#include <shaders.h>
◆ __pad0__
unsigned GX2PixelShader::__pad0__ |
◆ __pad1__
unsigned GX2PixelShader::__pad1__ |
◆ alpha_to_mask_disable
bool GX2PixelShader::alpha_to_mask_disable |
◆ baryc_at_sample_ena
bool GX2PixelShader::baryc_at_sample_ena |
◆ baryc_sample_cntl
◆ cb_shader_control
struct { ... } GX2PixelShader::cb_shader_control |
◆ cb_shader_mask
struct { ... } GX2PixelShader::cb_shader_mask |
◆ coverage_to_mask_enable
bool GX2PixelShader::coverage_to_mask_enable |
◆ cyl_wrap
unsigned GX2PixelShader::cyl_wrap |
◆ db_shader_control
struct { ... } GX2PixelShader::db_shader_control |
◆ default_val
unsigned GX2PixelShader::default_val |
◆ dual_export_enable
bool GX2PixelShader::dual_export_enable |
◆ dx10_clamp
bool GX2PixelShader::dx10_clamp |
◆ exec_on_hier_fail
bool GX2PixelShader::exec_on_hier_fail |
◆ exec_on_noop
bool GX2PixelShader::exec_on_noop |
◆ export_mode
unsigned GX2PixelShader::export_mode |
◆ fetch_cache_lines
unsigned GX2PixelShader::fetch_cache_lines |
◆ fixed_pt_position_addr
unsigned GX2PixelShader::fixed_pt_position_addr |
◆ fixed_pt_position_ena
bool GX2PixelShader::fixed_pt_position_ena |
◆ flat_shade
bool GX2PixelShader::flat_shade |
◆ fog_addr
unsigned GX2PixelShader::fog_addr |
◆ front_face_addr
unsigned GX2PixelShader::front_face_addr |
◆ front_face_all_bits
bool GX2PixelShader::front_face_all_bits |
◆ front_face_chan
unsigned GX2PixelShader::front_face_chan |
◆ front_face_ena
bool GX2PixelShader::front_face_ena |
◆ gen_index_pix
bool GX2PixelShader::gen_index_pix |
◆ gen_index_pix_addr
unsigned GX2PixelShader::gen_index_pix_addr |
◆ gx2rBuffer
◆ initialValueCount
uint32_t GX2PixelShader::initialValueCount |
◆ initialValues
◆ kill_enable
bool GX2PixelShader::kill_enable |
◆ linear_gradient_ena
bool GX2PixelShader::linear_gradient_ena |
◆ loopVarCount
◆ loopVars
◆ mask_export_enable
bool GX2PixelShader::mask_export_enable |
◆ mode
◆ num_gprs
unsigned GX2PixelShader::num_gprs |
◆ num_interp
unsigned GX2PixelShader::num_interp |
◆ num_spi_ps_input_cntl
uint32_t GX2PixelShader::num_spi_ps_input_cntl |
◆ output0_enable
unsigned GX2PixelShader::output0_enable |
◆ output1_enable
unsigned GX2PixelShader::output1_enable |
◆ output2_enable
unsigned GX2PixelShader::output2_enable |
◆ output3_enable
unsigned GX2PixelShader::output3_enable |
◆ output4_enable
unsigned GX2PixelShader::output4_enable |
◆ output5_enable
unsigned GX2PixelShader::output5_enable |
◆ output6_enable
unsigned GX2PixelShader::output6_enable |
◆ output7_enable
unsigned GX2PixelShader::output7_enable |
◆ param_gen
unsigned GX2PixelShader::param_gen |
◆ param_gen_addr
unsigned GX2PixelShader::param_gen_addr |
◆ persp_gradient_ena
bool GX2PixelShader::persp_gradient_ena |
◆ position_addr
unsigned GX2PixelShader::position_addr |
◆ position_centroid
bool GX2PixelShader::position_centroid |
◆ position_ena
bool GX2PixelShader::position_ena |
◆ position_sample
bool GX2PixelShader::position_sample |
◆ position_ulc
bool GX2PixelShader::position_ulc |
◆ prime_cache_enable
bool GX2PixelShader::prime_cache_enable |
◆ prime_cache_on_const
bool GX2PixelShader::prime_cache_on_const |
◆ prime_cache_on_draw
bool GX2PixelShader::prime_cache_on_draw |
◆ prime_cache_pgm_en
bool GX2PixelShader::prime_cache_pgm_en |
◆ program
◆ pt_sprite_tex
bool GX2PixelShader::pt_sprite_tex |
◆ regs
union { ... } GX2PixelShader::regs |
◆ rt0_enable
bool GX2PixelShader::rt0_enable |
◆ rt1_enable
bool GX2PixelShader::rt1_enable |
◆ rt2_enable
bool GX2PixelShader::rt2_enable |
◆ rt3_enable
bool GX2PixelShader::rt3_enable |
◆ rt4_enable
bool GX2PixelShader::rt4_enable |
◆ rt5_enable
bool GX2PixelShader::rt5_enable |
◆ rt6_enable
bool GX2PixelShader::rt6_enable |
◆ rt7_enable
bool GX2PixelShader::rt7_enable |
◆ samplerVarCount
uint32_t GX2PixelShader::samplerVarCount |
◆ samplerVars
◆ sel_centroid
bool GX2PixelShader::sel_centroid |
◆ sel_linear
bool GX2PixelShader::sel_linear |
◆ sel_sample
bool GX2PixelShader::sel_sample |
◆ semantic
unsigned GX2PixelShader::semantic |
◆ size
◆ spi_input_z
bool GX2PixelShader::spi_input_z |
◆ spi_ps_in_control_0
struct { ... } GX2PixelShader::spi_ps_in_control_0 |
◆ spi_ps_in_control_1
struct { ... } GX2PixelShader::spi_ps_in_control_1 |
◆ spi_ps_input_cntls
struct { ... } GX2PixelShader::spi_ps_input_cntls[32] |
◆ sq_pgm_exports_ps
struct { ... } GX2PixelShader::sq_pgm_exports_ps |
◆ sq_pgm_resources_ps
struct { ... } GX2PixelShader::sq_pgm_resources_ps |
◆ stack_size
unsigned GX2PixelShader::stack_size |
◆ stencil_ref_export_enable
bool GX2PixelShader::stencil_ref_export_enable |
◆ uncached_first_inst
bool GX2PixelShader::uncached_first_inst |
◆ uniformBlockCount
uint32_t GX2PixelShader::uniformBlockCount |
◆ uniformBlocks
◆ uniformVarCount
uint32_t GX2PixelShader::uniformVarCount |
◆ uniformVars
◆ vals
u32 GX2PixelShader::vals[41] |
◆ z_export_enable
bool GX2PixelShader::z_export_enable |
◆ z_order
The documentation for this struct was generated from the following file: