#include <shaders.h>
◆ __pad0__
unsigned GX2GeometryShader::__pad0__ |
◆ __pad1__
unsigned GX2GeometryShader::__pad1__ |
◆ __pad2__
unsigned GX2GeometryShader::__pad2__ |
◆ __pad3__
unsigned GX2GeometryShader::__pad3__ |
◆ buffer_0_en
bool GX2GeometryShader::buffer_0_en |
◆ buffer_1_en
bool GX2GeometryShader::buffer_1_en |
◆ buffer_2_en
bool GX2GeometryShader::buffer_2_en |
◆ buffer_3_en
bool GX2GeometryShader::buffer_3_en |
◆ clip_dist_ena_0
bool GX2GeometryShader::clip_dist_ena_0 |
◆ clip_dist_ena_1
bool GX2GeometryShader::clip_dist_ena_1 |
◆ clip_dist_ena_2
bool GX2GeometryShader::clip_dist_ena_2 |
◆ clip_dist_ena_3
bool GX2GeometryShader::clip_dist_ena_3 |
◆ clip_dist_ena_4
bool GX2GeometryShader::clip_dist_ena_4 |
◆ clip_dist_ena_5
bool GX2GeometryShader::clip_dist_ena_5 |
◆ clip_dist_ena_6
bool GX2GeometryShader::clip_dist_ena_6 |
◆ clip_dist_ena_7
bool GX2GeometryShader::clip_dist_ena_7 |
◆ compute_mode
bool GX2GeometryShader::compute_mode |
◆ copyProgram
uint8_t* GX2GeometryShader::copyProgram |
◆ copyProgramSize
uint32_t GX2GeometryShader::copyProgramSize |
◆ cull_dist_ena_0
bool GX2GeometryShader::cull_dist_ena_0 |
◆ cull_dist_ena_1
bool GX2GeometryShader::cull_dist_ena_1 |
◆ cull_dist_ena_2
bool GX2GeometryShader::cull_dist_ena_2 |
◆ cull_dist_ena_3
bool GX2GeometryShader::cull_dist_ena_3 |
◆ cull_dist_ena_4
bool GX2GeometryShader::cull_dist_ena_4 |
◆ cull_dist_ena_5
bool GX2GeometryShader::cull_dist_ena_5 |
◆ cull_dist_ena_6
bool GX2GeometryShader::cull_dist_ena_6 |
◆ cull_dist_ena_7
bool GX2GeometryShader::cull_dist_ena_7 |
◆ cut_mode
◆ dx10_clamp
bool GX2GeometryShader::dx10_clamp |
◆ element_info_en
bool GX2GeometryShader::element_info_en |
◆ es_passthru
bool GX2GeometryShader::es_passthru |
◆ fast_compute_mode
bool GX2GeometryShader::fast_compute_mode |
◆ fetch_cache_lines
unsigned GX2GeometryShader::fetch_cache_lines |
◆ gs_c_pack_en
bool GX2GeometryShader::gs_c_pack_en |
◆ gx2rBuffer
◆ hasStreamOut
BOOL GX2GeometryShader::hasStreamOut |
◆ initialValueCount
uint32_t GX2GeometryShader::initialValueCount |
◆ initialValues
◆ loopVarCount
uint32_t GX2GeometryShader::loopVarCount |
◆ loopVars
◆ mode [1/2]
◆ mode [2/2]
◆ mode_hi
bool GX2GeometryShader::mode_hi |
◆ num_gprs
unsigned GX2GeometryShader::num_gprs |
◆ num_spi_vs_out_id
uint32_t GX2GeometryShader::num_spi_vs_out_id |
◆ pa_cl_vs_out_cntl
struct { ... } GX2GeometryShader::pa_cl_vs_out_cntl |
◆ partial_thd_at_eoi
bool GX2GeometryShader::partial_thd_at_eoi |
◆ prime_cache_enable
bool GX2GeometryShader::prime_cache_enable |
◆ prime_cache_on_const
bool GX2GeometryShader::prime_cache_on_const |
◆ prime_cache_on_draw
bool GX2GeometryShader::prime_cache_on_draw |
◆ prime_cache_pgm_en
bool GX2GeometryShader::prime_cache_pgm_en |
◆ program
uint8_t* GX2GeometryShader::program |
◆ regs
union { ... } GX2GeometryShader::regs |
◆ ringItemSize
uint32_t GX2GeometryShader::ringItemSize |
◆ samplerVarCount
uint32_t GX2GeometryShader::samplerVarCount |
◆ samplerVars
◆ semantic_0
uint8_t GX2GeometryShader::semantic_0 |
◆ semantic_1
uint8_t GX2GeometryShader::semantic_1 |
◆ semantic_2
uint8_t GX2GeometryShader::semantic_2 |
◆ semantic_3
uint8_t GX2GeometryShader::semantic_3 |
◆ size
◆ spi_vs_out_config
struct { ... } GX2GeometryShader::spi_vs_out_config |
◆ spi_vs_out_id
struct { ... } GX2GeometryShader::spi_vs_out_id[10] |
◆ sq_gs_vert_itemsize
uint32_t GX2GeometryShader::sq_gs_vert_itemsize |
◆ sq_pgm_resources_gs
struct { ... } GX2GeometryShader::sq_pgm_resources_gs |
◆ sq_pgm_resources_vs
struct { ... } GX2GeometryShader::sq_pgm_resources_vs |
◆ stack_size
unsigned GX2GeometryShader::stack_size |
◆ streamOutStride
uint32_t GX2GeometryShader::streamOutStride[4] |
◆ uncached_first_inst
bool GX2GeometryShader::uncached_first_inst |
◆ uniformBlockCount
uint32_t GX2GeometryShader::uniformBlockCount |
◆ uniformBlocks
◆ uniformVarCount
uint32_t GX2GeometryShader::uniformVarCount |
◆ uniformVars
◆ use_vtx_edge_flag
bool GX2GeometryShader::use_vtx_edge_flag |
◆ use_vtx_gs_cut_flag
bool GX2GeometryShader::use_vtx_gs_cut_flag |
◆ use_vtx_kill_flag
bool GX2GeometryShader::use_vtx_kill_flag |
◆ use_vtx_point_size
bool GX2GeometryShader::use_vtx_point_size |
◆ use_vtx_render_target_indx
bool GX2GeometryShader::use_vtx_render_target_indx |
◆ use_vtx_viewport_indx
bool GX2GeometryShader::use_vtx_viewport_indx |
◆ vals
u32 GX2GeometryShader::vals[19] |
◆ vgt_gs_mode
struct { ... } GX2GeometryShader::vgt_gs_mode |
◆ vgt_gs_out_prim_type
◆ vgt_strmout_buffer_en
struct { ... } GX2GeometryShader::vgt_strmout_buffer_en |
◆ vs_export_count
unsigned GX2GeometryShader::vs_export_count |
◆ vs_exports_fog
bool GX2GeometryShader::vs_exports_fog |
◆ vs_out_ccdist0_vec_ena
bool GX2GeometryShader::vs_out_ccdist0_vec_ena |
◆ vs_out_ccdist1_vec_ena
bool GX2GeometryShader::vs_out_ccdist1_vec_ena |
◆ vs_out_fog_vec_addr
unsigned GX2GeometryShader::vs_out_fog_vec_addr |
◆ vs_out_misc_side_bus_ena
bool GX2GeometryShader::vs_out_misc_side_bus_ena |
◆ vs_out_misc_vec_ena
bool GX2GeometryShader::vs_out_misc_vec_ena |
◆ vs_per_component
bool GX2GeometryShader::vs_per_component |
The documentation for this struct was generated from the following file: