena_6
Definition: shaders.h:418
GX2UniformInitialValue * initialValues
Definition: shaders.h:181
unsigned export_mode
Definition: shaders.h:239
unsigned output1_enable
Definition: shaders.h:296
void GX2SetGeometryShaderInputRingBuffer(void *buffer, uint32_t size)
struct GX2VertexShader::@886::@887::@892 spi_vs_out_id[10]
bool mode_hi
Definition: shaders.h:409
uint32_t samplerVarCount
Definition: shaders.h:348
struct GX2FetchShader::@885 regs
GX2ShaderMode
Definition: enum.h:272
uint32_t copyProgramSize
Definition: shaders.h:494
db_z_order
Definition: shaders.h:207
unsigned num_gprs
Definition: shaders.h:233
bool linear_gradient_ena
Definition: shaders.h:246
bool buffer_0_en
Definition: shaders.h:154
bool cull_dist_ena_7
Definition: shaders.h:425
GX2ShaderMode mode
Definition: shaders.h:334
bool mask_export_enable
Definition: shaders.h:318
uint32_t samplerVarCount
Definition: shaders.h:186
union GX2VertexShader::@886 regs
uint8_t * program
Definition: shaders.h:21
signed int int32_t
Definition: stdint.h:123
bool use_vtx_render_target_indx
Definition: shaders.h:439
struct GX2PixelShader::@897::@898::@905 cb_shader_mask
bool use_vtx_point_size
Definition: shaders.h:442
unsigned output3_enable
Definition: shaders.h:294
bool fixed_pt_position_ena
Definition: shaders.h:263
uint8_t semantic_1
Definition: shaders.h:113
bool use_vtx_gs_cut_flag
Definition: shaders.h:443
unsigned fixed_pt_position_addr
Definition: shaders.h:262
bool exec_on_hier_fail
Definition: shaders.h:316
bool pt_sprite_tex
Definition: shaders.h:279
GX2SamplerVar * samplerVars
Definition: shaders.h:187
GX2RBuffer gx2rBuffer
Definition: shaders.h:351
bool cull_dist_ena_4
Definition: shaders.h:130
uint32_t aluDivisor
Definition: shaders.h:527
unsigned vs_out_fog_vec_addr
Definition: shaders.h:465
bool clip_dist_ena_5
Definition: shaders.h:120
GX2UniformVar * uniformVars
Definition: shaders.h:178
GX2EndianSwapMode
Definition: enum.h:146
vgt_gs_enable_mode
Definition: shaders.h:362
vgt_gs_enable_mode mode
Definition: shaders.h:413
struct GX2UniformVar GX2UniformVar
bool alpha_to_mask_disable
Definition: shaders.h:314
uint8_t semantic_3
Definition: shaders.h:111
bool clip_dist_ena_3
Definition: shaders.h:421
bool rt1_enable
Definition: shaders.h:308
unsigned output5_enable
Definition: shaders.h:292
bool front_face_all_bits
Definition: shaders.h:266
void GX2SetGeometrySampler(GX2Sampler *sampler, uint32_t id)
uint32_t ringItemSize
Definition: shaders.h:513
Definition: shaders.h:365
bool vs_per_component
Definition: shaders.h:105
struct GX2SamplerVar GX2SamplerVar
bool vs_out_misc_vec_ena
Definition: shaders.h:436
unsigned enable
Definition: shaders.h:94
unsigned int BOOL
Definition: gctypes.h:51
bool cull_dist_ena_5
Definition: shaders.h:128
vgt_gs_cut_mode cut_mode
Definition: shaders.h:411
bool buffer_2_en
Definition: shaders.h:485
bool uncached_first_inst
Definition: shaders.h:226
uint32_t numDivisors
Definition: shaders.h:23
bool vs_out_misc_side_bus_ena
Definition: shaders.h:134
uint32_t offset
Definition: shaders.h:524
struct GX2GeometryShader::@908::@909::@915 spi_vs_out_config
struct GX2PixelShader::@897::@898::@904 spi_ps_input_cntls[32]
bool clip_dist_ena_7
Definition: shaders.h:118
bool prime_cache_on_draw
Definition: shaders.h:391
GX2UniformInitialValue * initialValues
Definition: shaders.h:343
unsigned default_val
Definition: shaders.h:284
bool rt2_enable
Definition: shaders.h:307
bool cull_dist_ena_6
Definition: shaders.h:426
GX2FetchShaderType type
Definition: shaders.h:13
uint32_t size
Definition: shaders.h:170
uint32_t num_spi_ps_input_cntl
Definition: shaders.h:273
Definition: shaders.h:209
Definition: shaders.h:378
bool buffer_1_en
Definition: shaders.h:153
unsigned num_gprs
Definition: shaders.h:396
bool sel_sample
Definition: shaders.h:278
uint32_t attribCount
Definition: shaders.h:22
uint32_t mask
Definition: shaders.h:528
union GX2GeometryShader::@908 regs
struct GX2AttribStream GX2AttribStream
GX2EndianSwapMode endianSwap
Definition: shaders.h:529
uint32_t num_sq_vtx_semantic
Definition: shaders.h:147
GX2UniformVar * uniformVars
Definition: shaders.h:340
uint32_t offset
Definition: shaders.h:39
bool cull_dist_ena_0
Definition: shaders.h:129
void GX2SetGeometryShaderOutputRingBuffer(void *buffer, uint32_t size)
uint8_t semantic_1
Definition: shaders.h:478
uint32_t location
Definition: shaders.h:67
uint32_t samplerVarCount
Definition: shaders.h:510
bool gen_index_pix
Definition: shaders.h:270
bool prime_cache_on_const
Definition: shaders.h:79
struct GX2GeometryShader GX2GeometryShader
Definition: shaders.h:358
unsigned reuse_depth
Definition: shaders.h:164
struct GX2VertexShader::@886::@887::@889 sq_pgm_resources_vs
bool dx10_clamp
Definition: shaders.h:393
bool prime_cache_enable
Definition: shaders.h:388
bool rt3_enable
Definition: shaders.h:306
Definition: shaders.h:210
vgt_gs_out_primitive_type
Definition: shaders.h:354
unsigned param_gen
Definition: shaders.h:250
GX2SamplerVar * samplerVars
Definition: shaders.h:511
struct GX2PixelShader::@897::@898::@903 spi_ps_in_control_1
bool prime_cache_pgm_en
Definition: shaders.h:84
bool clip_dist_ena_4
Definition: shaders.h:121
bool buffer_3_en
Definition: shaders.h:151
unsigned stack_size
Definition: shaders.h:87
uint8_t semantic_2
Definition: shaders.h:477
GX2UniformBlock * uniformBlocks
Definition: shaders.h:499
bool clip_dist_ena_3
Definition: shaders.h:122
bool vs_out_ccdist0_vec_ena
Definition: shaders.h:136
bool clip_dist_ena_2
Definition: shaders.h:422
GLsizei const GLfloat * value
Definition: glext.h:6709
uint32_t initialValueCount
Definition: shaders.h:180
bool use_vtx_edge_flag
Definition: shaders.h:141
bool prime_cache_enable
Definition: shaders.h:225
GX2AttribFormat
Definition: enum.h:24
void GX2SetPixelUniformReg(uint32_t offset, uint32_t count, uint32_t *data)
struct GX2PixelShader::@897::@898::@901 sq_pgm_exports_ps
Definition: shaders.h:359
bool prime_cache_pgm_en
Definition: shaders.h:229
struct GX2VertexShader::@886::@887::@893 pa_cl_vs_out_cntl
bool sel_linear
Definition: shaders.h:281
void GX2SetPixelUniformBlock(uint32_t location, uint32_t size, const void *data)
Definition: shaders.h:364
bool rt0_enable
Definition: shaders.h:309
bool vs_out_misc_vec_ena
Definition: shaders.h:137
GX2SamplerVarType
Definition: enum.h:258
bool rt5_enable
Definition: shaders.h:304
bool z_export_enable
Definition: shaders.h:323
uint32_t GX2GetPixelShaderGPRs(GX2PixelShader *shader)
struct GX2VertexShader::@886::@887::@896 vgt_hos_reuse_depth
uint32_t num_spi_vs_out_id
Definition: shaders.h:472
bool buffer_0_en
Definition: shaders.h:487
unsigned stack_size
Definition: shaders.h:232
Definition: shaders.h:372
uint32_t buffer
Definition: shaders.h:523
uint32_t GX2GetPixelShaderStackEntries(GX2PixelShader *shader)
bool cull_dist_ena_2
Definition: shaders.h:431
GLuint sampler
Definition: glext.h:7950
unsigned fog_addr
Definition: shaders.h:264
Definition: video4linux2.c:51
unsigned param_gen_addr
Definition: shaders.h:249
GLintptr offset
Definition: glext.h:6560
struct GX2VertexShader::@886::@887::@894 vgt_strmout_buffer_en
bool element_info_en
Definition: shaders.h:403
struct GX2FetchShader GX2FetchShader
const char * name
Definition: shaders.h:64
bool cull_dist_ena_6
Definition: shaders.h:127
uint32_t size
Definition: shaders.h:31
BOOL hasStreamOut
Definition: shaders.h:514
bool gs_c_pack_en
Definition: shaders.h:407
bool position_sample
Definition: shaders.h:245
void GX2SetGeometryShader(GX2GeometryShader *shader)
Definition: shaders.h:357
bool prime_cache_pgm_en
Definition: shaders.h:392
uint32_t u32
32bit unsigned integer
Definition: gctypes.h:19
bool front_face_ena
Definition: shaders.h:268
unsigned vs_out_fog_vec_addr
Definition: shaders.h:101
spi_baryc_cntl
Definition: shaders.h:200
bool use_vtx_viewport_indx
Definition: shaders.h:438
bool vs_out_ccdist1_vec_ena
Definition: shaders.h:434
GX2AttribVar * attribVars
Definition: shaders.h:190
Definition: shaders.h:520
GX2ShaderMode mode
Definition: shaders.h:172
GX2ShaderVarType type
Definition: shaders.h:65
uint32_t num_spi_vs_out_id
Definition: shaders.h:108
unsigned char uint8_t
Definition: stdint.h:124
bool dx10_clamp
Definition: shaders.h:85
bool clip_dist_ena_4
Definition: shaders.h:420
unsigned int uint32_t
Definition: stdint.h:126
unsigned fetch_cache_lines
Definition: shaders.h:227
struct GX2VertexShader::@886::@887::@890 vgt_primitiveid_en
const GLint * attribs
Definition: glext.h:11445
bool use_vtx_edge_flag
Definition: shaders.h:440
union GX2PixelShader::@897 regs
bool position_ena
Definition: shaders.h:253
bool stencil_ref_export_enable
Definition: shaders.h:324
GX2ShaderVarType
Definition: enum.h:280
void GX2SetFetchShader(GX2FetchShader *shader)
bool uncached_first_inst
Definition: shaders.h:389
struct GX2AttribVar GX2AttribVar
bool buffer_1_en
Definition: shaders.h:486
bool position_ulc
Definition: shaders.h:261
uint32_t sq_vtx_semantic[32]
Definition: shaders.h:148
bool cull_dist_ena_3
Definition: shaders.h:131
uint32_t GX2GetGeometryShaderGPRs(GX2GeometryShader *shader)
bool vs_exports_fog
Definition: shaders.h:466
uint32_t uniformVarCount
Definition: shaders.h:339
u32 vals[19]
Definition: shaders.h:490
u32 vals[52]
Definition: shaders.h:167