RetroArch
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#include <d3d10effect.h>
Public Attributes | |
LPCSTR | Name |
UINT | Annotations |
BYTE * | pIAInputSignature |
SIZE_T | IAInputSignatureSize |
UINT | StencilRef |
UINT | SampleMask |
FLOAT | BlendFactor [4] |
UINT _D3D10_PASS_DESC::Annotations |
FLOAT _D3D10_PASS_DESC::BlendFactor[4] |
SIZE_T _D3D10_PASS_DESC::IAInputSignatureSize |
LPCSTR _D3D10_PASS_DESC::Name |
BYTE* _D3D10_PASS_DESC::pIAInputSignature |
UINT _D3D10_PASS_DESC::SampleMask |
UINT _D3D10_PASS_DESC::StencilRef |