10 #endif // #ifdef _MSC_VER 15 #ifndef COM_NO_WINDOWS_H 17 #endif // #ifndef COM_NO_WINDOWS_H 30 #ifndef D2D_USE_C_DEFINITIONS 36 #define D2D_USE_C_DEFINITIONS 39 #endif // #ifndef D2D_USE_C_DEFINITIONS 59 #ifndef D2D_USE_C_DEFINITIONS 81 #define D2D1_INVALID_TAG ULONGLONG_MAX 82 #define D2D1_DEFAULT_FLATTENING_TOLERANCE (0.25f) 1073 #ifndef D2D_USE_C_DEFINITIONS 1088 STDMETHOD_(
void, GetFactory)(
1129 STDMETHOD_(
void, GetDpi)(
1134 STDMETHOD(CopyFromBitmap)(
1140 STDMETHOD(CopyFromRenderTarget)(
1146 STDMETHOD(CopyFromMemory)(
1148 _In_
CONST void *srcData,
1164 STDMETHOD_(
UINT32, GetGradientStopCount)(
1171 STDMETHOD_(
void, GetGradientStops)(
1172 _Out_writes_to_(gradientStopsCount, _Inexpressible_(
"Retrieved through GetGradientStopCount()") )
D2D1_GRADIENT_STOP *gradientStops,
1173 UINT32 gradientStopsCount
1179 STDMETHOD_(
D2D1_GAMMA, GetColorInterpolationGamma)(
1196 STDMETHOD_(
void, SetOpacity)(
1203 STDMETHOD_(
void, SetTransform)(
1207 STDMETHOD_(
FLOAT, GetOpacity)(
1210 STDMETHOD_(
void, GetTransform)(
1214 COM_DECLSPEC_NOTHROW
1235 STDMETHOD_(
void, SetExtendModeX)(
1243 STDMETHOD_(
void, SetExtendModeY)(
1250 STDMETHOD_(
void, SetInterpolationMode)(
1257 STDMETHOD_(
void, SetBitmap)(
1270 STDMETHOD_(
void, GetBitmap)(
1282 STDMETHOD_(
void, SetColor)(
1289 COM_DECLSPEC_NOTHROW
1306 STDMETHOD_(
void, SetStartPoint)(
1314 STDMETHOD_(
void, SetEndPoint)(
1324 STDMETHOD_(
void, GetGradientStopCollection)(
1340 STDMETHOD_(
void, SetCenter)(
1347 STDMETHOD_(
void, SetGradientOriginOffset)(
1351 STDMETHOD_(
void, SetRadiusX)(
1355 STDMETHOD_(
void, SetRadiusY)(
1365 STDMETHOD_(
FLOAT, GetRadiusX)(
1368 STDMETHOD_(
FLOAT, GetRadiusY)(
1371 STDMETHOD_(
void, GetGradientStopCollection)(
1392 STDMETHOD_(
FLOAT, GetMiterLimit)(
1398 STDMETHOD_(
FLOAT, GetDashOffset)(
1404 STDMETHOD_(
UINT32, GetDashesCount)(
1411 STDMETHOD_(
void, GetDashes)(
1412 _Out_writes_(dashesCount)
FLOAT *dashes,
1429 STDMETHOD(GetBounds)(
1438 STDMETHOD(GetWidenedBounds)(
1442 FLOAT flatteningTolerance,
1450 STDMETHOD(StrokeContainsPoint)(
1455 FLOAT flatteningTolerance,
1456 _Out_
BOOL *contains
1462 STDMETHOD(FillContainsPoint)(
1465 FLOAT flatteningTolerance,
1466 _Out_
BOOL *contains
1472 STDMETHOD(CompareWithGeometry)(
1475 FLOAT flatteningTolerance,
1483 STDMETHOD(Simplify)(
1486 FLOAT flatteningTolerance,
1493 STDMETHOD(Tessellate)(
1495 FLOAT flatteningTolerance,
1503 STDMETHOD(CombineWithGeometry)(
1507 FLOAT flatteningTolerance,
1517 FLOAT flatteningTolerance,
1524 STDMETHOD(ComputeArea)(
1526 FLOAT flatteningTolerance,
1533 STDMETHOD(ComputeLength)(
1535 FLOAT flatteningTolerance,
1542 STDMETHOD(ComputePointAtLength)(
1545 FLOAT flatteningTolerance,
1557 FLOAT flatteningTolerance,
1564 COM_DECLSPEC_NOTHROW
1571 return GetBounds(&worldTransform, bounds);
1578 COM_DECLSPEC_NOTHROW
1584 FLOAT flatteningTolerance,
1588 return GetWidenedBounds(strokeWidth, strokeStyle, &worldTransform, flatteningTolerance, bounds);
1595 COM_DECLSPEC_NOTHROW
1611 COM_DECLSPEC_NOTHROW
1623 COM_DECLSPEC_NOTHROW
1625 StrokeContainsPoint(
1630 FLOAT flatteningTolerance,
1631 _Out_
BOOL *contains
1634 return StrokeContainsPoint(point, strokeWidth, strokeStyle, &worldTransform, flatteningTolerance, contains);
1641 COM_DECLSPEC_NOTHROW
1643 StrokeContainsPoint(
1648 _Out_
BOOL *contains
1654 COM_DECLSPEC_NOTHROW
1656 StrokeContainsPoint(
1661 _Out_
BOOL *contains
1667 COM_DECLSPEC_NOTHROW
1672 FLOAT flatteningTolerance,
1673 _Out_
BOOL *contains
1676 return FillContainsPoint(point, &worldTransform, flatteningTolerance, contains);
1682 COM_DECLSPEC_NOTHROW
1687 _Out_
BOOL *contains
1693 COM_DECLSPEC_NOTHROW
1698 _Out_
BOOL *contains
1707 COM_DECLSPEC_NOTHROW
1709 CompareWithGeometry(
1712 FLOAT flatteningTolerance,
1716 return CompareWithGeometry(inputGeometry, &inputGeometryTransform, flatteningTolerance, relation);
1722 COM_DECLSPEC_NOTHROW
1724 CompareWithGeometry(
1736 COM_DECLSPEC_NOTHROW
1738 CompareWithGeometry(
1751 COM_DECLSPEC_NOTHROW
1756 FLOAT flatteningTolerance,
1760 return Simplify(simplificationOption, &worldTransform, flatteningTolerance, geometrySink);
1767 COM_DECLSPEC_NOTHROW
1782 COM_DECLSPEC_NOTHROW
1796 COM_DECLSPEC_NOTHROW
1800 FLOAT flatteningTolerance,
1804 return Tessellate(&worldTransform, flatteningTolerance, tessellationSink);
1810 COM_DECLSPEC_NOTHROW
1823 COM_DECLSPEC_NOTHROW
1837 COM_DECLSPEC_NOTHROW
1839 CombineWithGeometry(
1843 FLOAT flatteningTolerance,
1847 return CombineWithGeometry(inputGeometry, combineMode, &inputGeometryTransform, flatteningTolerance, geometrySink);
1854 COM_DECLSPEC_NOTHROW
1856 CombineWithGeometry(
1870 COM_DECLSPEC_NOTHROW
1872 CombineWithGeometry(
1886 COM_DECLSPEC_NOTHROW
1890 FLOAT flatteningTolerance,
1894 return Outline(&worldTransform, flatteningTolerance, geometrySink);
1901 COM_DECLSPEC_NOTHROW
1915 COM_DECLSPEC_NOTHROW
1928 COM_DECLSPEC_NOTHROW
1932 FLOAT flatteningTolerance,
1936 return ComputeArea(&worldTransform, flatteningTolerance, area);
1942 COM_DECLSPEC_NOTHROW
1955 COM_DECLSPEC_NOTHROW
1968 COM_DECLSPEC_NOTHROW
1972 FLOAT flatteningTolerance,
1976 return ComputeLength(&worldTransform, flatteningTolerance,
length);
1982 COM_DECLSPEC_NOTHROW
1995 COM_DECLSPEC_NOTHROW
2008 COM_DECLSPEC_NOTHROW
2010 ComputePointAtLength(
2013 FLOAT flatteningTolerance,
2018 return ComputePointAtLength(
length, &worldTransform, flatteningTolerance, point, unitTangentVector);
2024 COM_DECLSPEC_NOTHROW
2026 ComputePointAtLength(
2039 COM_DECLSPEC_NOTHROW
2041 ComputePointAtLength(
2054 COM_DECLSPEC_NOTHROW
2060 FLOAT flatteningTolerance,
2064 return Widen(strokeWidth, strokeStyle, &worldTransform, flatteningTolerance, geometrySink);
2070 COM_DECLSPEC_NOTHROW
2085 COM_DECLSPEC_NOTHROW
2105 STDMETHOD_(
void, GetRect)(
2117 STDMETHOD_(
void, GetRoundedRect)(
2129 STDMETHOD_(
void, GetEllipse)(
2144 STDMETHOD_(
UINT32, GetSourceGeometryCount)(
2147 STDMETHOD_(
void, GetSourceGeometries)(
2160 STDMETHOD_(
void, GetSourceGeometry)(
2164 STDMETHOD_(
void, GetTransform)(
2177 STDMETHOD_(
void, SetFillMode)(
2181 STDMETHOD_(
void, SetSegmentFlags)(
2185 STDMETHOD_(
void, BeginFigure)(
2190 STDMETHOD_(
void, AddLines)(
2195 STDMETHOD_(
void, AddBeziers)(
2200 STDMETHOD_(
void, EndFigure)(
2216 STDMETHOD_(
void, AddLine)(
2220 STDMETHOD_(
void, AddBezier)(
2224 STDMETHOD_(
void, AddQuadraticBezier)(
2228 STDMETHOD_(
void, AddQuadraticBeziers)(
2233 STDMETHOD_(
void, AddArc)(
2237 COM_DECLSPEC_NOTHROW
2246 COM_DECLSPEC_NOTHROW
2252 AddQuadraticBezier(&bezier);
2255 COM_DECLSPEC_NOTHROW
2272 STDMETHOD_(
void, AddTriangles)(
2303 STDMETHOD(GetSegmentCount)(
2307 STDMETHOD(GetFigureCount)(
2349 STDMETHOD_(
void, GetDescription)(
2356 STDMETHOD_(
void, SetDescription)(
2363 STDMETHOD_(
void, SetTextRenderingParams)(
2372 STDMETHOD_(
void, GetTextRenderingParams)(
2376 COM_DECLSPEC_NOTHROW
2382 SetDescription(&stateDescription);
2398 STDMETHOD(CreateBitmap)(
2400 _In_opt_
CONST void *srcData,
2409 STDMETHOD(CreateBitmapFromWicBitmap)(
2421 STDMETHOD(CreateSharedBitmap)(
2432 STDMETHOD(CreateBitmapBrush)(
2439 STDMETHOD(CreateSolidColorBrush)(
2453 STDMETHOD(CreateGradientStopCollection)(
2455 _In_range_(>=,1)
UINT32 gradientStopsCount,
2461 STDMETHOD(CreateLinearGradientBrush)(
2468 STDMETHOD(CreateRadialGradientBrush)(
2493 STDMETHOD(CreateCompatibleRenderTarget)(
2511 STDMETHOD(CreateLayer)(
2519 STDMETHOD(CreateMesh)(
2523 STDMETHOD_(
void, DrawLine)(
2527 FLOAT strokeWidth = 1.0
f,
2531 STDMETHOD_(
void, DrawRectangle)(
2534 FLOAT strokeWidth = 1.0
f,
2538 STDMETHOD_(
void, FillRectangle)(
2543 STDMETHOD_(
void, DrawRoundedRectangle)(
2546 FLOAT strokeWidth = 1.0
f,
2550 STDMETHOD_(
void, FillRoundedRectangle)(
2555 STDMETHOD_(
void, DrawEllipse)(
2558 FLOAT strokeWidth = 1.0
f,
2562 STDMETHOD_(
void, FillEllipse)(
2567 STDMETHOD_(
void, DrawGeometry)(
2570 FLOAT strokeWidth = 1.0
f,
2578 STDMETHOD_(
void, FillGeometry)(
2588 STDMETHOD_(
void, FillMesh)(
2598 STDMETHOD_(
void, FillOpacityMask)(
2606 STDMETHOD_(
void, DrawBitmap)(
2618 STDMETHOD_(
void, DrawText)(
2619 _In_reads_(stringLength)
CONST WCHAR *
string,
2636 STDMETHOD_(
void, DrawTextLayout)(
2643 STDMETHOD_(
void, DrawGlyphRun)(
2650 STDMETHOD_(
void, SetTransform)(
2654 STDMETHOD_(
void, GetTransform)(
2658 STDMETHOD_(
void, SetAntialiasMode)(
2665 STDMETHOD_(
void, SetTextAntialiasMode)(
2672 STDMETHOD_(
void, SetTextRenderingParams)(
2680 STDMETHOD_(
void, GetTextRenderingParams)(
2688 STDMETHOD_(
void, SetTags)(
2697 STDMETHOD_(
void, GetTags)(
2709 STDMETHOD_(
void, PushLayer)(
2717 STDMETHOD_(
void, PopLayer)(
2729 STDMETHOD_(
void, SaveDrawingState)(
2736 STDMETHOD_(
void, RestoreDrawingState)(
2746 STDMETHOD_(
void, PushAxisAlignedClip)(
2751 STDMETHOD_(
void, PopAxisAlignedClip)(
2754 STDMETHOD_(
void, Clear)(
2762 STDMETHOD_(
void, BeginDraw)(
2783 STDMETHOD_(
void, SetDpi)(
2791 STDMETHOD_(
void, GetDpi)(
2812 STDMETHOD_(
UINT32, GetMaximumBitmapSize)(
2821 STDMETHOD_(
BOOL, IsSupported)(
2825 COM_DECLSPEC_NOTHROW
2829 _In_opt_
CONST void *srcData,
2835 return CreateBitmap(
size, srcData, pitch, &bitmapProperties,
bitmap);
2838 COM_DECLSPEC_NOTHROW
2852 COM_DECLSPEC_NOTHROW
2854 CreateBitmapFromWicBitmap(
2860 return CreateBitmapFromWicBitmap(wicBitmapSource, &bitmapProperties,
bitmap);
2866 COM_DECLSPEC_NOTHROW
2868 CreateBitmapFromWicBitmap(
2873 return CreateBitmapFromWicBitmap(wicBitmapSource,
NULL,
bitmap);
2880 COM_DECLSPEC_NOTHROW
2894 COM_DECLSPEC_NOTHROW
2902 return CreateBitmapBrush(
bitmap, &bitmapBrushProperties,
NULL, bitmapBrush);
2909 COM_DECLSPEC_NOTHROW
2918 return CreateBitmapBrush(
bitmap, &bitmapBrushProperties, &brushProperties, bitmapBrush);
2921 COM_DECLSPEC_NOTHROW
2923 CreateSolidColorBrush(
2928 return CreateSolidColorBrush(&
color,
NULL, solidColorBrush);
2931 COM_DECLSPEC_NOTHROW
2933 CreateSolidColorBrush(
2939 return CreateSolidColorBrush(&
color, &brushProperties, solidColorBrush);
2942 COM_DECLSPEC_NOTHROW
2944 CreateGradientStopCollection(
2946 UINT32 gradientStopsCount,
2953 COM_DECLSPEC_NOTHROW
2955 CreateLinearGradientBrush(
2961 return CreateLinearGradientBrush(&linearGradientBrushProperties,
NULL, gradientStopCollection, linearGradientBrush);
2964 COM_DECLSPEC_NOTHROW
2966 CreateLinearGradientBrush(
2973 return CreateLinearGradientBrush(&linearGradientBrushProperties, &brushProperties, gradientStopCollection, linearGradientBrush);
2976 COM_DECLSPEC_NOTHROW
2978 CreateRadialGradientBrush(
2984 return CreateRadialGradientBrush(&radialGradientBrushProperties,
NULL, gradientStopCollection, radialGradientBrush);
2987 COM_DECLSPEC_NOTHROW
2989 CreateRadialGradientBrush(
2996 return CreateRadialGradientBrush(&radialGradientBrushProperties, &brushProperties, gradientStopCollection, radialGradientBrush);
2999 COM_DECLSPEC_NOTHROW
3001 CreateCompatibleRenderTarget(
3008 COM_DECLSPEC_NOTHROW
3010 CreateCompatibleRenderTarget(
3018 COM_DECLSPEC_NOTHROW
3020 CreateCompatibleRenderTarget(
3029 COM_DECLSPEC_NOTHROW
3031 CreateCompatibleRenderTarget(
3041 COM_DECLSPEC_NOTHROW
3043 CreateCompatibleRenderTarget(
3051 return CreateCompatibleRenderTarget(&desiredSize, &desiredPixelSize, &desiredFormat,
options, bitmapRenderTarget);
3054 COM_DECLSPEC_NOTHROW
3064 COM_DECLSPEC_NOTHROW
3073 COM_DECLSPEC_NOTHROW
3078 FLOAT strokeWidth = 1.0
f,
3082 DrawRectangle(&rect, brush, strokeWidth, strokeStyle);
3085 COM_DECLSPEC_NOTHROW
3092 FillRectangle(&rect, brush);
3095 COM_DECLSPEC_NOTHROW
3097 DrawRoundedRectangle(
3100 FLOAT strokeWidth = 1.0
f,
3104 DrawRoundedRectangle(&roundedRect, brush, strokeWidth, strokeStyle);
3107 COM_DECLSPEC_NOTHROW
3109 FillRoundedRectangle(
3114 FillRoundedRectangle(&roundedRect, brush);
3117 COM_DECLSPEC_NOTHROW
3122 FLOAT strokeWidth = 1.0
f,
3126 DrawEllipse(&ellipse, brush, strokeWidth, strokeStyle);
3129 COM_DECLSPEC_NOTHROW
3136 FillEllipse(&ellipse, brush);
3139 COM_DECLSPEC_NOTHROW
3149 FillOpacityMask(opacityMask, brush,
content, &destinationRectangle, &sourceRectangle);
3152 COM_DECLSPEC_NOTHROW
3162 DrawBitmap(
bitmap, &destinationRectangle,
opacity, interpolationMode, sourceRectangle);
3165 COM_DECLSPEC_NOTHROW
3175 DrawBitmap(
bitmap, &destinationRectangle,
opacity, interpolationMode, &sourceRectangle);
3178 COM_DECLSPEC_NOTHROW
3187 COM_DECLSPEC_NOTHROW
3194 PushLayer(&layerParameters,
layer);
3197 COM_DECLSPEC_NOTHROW
3199 PushAxisAlignedClip(
3204 return PushAxisAlignedClip(&clipRect, antialiasMode);
3207 COM_DECLSPEC_NOTHROW
3213 return Clear(&clearColor);
3220 COM_DECLSPEC_NOTHROW
3223 _In_reads_(stringLength)
CONST WCHAR *
string,
3232 return DrawText(
string, stringLength, textFormat, &layoutRect, defaultFillBrush,
options, measuringMode);
3235 COM_DECLSPEC_NOTHROW
3241 return IsSupported(&renderTargetProperties);
3253 STDMETHOD(GetBitmap)(
3280 STDMETHOD_(HWND, GetHwnd)(
3283 COM_DECLSPEC_NOTHROW
3289 return Resize(&pixelSize);
3312 STDMETHOD(ReleaseDC)(
3313 _In_opt_
CONST RECT *update
3333 _In_
CONST RECT *pSubRect
3348 STDMETHOD(ReloadSystemMetrics)(
3354 STDMETHOD_(
void, GetDesktopDpi)(
3359 STDMETHOD(CreateRectangleGeometry)(
3364 STDMETHOD(CreateRoundedRectangleGeometry)(
3369 STDMETHOD(CreateEllipseGeometry)(
3377 STDMETHOD(CreateGeometryGroup)(
3384 STDMETHOD(CreateTransformedGeometry)(
3394 STDMETHOD(CreatePathGeometry)(
3402 STDMETHOD(CreateStrokeStyle)(
3404 _In_reads_opt_(dashesCount)
CONST FLOAT *dashes,
3413 STDMETHOD(CreateDrawingStateBlock)(
3422 STDMETHOD(CreateWicBitmapRenderTarget)(
3431 STDMETHOD(CreateHwndRenderTarget)(
3441 STDMETHOD(CreateDxgiSurfaceRenderTarget)(
3450 STDMETHOD(CreateDCRenderTarget)(
3455 COM_DECLSPEC_NOTHROW
3457 CreateRectangleGeometry(
3462 return CreateRectangleGeometry(&rectangle, rectangleGeometry);
3465 COM_DECLSPEC_NOTHROW
3467 CreateRoundedRectangleGeometry(
3472 return CreateRoundedRectangleGeometry(&roundedRectangle, roundedRectangleGeometry);
3475 COM_DECLSPEC_NOTHROW
3477 CreateEllipseGeometry(
3482 return CreateEllipseGeometry(&ellipse, ellipseGeometry);
3485 COM_DECLSPEC_NOTHROW
3487 CreateTransformedGeometry(
3493 return CreateTransformedGeometry(sourceGeometry, &
transform, transformedGeometry);
3496 COM_DECLSPEC_NOTHROW
3500 _In_reads_opt_(dashesCount)
CONST FLOAT *dashes,
3505 return CreateStrokeStyle(&strokeStyleProperties, dashes, dashesCount, strokeStyle);
3508 COM_DECLSPEC_NOTHROW
3510 CreateDrawingStateBlock(
3515 return CreateDrawingStateBlock(&drawingStateDescription,
NULL, drawingStateBlock);
3518 COM_DECLSPEC_NOTHROW
3520 CreateDrawingStateBlock(
3524 return CreateDrawingStateBlock(
NULL,
NULL, drawingStateBlock);
3527 COM_DECLSPEC_NOTHROW
3529 CreateWicBitmapRenderTarget(
3538 COM_DECLSPEC_NOTHROW
3540 CreateHwndRenderTarget(
3546 return CreateHwndRenderTarget(&renderTargetProperties, &hwndRenderTargetProperties, hwndRenderTarget);
3549 COM_DECLSPEC_NOTHROW
3551 CreateDxgiSurfaceRenderTarget(
3557 return CreateDxgiSurfaceRenderTarget(dxgiSurface, &renderTargetProperties,
renderTarget);
3570 #ifdef D2D_USE_C_DEFINITIONS 3670 _Out_
void **ppIFactory
3703 #ifndef D2D1FORCEINLINE 3704 #define D2D1FORCEINLINE FORCEINLINE 3705 #endif // #ifndef D2D1FORCEINLINE 3711 #ifndef D2D_USE_C_DEFINITIONS 3713 COM_DECLSPEC_NOTHROW
3719 _Out_
void **factory
3731 template<
class Factory>
3732 COM_DECLSPEC_NOTHROW
3736 _Out_ Factory **factory
3743 reinterpret_cast<void **>(factory));
3746 template<
class Factory>
3747 COM_DECLSPEC_NOTHROW
3752 _Out_ Factory **ppFactory
3760 reinterpret_cast<void **>(ppFactory));
3763 #endif // #ifndef D2D_USE_C_DEFINITIONS 3768 #endif // #ifndef _D2D1_H_
#define DX_DECLARE_INTERFACE(x)
Definition: dcommon.h:17
D2D1_BITMAP_INTERPOLATION_MODE
Specifies the algorithm that is used when images are scaled or rotated. Note Starting in Windows 8,...
Definition: d2d1.h:231
interface ID2D1SimplifiedGeometrySink ID2D1SimplifiedGeometrySink
Definition: d2d1.h:74
Produce a geometry representing the set of points common to the first and the second geometries.
Definition: d2d1.h:469
EXTERN_C CONST IID IID_ID2D1GdiInteropRenderTarget
Definition: d2d1.h:1066
D2D1_POINT_2F point1
Definition: d2d1.h:565
interface ID2D1Layer ID2D1Layer
Definition: d2d1.h:3618
D2D_COLOR_F D2D1_COLOR_F
Definition: d2d1.h:288
D2D1_OPACITY_MASK_CONTENT
Specifies what the contents are of an opacity mask.
Definition: d2d1.h:126
D2D1_TAG tag2
Definition: d2d1.h:941
GLenum GLuint GLint GLint layer
Definition: glext.h:7674
D2D1_FACTORY_TYPE
Specifies the threading model of the created factory and all of its derived resources.
Definition: d2d1.h:986
D2D1_CAP_STYLE
Enum which describes the drawing of the ends of a line.
Definition: d2d1.h:380
D2D1_DC_INITIALIZE_MODE
Specifies how a device context is initialized for GDI rendering when it is retrieved from the render ...
Definition: d2d1.h:951
Contains the dimensions and corner radii of a rounded rectangle.
Definition: d2d1.h:665
EXTERN_C CONST IID IID_ID2D1EllipseGeometry
Definition: d2d1.h:1042
Definition: d3dcommon.h:82
FLOAT miterLimit
Definition: d2d1.h:683
Render text using the current system setting.
Definition: d2d1.h:205
GLenum mode
Definition: glext.h:6857
Describes an arc that is defined as part of a path.
Definition: d2d1.h:628
The render target will render using the CPU.
Definition: d2d1.h:794
EXTERN_C CONST IID IID_ID2D1SolidColorBrush
Definition: d2d1.h:1035
Definition: d3dcommon.h:85
D2D1_GEOMETRY_SIMPLIFICATION_OPTION
Specifies how simple the output of a simplified geometry sink should be.
Definition: d2d1.h:527
The compatible render target will allow a call to GetDC on the ID2D1GdiInteropRenderTarget interface....
Definition: d2d1.h:924
D2D_RECT_U D2D1_RECT_U
Definition: d2d1.h:285
D2D_SIZE_U D2D1_SIZE_U
Definition: d2d1.h:287
Contains the gradient origin offset and the size and position of the gradient ellipse for an ID2D1Rad...
Definition: d2d1.h:354
Do not snap the baseline of the text vertically.
Definition: d2d1.h:259
Colors are manipulated in 2.2 gamma color space.
Definition: d2d1.h:112
EXTERN_C CONST IID IID_ID2D1Geometry
Definition: d2d1.h:1039
D2D1_POINT_2F point1
Definition: d2d1.h:644
D2D1_LAYER_OPTIONS
Specified options that can be applied when a layer resource is applied to create a layer.
Definition: d2d1.h:694
D2D1_DEBUG_LEVEL debugLevel
Requests a certain level of debugging information from the debug layer. This parameter is ignored if ...
Definition: d2d1.h:1016
Definition: glslang_tab.cpp:129
D2D1_CAP_STYLE startCap
Definition: d2d1.h:679
Describes the opacity and transformation of a brush.
Definition: d2d1.h:318
interface IWICBitmapSource IWICBitmapSource
Definition: d2d1.h:55
interface ID2D1RoundedRectangleGeometry ID2D1RoundedRectangleGeometry
Definition: d2d1.h:3600
interface ID2D1EllipseGeometry ID2D1EllipseGeometry
Definition: d2d1.h:3602
FLOAT dashOffset
Definition: d2d1.h:685
D2D1_PIXEL_FORMAT pixelFormat
Definition: d2d1.h:297
D2D1_ARC_SIZE arcSize
Definition: d2d1.h:634
D2D1_POINT_2F startPoint
Definition: d2d1.h:344
GLenum target
Definition: glext.h:7982
D2D1_TEXT_ANTIALIAS_MODE
Describes the antialiasing mode used for drawing text.
Definition: d2d1.h:199
EXTERN_C CONST IID IID_ID2D1Brush
Definition: d2d1.h:1033
interface ID2D1GradientStopCollection ID2D1GradientStopCollection
Definition: d2d1.h:3582
struct D2D1_BEZIER_SEGMENT D2D1_BEZIER_SEGMENT
Describes a cubic bezier in a path.
BOOL WINAPI D2D1IsMatrixInvertible(_In_ CONST D2D1_MATRIX_3X2_F *matrix)
D2D1_GAMMA
This determines what gamma is used for interpolation/blending.
Definition: d2d1.h:106
D2D1_CAP_STYLE dashCap
Definition: d2d1.h:681
interface ID2D1StrokeStyle ID2D1StrokeStyle
Definition: d2d1.h:3594
D2D1_POINT_2F point2
Definition: d2d1.h:645
EXTERN_C CONST IID IID_ID2D1TessellationSink
Definition: d2d1.h:1047
Represents an x-coordinate and y-coordinate pair in two-dimensional space.
Definition: dcommon.h:165
interface ID2D1SolidColorBrush ID2D1SolidColorBrush
Definition: d2d1.h:3588
D2D1_FIGURE_BEGIN
Indicates whether the given figure is filled or hollow.
Definition: d2d1.h:539
D2D1_FEATURE_LEVEL minLevel
Definition: d2d1.h:893
Square line cap.
Definition: d2d1.h:391
D2D1_GEOMETRY_RELATION
Describes how one geometry object is spatially related to another geometry object.
Definition: d2d1.h:491
EXTERN_C CONST IID IID_ID2D1RadialGradientBrush
Definition: d2d1.h:1037
GLsizei GLfixed GLfixed GLfixed GLfixed const GLubyte * bitmap
Definition: glsym_gl.h:1002
uint64_t UINT64
Definition: coretypes.h:8
The two geometries do not intersect at all.
Definition: d2d1.h:503
Contains the center point, x-radius, and y-radius of an ellipse.
Definition: d2d1.h:653
struct D2D1_QUADRATIC_BEZIER_SEGMENT D2D1_QUADRATIC_BEZIER_SEGMENT
Contains the control point and end point for a quadratic Bezier segment.
D2D1_PRESENT_OPTIONS
Describes how present should behave.
Definition: d2d1.h:861
HRESULT WINAPI D2D1CreateFactory(_In_ D2D1_FACTORY_TYPE factoryType, _In_ REFIID riid, _In_opt_ CONST D2D1_FACTORY_OPTIONS *pFactoryOptions, _Out_ void **ppIFactory)
GLsizeiptr size
Definition: glext.h:6559
GLfloat f
Definition: glext.h:8207
GLfloat angle
Definition: glext.h:11760
Describes a triangle.
Definition: d2d1.h:575
interface ID2D1BitmapBrush ID2D1BitmapBrush
Definition: d2d1.h:3586
void WINAPI D2D1MakeSkewMatrix(_In_ FLOAT angleX, _In_ FLOAT angleY, _In_ D2D1_POINT_2F center, _Out_ D2D1_MATRIX_3X2_F *matrix)
D2D1_PATH_SEGMENT
Indicates whether the given segment should be stroked, or, if the join between this segment and the p...
Definition: d2d1.h:588
interface ID2D1PathGeometry ID2D1PathGeometry
Definition: d2d1.h:3614
D2D1_DASH_STYLE
Describes the sequence of dashes and gaps in a stroke.
Definition: d2d1.h:410
EXTERN_C CONST IID IID_ID2D1LinearGradientBrush
Definition: d2d1.h:1036
Linear filtering.
Definition: d2d1.h:243
D2D1_MATRIX_3X2_F transform
Definition: d2d1.h:942
GLuint GLenum matrix
Definition: glext.h:10314
static SceGxmRenderTarget * renderTarget
Definition: vita2d.c:68
The mask contains geometries or bitmaps.
Definition: d2d1.h:132
The mask contains text rendered using one of the GDI compatible text modes.
Definition: d2d1.h:142
EXTERN_C CONST IID IID_ID2D1BitmapRenderTarget
Definition: d2d1.h:1053
Represents a rectangle defined by the coordinates of the upper-left corner (left, top) and the coordi...
Definition: dcommon.h:224
typedef HRESULT(WINAPI *PFN_D3D12_SERIALIZE_ROOT_SIGNATURE)(_In_ const D3D12_ROOT_SIGNATURE_DESC *pRootSignature
The D3D device level is DX9 compatible.
Definition: d2d1.h:820
D2D1_POINT_2F point1
Definition: d2d1.h:577
D2D1_RECT_F rect
Definition: d2d1.h:667
FLOAT opacity
Definition: d2d1.h:320
D2D1_POINT_2F center
Definition: d2d1.h:356
Colors are manipulated in 1.0 gamma color space.
Definition: d2d1.h:117
HWND hwnd
Definition: d2d1.h:904
D2D1_POINT_2F point
Definition: d2d1.h:630
Triangle line cap.
Definition: d2d1.h:401
D2D1_RENDER_TARGET_TYPE
Describes whether a render target uses hardware or software rendering, or if Direct2D should select t...
Definition: d2d1.h:783
The edges of each primitive are antialiased sequentially.
Definition: d2d1.h:185
GLsizei GLsizei GLenum GLenum const GLvoid * data
Definition: glext.h:6303
const GLubyte * c
Definition: glext.h:9812
GLboolean GLboolean GLboolean b
Definition: glext.h:6844
EXTERN_C CONST IID IID_ID2D1GeometryGroup
Definition: d2d1.h:1043
Miter join.
Definition: d2d1.h:432
GLuint GLuint GLsizei count
Definition: glext.h:6292
struct D2D1_BITMAP_BRUSH_PROPERTIES D2D1_BITMAP_BRUSH_PROPERTIES
Describes the extend modes and the interpolation mode of an ID2D1BitmapBrush.
interface ID2D1Mesh ID2D1Mesh
Definition: d2d1.h:3616
D2D1_DEBUG_LEVEL
Indicates the debug level to be output by the debug layer.
Definition: d2d1.h:971
D2D1_PIXEL_FORMAT pixelFormat
Definition: d2d1.h:889
#define D2D1_DEFAULT_FLATTENING_TOLERANCE
Definition: d2d1.h:82
Round line cap.
Definition: d2d1.h:396
interface ID2D1LinearGradientBrush ID2D1LinearGradientBrush
Definition: d2d1.h:3590
Render text aliased.
Definition: d2d1.h:220
The render target will allow a call to GetDC on the ID2D1GdiInteropRenderTarget interface....
Definition: d2d1.h:850
Keep the target contents intact through present.
Definition: d2d1.h:868
EXTERN_C CONST IID IID_ID2D1GradientStopCollection
Definition: d2d1.h:1032
interface ID2D1GeometryGroup ID2D1GeometryGroup
Definition: d2d1.h:3604
struct D2D1_ROUNDED_RECT D2D1_ROUNDED_RECT
Contains the dimensions and corner radii of a rounded rectangle.
D2D1_POINT_2F point2
Definition: d2d1.h:578
300 fps cap). If set to 0.0x, fastforward ratio is unlimited(no FPS cap)." ) MSG_HASH( MENU_ENUM_SUBLABEL_SLOWMOTION_RATIO, "When in slow motion, content will slow down by the factor specified/set." ) MSG_HASH( MENU_ENUM_SUBLABEL_RUN_AHEAD_ENABLED, "Run core logic one or more frames ahead then load the state back to reduce perceived input lag." ) MSG_HASH( MENU_ENUM_SUBLABEL_RUN_AHEAD_FRAMES, "The number of frames to run ahead. Causes gameplay issues such as jitter if you exceed the number of lag frames internal to the game." ) MSG_HASH( MENU_ENUM_SUBLABEL_RUN_AHEAD_SECONDARY_INSTANCE, "Use a second instance of the RetroArch core to run ahead. Prevents audio problems due to loading state." ) MSG_HASH( MENU_ENUM_SUBLABEL_RUN_AHEAD_HIDE_WARNINGS, "Hides the warning message that appears when using RunAhead and the core does not support savestates." ) MSG_HASH( MENU_ENUM_SUBLABEL_REWIND_ENABLE, "Ενεργοποίηση επιστροφής. Η επίδοση θα πέσει κατά το παιχνίδι." ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_APPLY_AFTER_TOGGLE, "Apply cheat immediately after toggling." ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_APPLY_AFTER_LOAD, "Auto-apply cheats when game loads." ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_REPEAT_COUNT, "The number of times the cheat will be applied. Use with the other two Iteration options to affect large areas of memory." ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_REPEAT_ADD_TO_ADDRESS, "After each 'Number of Iterations' the Memory Address will be increased by this number times the 'Memory Search Size'." ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_REPEAT_ADD_TO_VALUE, "After each 'Number of Iterations' the Value will be increased by this amount." ) MSG_HASH( MENU_ENUM_SUBLABEL_REWIND_GRANULARITY, "When rewinding a defined number of frames, you can rewind several frames at a time, increasing the rewind speed." ) MSG_HASH( MENU_ENUM_SUBLABEL_REWIND_BUFFER_SIZE, "The amount of memory(in MB) to reserve for the rewind buffer. Increasing this will increase the amount of rewind history." ) MSG_HASH( MENU_ENUM_SUBLABEL_REWIND_BUFFER_SIZE_STEP, "Each time you increase or decrease the rewind buffer size value via this UI it will change by this amount" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_IDX, "Index position in list." ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_ADDRESS_BIT_POSITION, "Address bitmask when Memory Search Size< 8-bit." ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_MATCH_IDX, "Select the match to view." ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_START_OR_CONT, "" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_START_OR_RESTART, "Αριστερά/Δεξιά για αλλαγή μεγέθους bit" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_SEARCH_EXACT, "Αριστερά/Δεξιά για αλλαγή τιμής" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_SEARCH_LT, "" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_SEARCH_GT, "" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_SEARCH_LTE, "" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_SEARCH_GTE, "" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_SEARCH_EQ, "" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_SEARCH_NEQ, "" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_SEARCH_EQPLUS, "Αριστερά/Δεξιά για αλλαγή τιμής" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_SEARCH_EQMINUS, "Αριστερά/Δεξιά για αλλαγή τιμής" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_ADD_MATCHES, "" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_VIEW_MATCHES, "" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_CREATE_OPTION, "" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_DELETE_OPTION, "" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_ADD_NEW_TOP, "" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_ADD_NEW_BOTTOM, "" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_DELETE_ALL, "" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_RELOAD_CHEATS, "" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHEAT_BIG_ENDIAN, "Big endian :258=0x0102,\n" "Little endian :258=0x0201" ) MSG_HASH( MENU_ENUM_SUBLABEL_LIBRETRO_LOG_LEVEL, "Sets log level for cores. If a log level issued by a core is below this value, it is ignored." ) MSG_HASH( MENU_ENUM_SUBLABEL_PERFCNT_ENABLE, "Enable performance counters for RetroArch(and cores)." ) MSG_HASH( MENU_ENUM_SUBLABEL_SAVESTATE_AUTO_SAVE, "Automatically makes a savestate at the end of RetroArch 's runtime. RetroArch will automatically load this savestate if 'Auto Load State' is enabled." ) MSG_HASH( MENU_ENUM_SUBLABEL_SAVESTATE_AUTO_LOAD, "Automatically load the auto save state on startup." ) MSG_HASH( MENU_ENUM_SUBLABEL_SAVESTATE_THUMBNAIL_ENABLE, "Show thumbnails of save states inside the menu." ) MSG_HASH( MENU_ENUM_SUBLABEL_AUTOSAVE_INTERVAL, "Autosaves the non-volatile Save RAM at a regular interval. This is disabled by default unless set otherwise. The interval is measured in seconds. A value of 0 disables autosave." ) MSG_HASH( MENU_ENUM_SUBLABEL_INPUT_REMAP_BINDS_ENABLE, "If enabled, overrides the input binds with the remapped binds set for the current core." ) MSG_HASH( MENU_ENUM_SUBLABEL_INPUT_AUTODETECT_ENABLE, "Enable input auto-detection. Will attempt to autoconfigure joypads, Plug-and-Play style." ) MSG_HASH( MENU_ENUM_SUBLABEL_MENU_INPUT_SWAP_OK_CANCEL, "Εναλλαγή πλήτρκων για Επιβεβαίωση/Ακύρωση. Απενεργοποιημένο είναι ο Ιαπωνικός προσανατολισμός, ενεργοποιημένος είναι ο δυτικός προσανατολισμός." ) MSG_HASH( MENU_ENUM_SUBLABEL_PAUSE_LIBRETRO, "Εάν απενεργοποιηθεί το περιεχόμενο θα συνεχίσει να τρέχει στο παρασκήνιο όταν το μενού του RetroArch είναι ανοικτό." ) MSG_HASH( MENU_ENUM_SUBLABEL_VIDEO_DRIVER, "Οδηγός βίντεο προς χρήση." ) MSG_HASH( MENU_ENUM_SUBLABEL_AUDIO_DRIVER, "Οδηγός ήχου προς χρήση." ) MSG_HASH( MENU_ENUM_SUBLABEL_INPUT_DRIVER, "Οδηγός Εισόδου προς χρήση. Ανάλογα με τον οδηγό βίντεο, ίσως αλλάξει αναγκαστικά ο οδηγός εισαγωγής." ) MSG_HASH( MENU_ENUM_SUBLABEL_JOYPAD_DRIVER, "Οδηγός Joypad προς χρήση." ) MSG_HASH( MENU_ENUM_SUBLABEL_AUDIO_RESAMPLER_DRIVER, "Οδηγός Επαναδειγματολήπτη Ήχου προς χρήση." ) MSG_HASH( MENU_ENUM_SUBLABEL_CAMERA_DRIVER, "Οδηγός Κάμερας προς χρήση." ) MSG_HASH( MENU_ENUM_SUBLABEL_LOCATION_DRIVER, "Οδηγός Τοποθεσίας προς χρήση." ) MSG_HASH( MENU_ENUM_SUBLABEL_MENU_DRIVER, "Οδηγός Μενού προς χρήση." ) MSG_HASH( MENU_ENUM_SUBLABEL_RECORD_DRIVER, "Οδηγός Εγγραφής προς χρήση." ) MSG_HASH( MENU_ENUM_SUBLABEL_MIDI_DRIVER, "Οδηγός MIDI προς χρήση." ) MSG_HASH( MENU_ENUM_SUBLABEL_WIFI_DRIVER, "Οδηγός Wi-Fi προς χρήση." ) MSG_HASH( MENU_ENUM_SUBLABEL_NAVIGATION_BROWSER_FILTER_SUPPORTED_EXTENSIONS_ENABLE, "Filter files being shown in filebrowser by supported extensions." ) MSG_HASH( MENU_ENUM_SUBLABEL_MENU_WALLPAPER, "Select an image to set as menu wallpaper." ) MSG_HASH( MENU_ENUM_SUBLABEL_DYNAMIC_WALLPAPER, "Dynamically load a new wallpaper depending on context." ) MSG_HASH( MENU_ENUM_SUBLABEL_AUDIO_DEVICE, "Παράκαμψη της προκαθορισμένης συσκευής ήχου που χρησιμοποιεί ο οδηγός ήχου. Αυτή η επιλογή εξαρτάται από τον οδηγό." ) MSG_HASH( MENU_ENUM_SUBLABEL_AUDIO_DSP_PLUGIN, "Πρόσθετο ήχου DSP που επεξεργάζεται τον ήχο πριν αποσταλεί στον οδηγό." ) MSG_HASH( MENU_ENUM_SUBLABEL_AUDIO_OUTPUT_RATE, "Audio output sample rate." ) MSG_HASH( MENU_ENUM_SUBLABEL_OVERLAY_OPACITY, "Διαφάνεια όλων των στοιχείων του επικαλλύματος." ) MSG_HASH( MENU_ENUM_SUBLABEL_OVERLAY_SCALE, "Κλίμακα όλων των στοιχείων του επικαλλύματος." ) MSG_HASH( MENU_ENUM_SUBLABEL_INPUT_OVERLAY_ENABLE, "Ενεργοποίηση του επικαλλύματος." ) MSG_HASH( MENU_ENUM_SUBLABEL_OVERLAY_PRESET, "Επιλογή ενός επικαλλύματος από τον περιηγητή αρχείων." ) MSG_HASH( MENU_ENUM_SUBLABEL_NETPLAY_IP_ADDRESS, "The address of the host to connect to." ) MSG_HASH( MENU_ENUM_SUBLABEL_NETPLAY_TCP_UDP_PORT, "The port of the host IP address. Can be either a TCP or UDP port." ) MSG_HASH( MENU_ENUM_SUBLABEL_NETPLAY_PASSWORD, "The password for connecting to the netplay host. Used only in host mode." ) MSG_HASH( MENU_ENUM_SUBLABEL_NETPLAY_PUBLIC_ANNOUNCE, "Whether to announce netplay games publicly. If unset, clients must manually connect rather than using the public lobby." ) MSG_HASH( MENU_ENUM_SUBLABEL_NETPLAY_SPECTATE_PASSWORD, "The password for connecting to the netplay host with only spectator privileges. Used only in host mode." ) MSG_HASH( MENU_ENUM_SUBLABEL_NETPLAY_START_AS_SPECTATOR, "Whether to start netplay in spectator mode." ) MSG_HASH( MENU_ENUM_SUBLABEL_NETPLAY_ALLOW_SLAVES, "Whether to allow connections in slave mode. Slave-mode clients require very little processing power on either side, but will suffer significantly from network latency." ) MSG_HASH( MENU_ENUM_SUBLABEL_NETPLAY_REQUIRE_SLAVES, "Whether to disallow connections not in slave mode. Not recommended except for very fast networks with very weak machines." ) MSG_HASH( MENU_ENUM_SUBLABEL_NETPLAY_STATELESS_MODE, "Whether to run netplay in a mode not requiring save states. If set to true, a very fast network is required, but no rewinding is performed, so there will be no netplay jitter." ) MSG_HASH( MENU_ENUM_SUBLABEL_NETPLAY_CHECK_FRAMES, "The frequency in frames with which netplay will verify that the host and client are in sync." ) MSG_HASH( MENU_ENUM_SUBLABEL_NETPLAY_NAT_TRAVERSAL, "When hosting, attempt to listen for connections from the public Internet, using UPnP or similar technologies to escape LANs." ) MSG_HASH( MENU_ENUM_SUBLABEL_STDIN_CMD_ENABLE, "Enable stdin command interface." ) MSG_HASH( MENU_ENUM_SUBLABEL_MOUSE_ENABLE, "Enable mouse controls inside the menu." ) MSG_HASH( MENU_ENUM_SUBLABEL_POINTER_ENABLE, "Enable touch controls inside the menu." ) MSG_HASH( MENU_ENUM_SUBLABEL_THUMBNAILS, "Type of thumbnail to display." ) MSG_HASH( MENU_ENUM_SUBLABEL_LEFT_THUMBNAILS, "Type of thumbnail to display at the left." ) MSG_HASH( MENU_ENUM_SUBLABEL_XMB_VERTICAL_THUMBNAILS, "Display the left thumbnail under the right one, on the right side of the screen." ) MSG_HASH( MENU_ENUM_SUBLABEL_TIMEDATE_ENABLE, "Εμφάνιση τρέχουσας ημερομηνίας ή και ώρας μέσα στο μενού." ) MSG_HASH( MENU_ENUM_SUBLABEL_BATTERY_LEVEL_ENABLE, "Εμφάνιση τρέχουσας μπαταρίας μέσα στο μενού." ) MSG_HASH( MENU_ENUM_SUBLABEL_NAVIGATION_WRAPAROUND, "Wrap-around to beginning and/or end if boundary of list is reached horizontally or vertically." ) MSG_HASH( MENU_ENUM_SUBLABEL_NETPLAY_ENABLE_HOST, "Ενεργοποιεί το netplay ως οικοδεσπότης(εξυπηρετητής)." ) MSG_HASH( MENU_ENUM_SUBLABEL_NETPLAY_ENABLE_CLIENT, "Ενεργοποιεί το netplay ως πελάτης." ) MSG_HASH( MENU_ENUM_SUBLABEL_NETPLAY_DISCONNECT, "Αποσυνδέει μία ενεργή σύνδεση Netplay." ) MSG_HASH( MENU_ENUM_SUBLABEL_SCAN_DIRECTORY, "Σαρώνει ένα ευρετήριο για συμβατά αρχεία και τα προσθέτει στην συλλογή." ) MSG_HASH( MENU_ENUM_SUBLABEL_SCAN_FILE, "Σαρώνει ένα συμβατό αρχείο και το προσθέτει στην συλλογή." ) MSG_HASH( MENU_ENUM_SUBLABEL_VIDEO_SWAP_INTERVAL, "Χρησιμοποιεί ένα προτιμώμενο διάστημα αλλαγής για το Vsync. Ορίστε αυτό ώστε να μειώσεται στο μισό τον ρυθμό ανανέωσης της οθόνης αποτελεσματικά." ) MSG_HASH( MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE, "Sort save files in folders named after the core used." ) MSG_HASH( MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE, "Sort save states in folders named after the core used." ) MSG_HASH( MENU_ENUM_SUBLABEL_NETPLAY_REQUEST_DEVICE_I, "Request to play with the given input device." ) MSG_HASH( MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL, "URL to core updater directory on the Libretro buildbot." ) MSG_HASH( MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL, "URL to assets updater directory on the Libretro buildbot." ) MSG_HASH( MENU_ENUM_SUBLABEL_CORE_UPDATER_AUTO_EXTRACT_ARCHIVE, "After downloading, automatically extract files contained in the downloaded archives." ) MSG_HASH( MENU_ENUM_SUBLABEL_NETPLAY_REFRESH_ROOMS, "Σάρωση για νέα δωμάτια." ) MSG_HASH( MENU_ENUM_SUBLABEL_DELETE_ENTRY, "Κατάργηση αυτής της καταχώρησης από την συλλογή." ) MSG_HASH( MENU_ENUM_SUBLABEL_INFORMATION, "View more information about the content." ) MSG_HASH( MENU_ENUM_SUBLABEL_ADD_TO_FAVORITES, "Προσθήκη καταχώρησης στα αγαπημένα." ) MSG_HASH( MENU_ENUM_SUBLABEL_ADD_TO_FAVORITES_PLAYLIST, "Προσθήκη καταχώρησης στα αγαπημένα." ) MSG_HASH( MENU_ENUM_SUBLABEL_RUN, "Έναρξη περιεχομένου." ) MSG_HASH( MENU_ENUM_SUBLABEL_MENU_FILE_BROWSER_SETTINGS, "Προσαρμογή ρυθμίσεων εξερευνητή αρχείου." ) MSG_HASH( MENU_ENUM_SUBLABEL_AUTO_REMAPS_ENABLE, "Enable customized controls by default at startup." ) MSG_HASH( MENU_ENUM_SUBLABEL_AUTO_OVERRIDES_ENABLE, "Enable customized configuration by default at startup." ) MSG_HASH( MENU_ENUM_SUBLABEL_GAME_SPECIFIC_OPTIONS, "Enable customized core options by default at startup." ) MSG_HASH( MENU_ENUM_SUBLABEL_CORE_ENABLE, "Εμφανίζει το όνομα του τρέχων πυρήνα μέσα στο μενού." ) MSG_HASH( MENU_ENUM_SUBLABEL_DATABASE_MANAGER, "Προβολή βάσεων δεδομένων." ) MSG_HASH( MENU_ENUM_SUBLABEL_CURSOR_MANAGER, "Προβολή προηγούμενων αναζητήσεων." ) MSG_HASH( MENU_ENUM_SUBLABEL_TAKE_SCREENSHOT, "Καταγράφει μία εικόνα της οθόνης." ) MSG_HASH( MENU_ENUM_SUBLABEL_CLOSE_CONTENT, "Κλείνει το τρέχον περιεχόμενο. Οποιεσδήποτε μη αποθηκευμένες αλλαγές μπορεί να χαθούν." ) MSG_HASH( MENU_ENUM_SUBLABEL_LOAD_STATE, "Φόρτωση μίας κατάστασης από την τρέχουσα θέση." ) MSG_HASH( MENU_ENUM_SUBLABEL_SAVE_STATE, "Αποθήκευση μίας κατάστασης στην τρέχουσα θέση." ) MSG_HASH( MENU_ENUM_SUBLABEL_RESUME, "Συνέχιση εκτέλεσης του τρέχοντος περιεχομένου και έξοδος από το Γρήγορο Μενού." ) MSG_HASH( MENU_ENUM_SUBLABEL_RESUME_CONTENT, "Συνέχιση εκτέλεσης του τρέχοντος περιεχομένου και έξοδος από το Γρήγορο Μενού." ) MSG_HASH( MENU_ENUM_SUBLABEL_STATE_SLOT, "Αλλάζει την τρέχουσα επιλεγμένη θέση κατάστασης." ) MSG_HASH( MENU_ENUM_SUBLABEL_UNDO_LOAD_STATE, "Εάν μία κατάσταση φορτώθηκε, το περιεχόμενο θα επιστρέψει στην κατάσταση πριν την φόρτωση." ) MSG_HASH( MENU_ENUM_SUBLABEL_UNDO_SAVE_STATE, "Εάν μία κατάσταση αντικαταστάθηκε, το περιεχόμενο θα επιστρέψει στην προηγούμενη κατάσταση αποθήκευσης." ) MSG_HASH( MENU_ENUM_SUBLABEL_ACCOUNTS_RETRO_ACHIEVEMENTS, "Υπηρεσία RetroAchievements. Για περισσότερες πληροφορίες επισκεφθείτε το http:) MSG_HASH(MENU_ENUM_SUBLABEL_ACCOUNTS_LIST, "Διαχειρίζεται τους τρέχοντες διαμορφωμένους λογαριασμούς.") MSG_HASH(MENU_ENUM_SUBLABEL_INPUT_META_REWIND, "Διαχειρίζεται τις ρυθμίσεις επαναφοράς.") MSG_HASH(MENU_ENUM_SUBLABEL_INPUT_META_CHEAT_DETAILS, "Manages cheat details settings.") MSG_HASH(MENU_ENUM_SUBLABEL_INPUT_META_CHEAT_SEARCH, "Start or continue a cheat code search.") MSG_HASH(MENU_ENUM_SUBLABEL_RESTART_CONTENT, "Επανεκκινεί το περιεχόμενο από την αρχή.") MSG_HASH(MENU_ENUM_SUBLABEL_SAVE_CURRENT_CONFIG_OVERRIDE_CORE, "Saves an override configuration file which will apply for all content loaded with this core. Will take precedence over the main configuration.") MSG_HASH(MENU_ENUM_SUBLABEL_SAVE_CURRENT_CONFIG_OVERRIDE_CONTENT_DIR, "Saves an override configuration file which will apply for all content loaded from the same directory as the current file. Will take precedence over the main configuration.") MSG_HASH(MENU_ENUM_SUBLABEL_SAVE_CURRENT_CONFIG_OVERRIDE_GAME, "Saves an override configuration file which will apply for the current content only. Will take precedence over the main configuration.") MSG_HASH(MENU_ENUM_SUBLABEL_CORE_CHEAT_OPTIONS, "Στήσιμο κωδικών απάτης.") MSG_HASH(MENU_ENUM_SUBLABEL_SHADER_OPTIONS, "Στήσιμο σκιάσεων για την οπτική βελτίωση της εικόνας.") MSG_HASH(MENU_ENUM_SUBLABEL_CORE_INPUT_REMAPPING_OPTIONS, "Αλλαγή χειρισμών για το τρέχον εκτελούμενο περιεχόμενο.") MSG_HASH(MENU_ENUM_SUBLABEL_CORE_OPTIONS, "Αλλαγή επιλογών για το τρέχον εκτελούμενο περιεχόμενο.") MSG_HASH(MENU_ENUM_SUBLABEL_SHOW_ADVANCED_SETTINGS, "Show advanced settings for power users (hidden by default).") MSG_HASH(MENU_ENUM_SUBLABEL_THREADED_DATA_RUNLOOP_ENABLE, "Perform tasks on a separate thread.") MSG_HASH(MENU_ENUM_SUBLABEL_PLAYLIST_ENTRY_REMOVE, "Επιτρέψτε στον χρήστη να καταργεί τις καταχωρήσεις από την συλλογή.") MSG_HASH(MENU_ENUM_SUBLABEL_SYSTEM_DIRECTORY, "Sets the System directory. Cores can query for this directory to load BIOSes, system-specific configs, etc.") MSG_HASH(MENU_ENUM_SUBLABEL_RGUI_BROWSER_DIRECTORY, "Sets start directory for the filebrowser.") MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_DIR, "Usually set by developers who bundle libretro/RetroArch apps to point to assets.") MSG_HASH(MENU_ENUM_SUBLABEL_DYNAMIC_WALLPAPERS_DIRECTORY, "Directory to store wallpapers dynamically loaded by the menu depending on context.") MSG_HASH(MENU_ENUM_SUBLABEL_THUMBNAILS_DIRECTORY, "Supplementary thumbnails (boxarts/misc. images, etc.) are stored here.") MSG_HASH(MENU_ENUM_SUBLABEL_RGUI_CONFIG_DIRECTORY, "Sets start directory for menu configuration browser.") MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_INPUT_LATENCY_FRAMES_MIN, "The number of frames of input latency for netplay to use to hide network latency. Reduces jitter and makes netplay less CPU-intensive, at the expense of noticeable input lag.") MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_INPUT_LATENCY_FRAMES_RANGE, "The range of frames of input latency that may be used to hide network latency. Reduces jitter and makes netplay less CPU-intensive, at the expense of unpredictable input lag.") MSG_HASH(MENU_ENUM_SUBLABEL_DISK_CYCLE_TRAY_STATUS, "Cycle the current disk. If the disk is inserted, it will eject the disk. If the disk has not been inserted, it will be inserted. ") MSG_HASH(MENU_ENUM_SUBLABEL_DISK_INDEX, "Change the disk index.") MSG_HASH(MENU_ENUM_SUBLABEL_DISK_OPTIONS, "Disk image management.") MSG_HASH(MENU_ENUM_SUBLABEL_DISK_IMAGE_APPEND, "Select a disk image to insert.") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_ENUM_THROTTLE_FRAMERATE, "Makes sure the framerate is capped while inside the menu.") MSG_HASH(MENU_ENUM_SUBLABEL_VRR_RUNLOOP_ENABLE, "No deviation from core requested timing. Use for Variable Refresh Rate screens, G-Sync, FreeSync.") MSG_HASH(MENU_ENUM_SUBLABEL_XMB_LAYOUT, "Select a different layout for the XMB interface.") MSG_HASH(MENU_ENUM_SUBLABEL_XMB_THEME, "Select a different theme for the icon. Changes will take effect after you restart the program.") MSG_HASH(MENU_ENUM_SUBLABEL_XMB_SHADOWS_ENABLE, "Enable drop shadows for all icons. This will have a minor performance hit.") MSG_HASH(MENU_ENUM_SUBLABEL_MATERIALUI_MENU_COLOR_THEME, "Select a different background color gradient theme.") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_WALLPAPER_OPACITY, "Modify the opacity of the background wallpaper.") MSG_HASH(MENU_ENUM_SUBLABEL_XMB_MENU_COLOR_THEME, "Select a different background color gradient theme.") MSG_HASH(MENU_ENUM_SUBLABEL_XMB_RIBBON_ENABLE, "Select an animated background effect. Can be GPU-intensive depending on the effect. If performance is unsatisfactory, either turn this off or revert to a simpler effect.") MSG_HASH(MENU_ENUM_SUBLABEL_XMB_FONT, "Select a different main font to be used by the menu.") MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_SHOW_FAVORITES, "Προβολή καρτέλας αγαπημένων μέσα στο μενού.") MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_SHOW_IMAGES, "Προβολή καρτέλας εικόνων μέσα στο μενού.") MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_SHOW_MUSIC, "Προβολή καρτέλας μουσικής μέσα στο μενού.") MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_SHOW_VIDEO, "Προβολή καρτέλας βίντεο μέσα στο μενού.") MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_SHOW_NETPLAY, "Προβολή καρτέλας netplay μέσα στο μενού.") MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_SHOW_SETTINGS, "Προβολή καρτέλας ρυθμίσεων μέσα στο μενού.") MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_SHOW_HISTORY, "Προβολή καρτέλας πρόσφατου ιστορικού μέσα στο μενού.") MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_SHOW_ADD, "Προβολή καρτέλας εισαγωγής περιεχομένου μέσα στο μενού.") MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_SHOW_PLAYLISTS, "Προβολή καρτέλας λίστας αναπαραγωγής μέσα στο μενού.") MSG_HASH(MENU_ENUM_SUBLABEL_RGUI_SHOW_START_SCREEN, "Προβολή οθόνης εκκίνησης στο μενού. Τίθεται αυτόματα σε αρνητικό μετά την πρώτη εκκίνηση του προγράμματος.") MSG_HASH(MENU_ENUM_SUBLABEL_MATERIALUI_MENU_HEADER_OPACITY, "Modify the opacity of the header graphic.") MSG_HASH(MENU_ENUM_SUBLABEL_MATERIALUI_MENU_FOOTER_OPACITY, "Modify the opacity of the footer graphic.") MSG_HASH(MENU_ENUM_SUBLABEL_DPI_OVERRIDE_ENABLE, "The menu normally scales itself dynamically. If you want to set a specific scaling size instead, enable this.") MSG_HASH(MENU_ENUM_SUBLABEL_DPI_OVERRIDE_VALUE, "Set the custom scaling size here.\n" "NOTE: You have to enable 'DPI Override' for this scaling size to take effect.") MSG_HASH(MENU_ENUM_SUBLABEL_CORE_ASSETS_DIRECTORY, "Save all downloaded files to this directory.") MSG_HASH(MENU_ENUM_SUBLABEL_INPUT_REMAPPING_DIRECTORY, "Save all remapped controls to this directory.") MSG_HASH(MENU_ENUM_SUBLABEL_LIBRETRO_DIR_PATH, "Directory where the program searches for content/cores.") MSG_HASH(MENU_ENUM_SUBLABEL_LIBRETRO_INFO_PATH, "Application/core information files are stored here.") MSG_HASH(MENU_ENUM_SUBLABEL_JOYPAD_AUTOCONFIG_DIR, "If a joypad is plugged in, that joypad will be autoconfigured if a config file corresponding to it is present inside this directory.") MSG_HASH(MENU_ENUM_SUBLABEL_PLAYLIST_DIRECTORY, "Save all collections to this directory.") MSG_HASH(MENU_ENUM_SUBLABEL_CACHE_DIRECTORY, "If set to a directory, content which is temporarily extracted (e.g. from archives) will be extracted to this directory.") MSG_HASH(MENU_ENUM_SUBLABEL_CURSOR_DIRECTORY, "Saved queries are stored to this directory.") MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_DATABASE_DIRECTORY, "Databases are stored to this directory.") MSG_HASH(MENU_ENUM_SUBLABEL_ASSETS_DIRECTORY, "This location is queried by default when menu interfaces try to look for loadable assets, etc.") MSG_HASH(MENU_ENUM_SUBLABEL_SAVEFILE_DIRECTORY, "Save all save files to this directory. If not set, will try to save inside the content file's working directory.") MSG_HASH(MENU_ENUM_SUBLABEL_SAVESTATE_DIRECTORY, "Save all save states to this directory. If not set, will try to save inside the content file's working directory.") MSG_HASH(MENU_ENUM_SUBLABEL_SCREENSHOT_DIRECTORY, "Directory to dump screenshots to.") MSG_HASH(MENU_ENUM_SUBLABEL_OVERLAY_DIRECTORY, "Ορίζει ένα ευρετήριο όπου τα επικαλλύματα αποθηκεύονται για εύκολη πρόσβαση.") MSG_HASH(MENU_ENUM_SUBLABEL_CHEAT_DATABASE_PATH, "Τα αρχεία απάτης αποθηκεύονται εδώ.") MSG_HASH(MENU_ENUM_SUBLABEL_AUDIO_FILTER_DIR, "Directory where audio DSP filter files are kept.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_FILTER_DIR, "Directory where CPU-based video filter files are kept.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SHADER_DIR, "Defines a directory where GPU-based video shader files are kept for easy access.") MSG_HASH(MENU_ENUM_SUBLABEL_RECORDING_OUTPUT_DIRECTORY, "Recordings will be dumped to this directory.") MSG_HASH(MENU_ENUM_SUBLABEL_RECORDING_CONFIG_DIRECTORY, "Recording configurations will be kept here.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_FONT_PATH, "Select a different font for onscreen notifications.") MSG_HASH(MENU_ENUM_SUBLABEL_SHADER_APPLY_CHANGES, "Changes to the shader configuration will take effect immediately. Use this if you changed the amount of shader passes, filtering, FBO scale, etc.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SHADER_NUM_PASSES, "Increase or decrease the amount of shader pipeline passes. You can bind a separate shader to each pipeline pass and configure its scale and filtering.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SHADER_PRESET, "Load a shader preset. The shader pipeline will be automatically set-up.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SHADER_PRESET_SAVE_AS, "Save the current shader settings as a new shader preset.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SHADER_PRESET_SAVE_CORE, "Save the current shader settings as the default settings for this application/core.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SHADER_PRESET_SAVE_PARENT, "Save the current shader settings as the default settings for all files in the current content directory.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SHADER_PRESET_SAVE_GAME, "Save the current shader settings as the default settings for the content.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SHADER_PARAMETERS, "Modifies the current shader directly. Changes will not be saved to the preset file.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SHADER_PRESET_PARAMETERS, "Modifies the shader preset itself currently used in the menu.") MSG_HASH(MENU_ENUM_SUBLABEL_CHEAT_NUM_PASSES, "Increase or decrease the amount of cheats.") MSG_HASH(MENU_ENUM_SUBLABEL_CHEAT_APPLY_CHANGES, "Cheat changes will take effect immediately.") MSG_HASH(MENU_ENUM_SUBLABEL_CHEAT_START_SEARCH, "Start search for a new cheat. Number of bits can be changed.") MSG_HASH(MENU_ENUM_SUBLABEL_CHEAT_CONTINUE_SEARCH, "Continue search for a new cheat.") MSG_HASH(MENU_ENUM_SUBLABEL_CHEAT_FILE_LOAD, "Load a cheat file and replace existing cheats.") MSG_HASH(MENU_ENUM_SUBLABEL_CHEAT_FILE_LOAD_APPEND, "Load a cheat file and append to existing cheats.") MSG_HASH(MENU_ENUM_SUBLABEL_CHEAT_FILE_SAVE_AS, "Save current cheats as a save file.") MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_SETTINGS, "Γρήγορα πρόσβαση σε όλες τις σχετικές ρυθμίσεις παιχνιδιού.") MSG_HASH(MENU_ENUM_SUBLABEL_CORE_INFORMATION, "View information pertaining to the application/core.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_ASPECT_RATIO, "Floating point value for video aspect ratio (width / height), used if the Aspect Ratio is set to 'Config'.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_VIEWPORT_CUSTOM_HEIGHT, "Προτιμώμενο ύψος οπτικής γωνίας το οποίο χρησιμοποιείται εάν η Αναλογία Οθόνης είναι ορισμένη ως 'Προτιμώμενη'.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_VIEWPORT_CUSTOM_WIDTH, "Προτιμώμενο πλάτος οπτικής γωνίας το οποίο χρησιμοποιείται εάν η Αναλογία Οθόνης είναι ορισμένη ως 'Προτιμώμενη'.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_VIEWPORT_CUSTOM_X, "Προτιμώμενη απόκλειση οπτικής γωνίας για τον ορισμό της θέσης του άξωνα X της οπτικής γωνίας. Αυτό αγνοείται εάν έχεται ενεργοποιήσει την 'Ακέραια Κλίμακα'. Τότε θα κεντραριστεί αυτόματα.") MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_VIEWPORT_CUSTOM_Y, "Προτιμώμενη απόκλειση οπτικής γωνίας για τον ορισμό της θέσης του άξωνα Y της οπτικής γωνίας. Αυτό αγνοείται εάν έχεται ενεργοποιήσει την 'Ακέραια Κλίμακα'. Τότε θα κεντραριστεί αυτόματα.") MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_USE_MITM_SERVER, "Χρήση Εξυπηρετητή Αναμετάδοσης") MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_USE_MITM_SERVER, "Forward netplay connections through a man-in-the-middle server. Useful if the host is behind a firewall or has NAT/UPnP problems.") MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_MITM_SERVER, "Τοποθεσία Εξυπηρετητή Αναμετάδοσης") MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_MITM_SERVER, "Choose a specific relay server to use. Geographically closer locations tend to have lower latency.") MSG_HASH(MENU_ENUM_LABEL_VALUE_ADD_TO_MIXER, "Προσθήκη στον μίκτη") MSG_HASH(MENU_ENUM_LABEL_VALUE_ADD_TO_MIXER_AND_PLAY, "Προσθήκη στον μίκτη και αναπαραγωγή") MSG_HASH(MENU_ENUM_LABEL_VALUE_ADD_TO_MIXER_AND_COLLECTION, "Προσθήκη στον μίκτη") MSG_HASH(MENU_ENUM_LABEL_VALUE_ADD_TO_MIXER_AND_COLLECTION_AND_PLAY, "Προσθήκη στον μίκτη και αναπαραγωγή") MSG_HASH(MENU_ENUM_LABEL_VALUE_FILTER_BY_CURRENT_CORE, "Φιλτράρισμα με βάση τον τρέχων πυρήνα") MSG_HASH(MSG_AUDIO_MIXER_VOLUME, "Γενική ένταση μίκτη ήχου") MSG_HASH(MENU_ENUM_SUBLABEL_AUDIO_MIXER_VOLUME, "Γενική ένταση μίκτη ήχου (σε dB). Το 0 είναι η φυσιολογική ένταση και δεν εφαρμόζεται gain.") MSG_HASH(MENU_ENUM_LABEL_VALUE_AUDIO_MIXER_VOLUME, "Επίπεδο Έντασης Μίκτη Ήχου (dB)") MSG_HASH(MENU_ENUM_LABEL_VALUE_AUDIO_MIXER_MUTE, "Σίγαση Μίκτη Ήχου") MSG_HASH(MENU_ENUM_SUBLABEL_AUDIO_MIXER_MUTE, "Σίγαση/κατάργηση σίγασης μίκτη ήχου.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_SHOW_ONLINE_UPDATER, "Προβολή Διαδικτυακού Ενημερωτή") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_SHOW_ONLINE_UPDATER, "Εμφάνιση/απόκρυψη της επιλογής 'Διαδικτυακού Ενημερωτή'.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_VIEWS_SETTINGS, "Προβολές") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_VIEWS_SETTINGS, "Προβολή ή απόκρυψη στοιχείων στην οθόνη του μενού.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_SHOW_CORE_UPDATER, "Προβολή Ενημερωτή Πυρήνων") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_SHOW_CORE_UPDATER, "Εμφάνιση/απόκρυψη της ικανότητας ενημέρωσης πυρήνων (και πληροφοριακών αρχείων πυρήνων).") MSG_HASH(MSG_PREPARING_FOR_CONTENT_SCAN, "Προετοιμασία για σάρωση περιεχομένου...") MSG_HASH(MENU_ENUM_LABEL_VALUE_CORE_DELETE, "Διαγραφή πυρήνα") MSG_HASH(MENU_ENUM_SUBLABEL_CORE_DELETE, "Κατάργηση αυτού του πυρήνα από τον δίσκο.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_FRAMEBUFFER_OPACITY, "Framebuffer Opacity") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_FRAMEBUFFER_OPACITY, "Modify the opacity of the framebuffer.") MSG_HASH(MENU_ENUM_LABEL_VALUE_GOTO_FAVORITES, "Αγαπημένα") MSG_HASH(MENU_ENUM_SUBLABEL_GOTO_FAVORITES, "Περιεχόμενο που έχετε προσθέσει στα 'Αγαπημένα' θα εμφανίζεται εδώ.") MSG_HASH(MENU_ENUM_LABEL_VALUE_GOTO_MUSIC, "Μουσική") MSG_HASH(MENU_ENUM_SUBLABEL_GOTO_MUSIC, "Μουσική που έχει προηγουμένως αναπαραχθεί θα εμφανίζονται εδώ.") MSG_HASH(MENU_ENUM_LABEL_VALUE_GOTO_IMAGES, "Εικόνα") MSG_HASH(MENU_ENUM_SUBLABEL_GOTO_IMAGES, "Εικόνες που έχουν προηγουμένως προβληθεί θα εμφανίζονται εδώ.") MSG_HASH(MENU_ENUM_LABEL_VALUE_GOTO_VIDEO, "Βίντεο") MSG_HASH(MENU_ENUM_SUBLABEL_GOTO_VIDEO, "Βίντεο που έχουν προηγουμένως αναπαραχθεί θα εμφανίζονται εδώ.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MATERIALUI_ICONS_ENABLE, "Εικονίδια Μενού") MSG_HASH(MENU_ENUM_SUBLABEL_MATERIALUI_ICONS_ENABLE, "Ενεργοποίηση/Απενεργοποίηση των εικονιδίων που εμφανίζονται στα αριστερά των καταχωρήσεων του μενού.") MSG_HASH(MENU_ENUM_LABEL_VALUE_XMB_MAIN_MENU_ENABLE_SETTINGS, "Ενεργοποίηση Καρτέλας Μενού") MSG_HASH(MENU_ENUM_LABEL_VALUE_CONTENT_SHOW_SETTINGS_PASSWORD, "Ορισμός Κωδικού Για Την Ενεργοποίηση Της Καρτέλας Ρυθμίσεων") MSG_HASH(MSG_INPUT_ENABLE_SETTINGS_PASSWORD, "Εισαγωγή Κωδικού") MSG_HASH(MSG_INPUT_ENABLE_SETTINGS_PASSWORD_OK, "Σωστός κωδικός.") MSG_HASH(MSG_INPUT_ENABLE_SETTINGS_PASSWORD_NOK, "Λανθασμένος κωδικός.") MSG_HASH(MENU_ENUM_SUBLABEL_XMB_MAIN_MENU_ENABLE_SETTINGS, "Ενεργοποιεί την καρτέλα Ρυθμίσεις. Χρειάζεται επανεκκίνηση για να εμφανιστεί η καρτέλα.") MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_SHOW_SETTINGS_PASSWORD, "Supplying a password when hiding the settings tab makes it possible to later restore it from the menu, by going to the Main Menu tab, selecting Enable Settings Tab and entering the password.") MSG_HASH(MENU_ENUM_SUBLABEL_PLAYLIST_ENTRY_RENAME, "Επιτρέψτε στον χρήστη να μετονομάζει τις καταχωρήσεις στην συλλογή.") MSG_HASH(MENU_ENUM_LABEL_VALUE_PLAYLIST_ENTRY_RENAME, "Επίτρεψη μετονομασίας καταχωρήσεων") MSG_HASH(MENU_ENUM_SUBLABEL_RENAME_ENTRY, "Μετονομασία του τίτλου αυτής της καταχώρησης.") MSG_HASH(MENU_ENUM_LABEL_VALUE_RENAME_ENTRY, "Μετονομασία") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_SHOW_LOAD_CORE, "Προβολή Φόρτωσης Πυρήνα") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_SHOW_LOAD_CORE, "Εμφάνιση/απόκρυψη της επιλογής 'Φόρτωση Πυρήνα'.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_SHOW_LOAD_CONTENT, "Προβολή Φόρτωσης Περιεχομένου") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_SHOW_LOAD_CONTENT, "Εμφάνιση/απόκρυψη της επιλογής 'Φόρτωση Περιεχομένου'.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_SHOW_INFORMATION, "Προβολή Πληροφοριών") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_SHOW_INFORMATION, "Εμφάνιση/απόκρυψη της επιλογής 'Πληροφορίες'.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_SHOW_CONFIGURATIONS, "Προβολή Διαμορφώσεων") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_SHOW_CONFIGURATIONS, "Εμφάνιση/απόκρυψη της επιλογής 'Διαμορφώσεις'.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_SHOW_HELP, "Προβολή Βοήθειας") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_SHOW_HELP, "Εμφάνιση/απόκρυψη της επιλογής 'Βοήθεια'.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_SHOW_QUIT_RETROARCH, "Προβολή Εξόδου RetroArch") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_SHOW_QUIT_RETROARCH, "Εμφάνιση/απόκρυψη της επιλογής 'Έξοδος από RetroArch'.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_SHOW_REBOOT, "Προβολή Επανεκκίνησης") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_SHOW_REBOOT, "Εμφάνιση/απόκρυψη της επιλογής 'Επανεκκίνηση'.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_SHOW_SHUTDOWN, "Show Shutdown") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_SHOW_SHUTDOWN, "Show/hide the 'Shutdown' option.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_VIEWS_SETTINGS, "Γρήγορο Μενού") MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_VIEWS_SETTINGS, "Show or hide elements on the Quick Menu screen.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_TAKE_SCREENSHOT, "Show Take Screenshot") MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_TAKE_SCREENSHOT, "Show/hide the 'Take Screenshot' option.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_SAVE_LOAD_STATE, "Show Save/Load State") MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_SAVE_LOAD_STATE, "Show/hide the options for saving/loading state.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_UNDO_SAVE_LOAD_STATE, "Show Undo Save/Load State") MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_UNDO_SAVE_LOAD_STATE, "Show/hide the options for undoing save/load state.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_ADD_TO_FAVORITES, "Show Add to Favorites") MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_ADD_TO_FAVORITES, "Show/hide the 'Add to Favorites' option.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_START_RECORDING, "Show Start Recording") MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_START_RECORDING, "Show/hide the 'Start Recording' option.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_START_STREAMING, "Show Start Streaming") MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_START_STREAMING, "Show/hide the 'Start Streaming' option.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_RESET_CORE_ASSOCIATION, "Show Reset Core Association") MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_RESET_CORE_ASSOCIATION, "Show/hide the 'Reset Core Association' option.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_OPTIONS, "Show Options") MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_OPTIONS, "Show/hide the 'Options' option.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_CONTROLS, "Show Controls") MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_CONTROLS, "Show/hide the 'Controls' option.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_CHEATS, "Show Cheats") MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_CHEATS, "Show/hide the 'Cheats' option.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_SHADERS, "Show Shaders") MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_SHADERS, "Show/hide the 'Shaders' option.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_SAVE_CORE_OVERRIDES, "Show Save Core Overrides") MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_SAVE_CORE_OVERRIDES, "Show/hide the 'Save Core Overrides' option.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_SAVE_GAME_OVERRIDES, "Show Save Game Overrides") MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_SAVE_GAME_OVERRIDES, "Show/hide the 'Save Game Overrides' option.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_INFORMATION, "Show Information") MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_INFORMATION, "Show/hide the 'Information' option.") MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_BGCOLOR_ENABLE, "Notification Background Enable") MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_BGCOLOR_RED, "Notification Background Red Color") MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_BGCOLOR_GREEN, "Notification Background Green Color") MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_BGCOLOR_BLUE, "Notification Background Blue Color") MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_BGCOLOR_OPACITY, "Notification Background Opacity") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_DISABLE_KIOSK_MODE, "Disable Kiosk Mode") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_DISABLE_KIOSK_MODE, "Disables kiosk mode. A restart is required for the change to take full effect.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_ENABLE_KIOSK_MODE, "Ενεργοποίηση Λειτουργίας Κιόσκι") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_ENABLE_KIOSK_MODE, "Protects the setup by hiding all configuration related settings.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_KIOSK_MODE_PASSWORD, "Set Password For Disabling Kiosk Mode") MSG_HASH(MENU_ENUM_SUBLABEL_MENU_KIOSK_MODE_PASSWORD, "Supplying a password when enabling kiosk mode makes it possible to later disable it from the menu, by going to the Main Menu, selecting Disable Kiosk Mode and entering the password.") MSG_HASH(MSG_INPUT_KIOSK_MODE_PASSWORD, "Εισαγωγή Κωδικού") MSG_HASH(MSG_INPUT_KIOSK_MODE_PASSWORD_OK, "Σωστός κωδικός.") MSG_HASH(MSG_INPUT_KIOSK_MODE_PASSWORD_NOK, "Λανθασμένος κωδικός.") MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_COLOR_RED, "Notification Red Color") MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_COLOR_GREEN, "Notification Green Color") MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_COLOR_BLUE, "Notification Blue Color") MSG_HASH(MENU_ENUM_LABEL_VALUE_FRAMECOUNT_SHOW, "Display Frame Count") MSG_HASH(MSG_CONFIG_OVERRIDE_LOADED, "Configuration override loaded.") MSG_HASH(MSG_GAME_REMAP_FILE_LOADED, "Game remap file loaded.") MSG_HASH(MSG_CORE_REMAP_FILE_LOADED, "Core remap file loaded.") MSG_HASH(MSG_RUNAHEAD_CORE_DOES_NOT_SUPPORT_SAVESTATES, "RunAhead has been disabled because this core does not support save states.") MSG_HASH(MSG_RUNAHEAD_FAILED_TO_SAVE_STATE, "Failed to save state. RunAhead has been disabled.") MSG_HASH(MSG_RUNAHEAD_FAILED_TO_LOAD_STATE, "Failed to load state. RunAhead has been disabled.") MSG_HASH(MSG_RUNAHEAD_FAILED_TO_CREATE_SECONDARY_INSTANCE, "Failed to create second instance. RunAhead will now use only one instance.") MSG_HASH(MENU_ENUM_LABEL_VALUE_AUTOMATICALLY_ADD_CONTENT_TO_PLAYLIST, "Automatically add content to playlist") MSG_HASH(MENU_ENUM_SUBLABEL_AUTOMATICALLY_ADD_CONTENT_TO_PLAYLIST, "Automatically scans loaded content so they appear inside playlists.") MSG_HASH(MSG_SCANNING_OF_FILE_FINISHED, "Scanning of file finished") MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_WINDOW_OPACITY, "Διαφάνεια Παραθύρου") MSG_HASH(MENU_ENUM_LABEL_VALUE_AUDIO_RESAMPLER_QUALITY, "Ποιότητα Επαναδειγματολήπτη Ήχου") MSG_HASH(MENU_ENUM_SUBLABEL_AUDIO_RESAMPLER_QUALITY, "Ελαττώστε αυτή την τιμή για καλύτερη επίδοση/χαμηλότερη καθυστέρηση αντί ποιότητας ήχου, αυξήστε εάν θέλετε καλύτερη ποιότητα με κόστος στην επίδοση/χαμηλότερη καθυστέρηση.") MSG_HASH(MENU_ENUM_LABEL_VALUE_SHADER_WATCH_FOR_CHANGES, "Watch shader files for changes") MSG_HASH(MENU_ENUM_SUBLABEL_SHADER_WATCH_FOR_CHANGES, "Auto-apply changes made to shader files on disk.") MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_WINDOW_SHOW_DECORATIONS, "Εμφάνιση Διακοσμητικών Παραθύρου") MSG_HASH(MENU_ENUM_LABEL_VALUE_STATISTICS_SHOW, "Εμφάνιση Στατιστικών") MSG_HASH(MENU_ENUM_SUBLABEL_STATISTICS_SHOW, "Εμφάνιση τεχνικών στατιστικών στην οθόνη.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_RGUI_BORDER_FILLER_ENABLE, "Enable border filler") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_RGUI_BORDER_FILLER_THICKNESS_ENABLE, "Enable border filler thickness") MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_RGUI_BACKGROUND_FILLER_THICKNESS_ENABLE, "Enable background filler thickness") MSG_HASH(MENU_ENUM_SUBLABEL_CRT_SWITCH_RESOLUTION, "Για οθόνες CRT μόνο. Προσπαθεί να χρησιμοποιήσει την ακριβή ανάλυση πυρήνα/παιχνιδιού και ρυθμού ανανέωσης.") MSG_HASH(MENU_ENUM_LABEL_VALUE_CRT_SWITCH_RESOLUTION, "CRT SwitchRes") MSG_HASH(MENU_ENUM_SUBLABEL_CRT_SWITCH_RESOLUTION_SUPER, "Switch among native and ultrawide super resolutions.") MSG_HASH(MENU_ENUM_LABEL_VALUE_CRT_SWITCH_RESOLUTION_SUPER, "Σούπερ Ανάλυση CRT") MSG_HASH(MENU_ENUM_LABEL_VALUE_CONTENT_SHOW_REWIND, "Προβολή Ρυθμίσεων Επιστροφής") MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_SHOW_REWIND, "Εμφάνιση/απόκρυψη επιλογών Επιστροφής.") MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_SHOW_LATENCY, "Εμφάνιση/απόκρυψη επιλογών Καθυστέρησης.") MSG_HASH(MENU_ENUM_LABEL_VALUE_CONTENT_SHOW_LATENCY, "Προβολή Ρυθμίσεων Καθυστέρησης") MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_SHOW_OVERLAYS, "Εμφάνιση/απόκρυψη επιλογών Επικαλλυμάτων.") MSG_HASH(MENU_ENUM_LABEL_VALUE_CONTENT_SHOW_OVERLAYS, "Προβολή Ρυθμίσεων Επικαλλυμάτων") MSG_HASH(MENU_ENUM_LABEL_VALUE_AUDIO_ENABLE_MENU, "Ενεργοποίηση ήχου μενού") MSG_HASH(MENU_ENUM_SUBLABEL_AUDIO_ENABLE_MENU, "Ενεργοποίηση ή απενεργοποίηση ήχου μενού.") MSG_HASH(MENU_ENUM_LABEL_VALUE_AUDIO_MIXER_SETTINGS, "Ρυθμίσεις Μίκτη") MSG_HASH(MENU_ENUM_SUBLABEL_AUDIO_MIXER_SETTINGS, "Εμφάνιση και/ή επεξεργασία ρυθμίσεων μίκτη.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_INFO, "Πληροφορίες") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_FILE, "&File") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_FILE_LOAD_CORE, "&Load Core...") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_FILE_UNLOAD_CORE, "&Unload Core") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_FILE_EXIT, "E&xit") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_EDIT, "&Edit") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_EDIT_SEARCH, "&Search") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW, "&View") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_CLOSED_DOCKS, "Closed Docks") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_SHADER_PARAMS, "Shader Parameters") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS, "&Options...") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_SAVE_DOCK_POSITIONS, "Remember dock positions:") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_SAVE_GEOMETRY, "Remember window geometry:") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_SAVE_LAST_TAB, "Remember last content browser tab:") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THEME, "Θέμα:") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THEME_SYSTEM_DEFAULT, "<System Default>") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THEME_DARK, "Σκούρο") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THEME_CUSTOM, "Custom...") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_TITLE, "Επιλογές") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_TOOLS, "&Tools") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_HELP, "&Help") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_HELP_ABOUT, "Σχετικά με το RetroArch") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_HELP_DOCUMENTATION, "Εγχειρίδιο") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_LOAD_CUSTOM_CORE, "Load Custom Core...") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_LOAD_CORE, "Φόρτωση Πυρήνα΄") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_LOADING_CORE, "Φόρτωση Πυρήνα...") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_NAME, "Όνομα") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_CORE_VERSION, "Έκδοση") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_TAB_PLAYLISTS, "Λίστες Αναπαραγωγής") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_TAB_FILE_BROWSER, "File Browser") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_TAB_FILE_BROWSER_TOP, "Top") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_TAB_FILE_BROWSER_UP, "Up") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_DOCK_CONTENT_BROWSER, "Content Browser") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_THUMBNAIL_BOXART, "Boxart") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_THUMBNAIL_SCREENSHOT, "Screenshot") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_THUMBNAIL_TITLE_SCREEN, "Title Screen") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_ALL_PLAYLISTS, "All Playlists") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_CORE, "Core") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_CORE_INFO, "Core Info") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_CORE_SELECTION_ASK, "<Ask me>") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_INFORMATION, "Information") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_WARNING, "Warning") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_ERROR, "Error") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_NETWORK_ERROR, "Network Error") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_RESTART_TO_TAKE_EFFECT, "Please restart the program for the changes to take effect.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_LOG, "Log") MSG_HASH(MENU_ENUM_LABEL_VALUE_SHOW_WIMP, "Εμφάνιση Μενού Επιφάνεις Εργασίας") MSG_HASH(MENU_ENUM_SUBLABEL_SHOW_WIMP, "Opens the desktop menu if closed.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_DONT_SHOW_AGAIN, "Don't show this again") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_STOP, "Στοπ") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_ASSOCIATE_CORE, "Associate Core") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_HIDDEN_PLAYLISTS, "Hidden Playlists") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_HIDE, "Hide") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_HIGHLIGHT_COLOR, "Highlight color:") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_CHOOSE, "&Choose...") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_SELECT_COLOR, "Select Color") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_SELECT_THEME, "Select Theme") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_CUSTOM_THEME, "Custom Theme") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_FILE_PATH_IS_BLANK, "File path is blank.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_FILE_IS_EMPTY, "File is empty.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_FILE_READ_OPEN_FAILED, "Could not open file for reading.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_FILE_WRITE_OPEN_FAILED, "Could not open file for writing.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_FILE_DOES_NOT_EXIST, "File does not exist.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_SUGGEST_LOADED_CORE_FIRST, "Suggest loaded core first:") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_ZOOM, "Zoom") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_VIEW, "View") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_VIEW_TYPE_ICONS, "Icons") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_VIEW_TYPE_LIST, "List") MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_OVERRIDE_OPTIONS, "Overrides") MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_OVERRIDE_OPTIONS, "Options for overriding the global configuration.") MSG_HASH(MENU_ENUM_SUBLABEL_MIXER_ACTION_PLAY, "Will start playback of the audio stream. Once finished, it will remove the current audio stream from memory.") MSG_HASH(MENU_ENUM_SUBLABEL_MIXER_ACTION_PLAY_LOOPED, "Will start playback of the audio stream. Once finished, it will loop and play the track again from the beginning.") MSG_HASH(MENU_ENUM_SUBLABEL_MIXER_ACTION_PLAY_SEQUENTIAL, "Will start playback of the audio stream. Once finished, it will jump to the next audio stream in sequential order and repeat this behavior. Useful as an album playback mode.") MSG_HASH(MENU_ENUM_SUBLABEL_MIXER_ACTION_STOP, "This will stop playback of the audio stream, but not remove it from memory. You can start playing it again by selecting 'Play'.") MSG_HASH(MENU_ENUM_SUBLABEL_MIXER_ACTION_REMOVE, "This will stop playback of the audio stream and remove it entirely from memory.") MSG_HASH(MENU_ENUM_SUBLABEL_MIXER_ACTION_VOLUME, "Adjust the volume of the audio stream.") MSG_HASH(MENU_ENUM_SUBLABEL_ADD_TO_MIXER, "Add this audio track to an available audio stream slot. If no slots are currently available, it will be ignored.") MSG_HASH(MENU_ENUM_SUBLABEL_ADD_TO_MIXER_AND_PLAY, "Add this audio track to an available audio stream slot and play it. If no slots are currently available, it will be ignored.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MIXER_ACTION_PLAY, "Αναπαραγωγή") MSG_HASH(MENU_ENUM_LABEL_VALUE_MIXER_ACTION_PLAY_LOOPED, "Αναπαραγωγή (Looped)") MSG_HASH(MENU_ENUM_LABEL_VALUE_MIXER_ACTION_PLAY_SEQUENTIAL, "Αναπαραγωγή (Sequential)") MSG_HASH(MENU_ENUM_LABEL_VALUE_MIXER_ACTION_STOP, "Στοπ") MSG_HASH(MENU_ENUM_LABEL_VALUE_MIXER_ACTION_REMOVE, "Κατάργηση") MSG_HASH(MENU_ENUM_LABEL_VALUE_MIXER_ACTION_VOLUME, "Ένταση") MSG_HASH(MENU_ENUM_LABEL_VALUE_DETECT_CORE_LIST_OK_CURRENT_CORE, "Τρέχων πυρήνας") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_SEARCH_CLEAR, "Clear") MSG_HASH(MENU_ENUM_SUBLABEL_ACHIEVEMENT_PAUSE, "Pause achievements for current session (This action will enable savestates, cheats, rewind, pause, and slow-motion).") MSG_HASH(MENU_ENUM_SUBLABEL_ACHIEVEMENT_RESUME, "Resume achievements for current session (This action will disable savestates, cheats, rewind, pause, and slow-motion and reset the current game).") MSG_HASH(MENU_ENUM_LABEL_VALUE_DISCORD_IN_MENU, "In-Menu") MSG_HASH(MENU_ENUM_LABEL_VALUE_DISCORD_IN_GAME, "In-Game") MSG_HASH(MENU_ENUM_LABEL_VALUE_DISCORD_IN_GAME_PAUSED, "In-Game (Paused)") MSG_HASH(MENU_ENUM_LABEL_VALUE_DISCORD_STATUS_PLAYING, "Playing") MSG_HASH(MENU_ENUM_LABEL_VALUE_DISCORD_STATUS_PAUSED, "Paused") MSG_HASH(MENU_ENUM_LABEL_VALUE_DISCORD_ALLOW, "Ενεργοποίηση Discord Rich Presence") MSG_HASH(MENU_ENUM_SUBLABEL_DISCORD_ALLOW, "Ενεργοποίηση ή απενεργοποίηση υποστήριξης Discord Rich Presence.\n" "ΣΗΜΕΙΩΣΗ: Δεν θα δουλέψει με την έκδοση του περιηγητή, μόνο με την τοπικά εγκατεστημένη.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MIDI_INPUT, "Είσοδος") MSG_HASH(MENU_ENUM_SUBLABEL_MIDI_INPUT, "Επιλογή συσκευής εισόδου.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MIDI_OUTPUT, "Έξοδος") MSG_HASH(MENU_ENUM_SUBLABEL_MIDI_OUTPUT, "Επιλογή συσκευής εξόδου.") MSG_HASH(MENU_ENUM_LABEL_VALUE_MIDI_VOLUME, "Ένταση") MSG_HASH(MENU_ENUM_SUBLABEL_MIDI_VOLUME, "Ορισμός έντασης εξόδου (%).") MSG_HASH(MENU_ENUM_LABEL_VALUE_POWER_MANAGEMENT_SETTINGS, "Διαχείριση Ενέργειας") MSG_HASH(MENU_ENUM_SUBLABEL_POWER_MANAGEMENT_SETTINGS, "Αλλαγή ρυθμίσεων διαχείρισης ενέργειας.") MSG_HASH(MENU_ENUM_LABEL_VALUE_SUSTAINED_PERFORMANCE_MODE, "Κατάσταση Συνεχούς Επίδοσης") MSG_HASH(MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_MPV_SUPPORT, "Υποστήριξη mpv") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_IDX, "Index") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_MATCH_IDX, "View Match #") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_MATCH, "Match Address: %08X Mask: %02X") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_COPY_MATCH, "Create Code Match #") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_DELETE_MATCH, "Delete Match #") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_BROWSE_MEMORY, "Browse Address: %08X") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_DESC, "Πληροφορίες") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_STATE, "Ενεργοποιημένο") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_CODE, "Κωδικός") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_HANDLER, "Handler") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_MEMORY_SEARCH_SIZE, "Memory Search Size") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_TYPE, "Τύπος") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_VALUE, "Τιμή") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_ADDRESS, "Memory Address") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_ADDRESS_BIT_POSITION, "Memory Address Mask") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_RUMBLE_TYPE, "Rumble When Memory") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_RUMBLE_VALUE, "Rumble Value") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_RUMBLE_PORT, "Rumble Port") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_RUMBLE_PRIMARY_STRENGTH, "Rumble Primary Strength") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_RUMBLE_PRIMARY_DURATION, "Rumble Primary Duration (ms)") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_RUMBLE_SECONDARY_STRENGTH, "Rumble Secondary Strength") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_RUMBLE_SECONDARY_DURATION, "Rumble Secondary Duration (ms)") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_REPEAT_COUNT, "Number of Iterations") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_REPEAT_ADD_TO_VALUE, "Value Increase Each Iteration") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_REPEAT_ADD_TO_ADDRESS, "Address Increase Each Iteration") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_ADD_NEW_AFTER, "Add New Cheat After This One") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_ADD_NEW_BEFORE, "Add New Cheat Before This One") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_COPY_AFTER, "Copy This Cheat After") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_COPY_BEFORE, "Copy This Cheat Before") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_DELETE, "Delete This Cheat") MSG_HASH(MENU_ENUM_LABEL_CHEAT_HANDLER_TYPE_EMU, "Emulator") MSG_HASH(MENU_ENUM_LABEL_CHEAT_HANDLER_TYPE_RETRO, "RetroArch") MSG_HASH(MENU_ENUM_LABEL_CHEAT_TYPE_DISABLED, "<Disabled>") MSG_HASH(MENU_ENUM_LABEL_CHEAT_TYPE_SET_TO_VALUE, "Set To Value") MSG_HASH(MENU_ENUM_LABEL_CHEAT_TYPE_INCREASE_VALUE, "Increase By Value") MSG_HASH(MENU_ENUM_LABEL_CHEAT_TYPE_DECREASE_VALUE, "Decrease By Value") MSG_HASH(MENU_ENUM_LABEL_CHEAT_TYPE_RUN_NEXT_IF_EQ, "Run next cheat if value = memory") MSG_HASH(MENU_ENUM_LABEL_CHEAT_TYPE_RUN_NEXT_IF_NEQ, "Run next cheat if value != memory") MSG_HASH(MENU_ENUM_LABEL_CHEAT_TYPE_RUN_NEXT_IF_LT, "Run next cheat if value < memory") MSG_HASH(MENU_ENUM_LABEL_CHEAT_TYPE_RUN_NEXT_IF_GT, "Run next cheat if value > memory") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_TYPE_DISABLED, "<Disabled>") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_TYPE_CHANGES, "Changes") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_TYPE_DOES_NOT_CHANGE, "Does Not Change") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_TYPE_INCREASE, "Increases") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_TYPE_DECREASE, "Decreases") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_TYPE_EQ_VALUE, "= Rumble Value") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_TYPE_NEQ_VALUE, "!= Rumble Value") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_TYPE_LT_VALUE, "< Rumble Value") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_TYPE_GT_VALUE, "> Rumble Value") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_TYPE_INCREASE_BY_VALUE, "Increases by Rumble Value") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_TYPE_DECREASE_BY_VALUE, "Decreases by Rumble Value") MSG_HASH(MENU_ENUM_LABEL_CHEAT_MEMORY_SIZE_1, "1-bit, max value = 0x01") MSG_HASH(MENU_ENUM_LABEL_CHEAT_MEMORY_SIZE_2, "2-bit, max value = 0x03") MSG_HASH(MENU_ENUM_LABEL_CHEAT_MEMORY_SIZE_4, "4-bit, max value = 0x0F") MSG_HASH(MENU_ENUM_LABEL_CHEAT_MEMORY_SIZE_8, "8-bit, max value = 0xFF") MSG_HASH(MENU_ENUM_LABEL_CHEAT_MEMORY_SIZE_16, "16-bit, max value = 0xFFFF") MSG_HASH(MENU_ENUM_LABEL_CHEAT_MEMORY_SIZE_32, "32-bit, max value = 0xFFFFFFFF") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_0, "1") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_1, "2") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_2, "3") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_3, "4") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_4, "5") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_5, "6") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_6, "7") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_7, "8") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_8, "9") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_9, "10") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_10, "11") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_11, "12") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_12, "13") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_13, "14") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_14, "15") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_15, "16") MSG_HASH(MENU_ENUM_LABEL_RUMBLE_PORT_16, "All") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_START_OR_CONT, "Start or Continue Cheat Search") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_START_OR_RESTART, "Start or Restart Cheat Search") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_SEARCH_EXACT, "Search Memory For Values") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_SEARCH_LT, "Search Memory For Values") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_SEARCH_GT, "Search Memory For Values") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_SEARCH_EQ, "Search Memory For Values") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_SEARCH_GTE, "Search Memory For Values") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_SEARCH_LTE, "Search Memory For Values") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_SEARCH_NEQ, "Search Memory For Values") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_SEARCH_EQPLUS, "Search Memory For Values") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_SEARCH_EQMINUS, "Search Memory For Values") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_ADD_MATCHES, "Add the %u Matches to Your List") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_VIEW_MATCHES, "View the List of %u Matches") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_CREATE_OPTION, "Create Code From This Match") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_DELETE_OPTION, "Delete This Match") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_ADD_NEW_TOP, "Add New Code to Top") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_ADD_NEW_BOTTOM, "Add New Code to Bottom") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_DELETE_ALL, "Delete All Codes") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_RELOAD_CHEATS, "Reload Game-Specific Cheats") MSG_HASH(MENU_ENUM_LABEL_CHEAT_SEARCH_EXACT_VAL, "Equal to %u (%X)") MSG_HASH(MENU_ENUM_LABEL_CHEAT_SEARCH_LT_VAL, "Less Than Before") MSG_HASH(MENU_ENUM_LABEL_CHEAT_SEARCH_GT_VAL, "Greater Than Before") MSG_HASH(MENU_ENUM_LABEL_CHEAT_SEARCH_LTE_VAL, "Less Than or Equal To Before") MSG_HASH(MENU_ENUM_LABEL_CHEAT_SEARCH_GTE_VAL, "Greater Than or Equal To Before") MSG_HASH(MENU_ENUM_LABEL_CHEAT_SEARCH_EQ_VAL, "Equal to Before") MSG_HASH(MENU_ENUM_LABEL_CHEAT_SEARCH_NEQ_VAL, "Not Equal to Before") MSG_HASH(MENU_ENUM_LABEL_CHEAT_SEARCH_EQPLUS_VAL, "Equal to Before+%u (%X)") MSG_HASH(MENU_ENUM_LABEL_CHEAT_SEARCH_EQMINUS_VAL, "Equal to Before-%u (%X)") MSG_HASH(MENU_ENUM_LABEL_CHEAT_SEARCH_SETTINGS, "Start or Continue Cheat Search") MSG_HASH(MSG_CHEAT_INIT_SUCCESS, "Successfully started cheat search") MSG_HASH(MSG_CHEAT_INIT_FAIL, "Failed to start cheat search") MSG_HASH(MSG_CHEAT_SEARCH_NOT_INITIALIZED, "Searching has not been initialized/started") MSG_HASH(MSG_CHEAT_SEARCH_FOUND_MATCHES, "New match count = %u") MSG_HASH(MENU_ENUM_LABEL_VALUE_CHEAT_BIG_ENDIAN, "Big Endian") MSG_HASH(MSG_CHEAT_SEARCH_ADDED_MATCHES_SUCCESS, "Added %u matches") MSG_HASH(MSG_CHEAT_SEARCH_ADDED_MATCHES_FAIL, "Failed to add matches") MSG_HASH(MSG_CHEAT_SEARCH_ADD_MATCH_SUCCESS, "Created code from match") MSG_HASH(MSG_CHEAT_SEARCH_ADD_MATCH_FAIL, "Failed to create code") MSG_HASH(MSG_CHEAT_SEARCH_DELETE_MATCH_SUCCESS, "Deleted match") MSG_HASH(MSG_CHEAT_SEARCH_ADDED_MATCHES_TOO_MANY, "Not enough room. The total number of cheats you can have is 100.") MSG_HASH(MSG_CHEAT_ADD_TOP_SUCCESS, "New cheat added to top of list.") MSG_HASH(MSG_CHEAT_ADD_BOTTOM_SUCCESS, "New cheat added to bottom of list.") MSG_HASH(MSG_CHEAT_DELETE_ALL_INSTRUCTIONS, "Press right five times to delete all cheats.") MSG_HASH(MSG_CHEAT_DELETE_ALL_SUCCESS, "All cheats deleted.") MSG_HASH(MSG_CHEAT_ADD_BEFORE_SUCCESS, "New cheat added before this one.") MSG_HASH(MSG_CHEAT_ADD_AFTER_SUCCESS, "New cheat added after this one.") MSG_HASH(MSG_CHEAT_COPY_BEFORE_SUCCESS, "Cheat copied before this one.") MSG_HASH(MSG_CHEAT_COPY_AFTER_SUCCESS, "Cheat copied after this one.") MSG_HASH(MSG_CHEAT_DELETE_SUCCESS, "Cheat deleted.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_PROGRESS, "Progress:") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_ALL_PLAYLISTS_LIST_MAX_COUNT, "\"All Playlists\" max list entries:") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_ALL_PLAYLISTS_GRID_MAX_COUNT, "\"All Playlists\" max grid entries:") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_SHOW_HIDDEN_FILES, "Εμφάνιση κρυφών αρχείων και φακέλων:") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_NEW_PLAYLIST, "Νέα Λίστα Αναπαραγωγής") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_ENTER_NEW_PLAYLIST_NAME, "Please enter the new playlist name:") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_DELETE_PLAYLIST, "Διαγραφή Λίστας Αναπαραγωγής") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_RENAME_PLAYLIST, "Μετονομασία Λίστας Αναπαραγωγής") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_CONFIRM_DELETE_PLAYLIST, "Are you sure you want to delete the playlist \"%1\"?") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_QUESTION, "Question") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_COULD_NOT_DELETE_FILE, "Could not delete file.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_COULD_NOT_RENAME_FILE, "Could not rename file.") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_GATHERING_LIST_OF_FILES, "Gathering list of files...") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_ADDING_FILES_TO_PLAYLIST, "Adding files to playlist...") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY, "Playlist Entry") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY_NAME, "Όνομα:") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY_PATH, "Path:") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY_CORE, "Πυρήνας:") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY_DATABASE, "Database:") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY_EXTENSIONS, "Extensions:") MSG_HASH(MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY_EXTENSIONS_PLACEHOLDER, "(space-separated content
Definition: msg_hash_el.h:7404
D2D1_FIGURE_END
Indicates whether the figure is open or closed on its end point.
Definition: d2d1.h:551
D2D_RECT_F D2D1_RECT_F
Definition: d2d1.h:284
EXTERN_C CONST IID IID_ID2D1HwndRenderTarget
Definition: d2d1.h:1054
struct D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES
Contains the gradient origin offset and the size and position of the gradient ellipse for an ID2D1Rad...
interface ID2D1GdiInteropRenderTarget ID2D1GdiInteropRenderTarget
Definition: d2d1.h:3634
Contains rendering options (hardware or software), pixel format, DPI information, remoting options,...
Definition: d2d1.h:886
_Field_size_opt_(1) ID2D1Geometry *geometricMask
A general mask that can be optionally applied to the content. Content not inside the fill of the mask...
#define NULL
Pointer to 0.
Definition: gctypes.h:65
D2D1_RENDER_TARGET_TYPE type
Definition: d2d1.h:888
D2D1_LINE_JOIN
Enum which describes the drawing of the corners on the line.
Definition: d2d1.h:426
D2D1_SWEEP_DIRECTION
Defines the direction that an elliptical arc is drawn.
Definition: d2d1.h:603
EXTERN_C CONST IID IID_ID2D1TransformedGeometry
Definition: d2d1.h:1044
Extend the edges of the source out by clamping sample points outside the source to the edges.
Definition: d2d1.h:158
The base tile is drawn untransformed and the remainder are filled by repeating the base tile.
Definition: d2d1.h:164
struct D2D1_TRIANGLE D2D1_TRIANGLE
Describes a triangle.
EXTERN_C CONST IID IID_ID2D1BitmapBrush
Definition: d2d1.h:1034
void WINAPI D2D1MakeRotateMatrix(_In_ FLOAT angle, _In_ D2D1_POINT_2F center, _Out_ D2D1_MATRIX_3X2_F *matrix)
Rendering will occur locally, if a terminal-services session is established, the bitmap updates will ...
Definition: d2d1.h:844
Bitmap origins of color glyph bitmaps are not snapped.
Definition: d2d1.h:274
struct D2D1_DRAWING_STATE_DESCRIPTION D2D1_DRAWING_STATE_DESCRIPTION
Allows the drawing state to be atomically created. This also specifies the drawing state that is save...
EXTERN_C CONST IID IID_ID2D1RenderTarget
Definition: d2d1.h:1052
interface IDXGISurface IDXGISurface
Definition: d2d1.h:53
interface ID2D1RadialGradientBrush ID2D1RadialGradientBrush
Definition: d2d1.h:3592
struct D2D1_HWND_RENDER_TARGET_PROPERTIES D2D1_HWND_RENDER_TARGET_PROPERTIES
Contains the HWND, pixel size, and presentation options for an ID2D1HwndRenderTarget.
D2D1_RENDER_TARGET_USAGE
Describes how a render target is remoted and whether it should be GDI-compatible. This enumeration al...
Definition: d2d1.h:836
D2D1_RECT_F contentBounds
The rectangular clip that will be applied to the layer. The clip is affected by the world transform....
Definition: d2d1.h:725
D2D1_POINT_2F gradientOriginOffset
Definition: d2d1.h:357
D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS
Specifies additional features supportable by a compatible render target when it is created....
Definition: d2d1.h:915
Each pixel is rendered if its pixel center is contained by the geometry.
Definition: d2d1.h:190
Description of a pixel format.
Definition: dcommon.h:155
Render color versions of glyphs if defined by the font.
Definition: d2d1.h:269
EXTERN_C CONST IID IID_ID2D1SimplifiedGeometrySink
Definition: d2d1.h:1045
EXTERN_C CONST IID IID_ID2D1Resource
Definition: d2d1.h:1029
D2D1_POINT_2F point
Definition: d2d1.h:655
Miter/Bevel join.
Definition: d2d1.h:447
interface ID2D1RenderTarget ID2D1RenderTarget
Definition: d2d1.h:72
interface ID2D1GeometrySink ID2D1GeometrySink
Definition: d2d1.h:3610
struct D2D1_BRUSH_PROPERTIES D2D1_BRUSH_PROPERTIES
Describes the opacity and transformation of a brush.
FLOAT radiusX
Definition: d2d1.h:358
interface ID2D1DrawingStateBlock ID2D1DrawingStateBlock
Definition: d2d1.h:3620
interface ID2D1Geometry ID2D1Geometry
Definition: d2d1.h:76
GLsizei const GLfloat * points
Definition: glext.h:9015
D2D1_EXTEND_MODE
Enum which describes how to sample from a source outside its base tile.
Definition: d2d1.h:151
EXTERN_C CONST IID IID_ID2D1Bitmap
Definition: d2d1.h:1031
The interface implemented by the text analyzer's client to provide text to the analyzer....
Definition: dwrite.h:3021
FLOAT radiusY
Definition: d2d1.h:669
D2D_POINT_2F D2D1_POINT_2F
Definition: d2d1.h:283
D2D1_ANTIALIAS_MODE
Enum which describes the manner in which we render edges of non-text primitives.
Definition: d2d1.h:179
D2D1_MATRIX_3X2_F maskTransform
An additional transform that may be applied to the mask in addition to the current world transform.
Definition: d2d1.h:742
static bool Open(FileStreamType &fs, const char *filename)
Definition: istreamwrappertest.cpp:106
struct D2D1_GRADIENT_STOP D2D1_GRADIENT_STOP
Contains the position and color of a gradient stop.
D2D1_LINE_JOIN lineJoin
Definition: d2d1.h:682
D2D1_SIZE_U pixelSize
Definition: d2d1.h:905
Stores an ordered pair of floats, typically the width and height of a rectangle.
Definition: dcommon.h:252
EXTERN_C CONST IID IID_ID2D1PathGeometry
Definition: d2d1.h:1048
The passed in geometry is entirely contained by the object.
Definition: d2d1.h:508
UINT64 D2D1_TAG
Definition: d2d1.h:290
D2D1_DASH_STYLE dashStyle
Definition: d2d1.h:684
D2D1_PRESENT_OPTIONS presentOptions
Definition: d2d1.h:906
D2D1_SIZE_F size
Definition: d2d1.h:631
EXTERN_C CONST IID IID_ID2D1Factory
Definition: d2d1.h:1056
interface ID2D1Factory ID2D1Factory
Definition: d2d1.h:71
interface IDWriteTextLayout IDWriteTextLayout
Definition: d2d1.h:51
FLOAT rotationAngle
Definition: d2d1.h:632
EXTERN_C CONST IID IID_ID2D1DrawingStateBlock
Definition: d2d1.h:1051
The relation between the geometries couldn't be determined. This value is never returned by any D2D m...
Definition: d2d1.h:498
D2D1_COLOR_F color
Definition: d2d1.h:310
Represents an x-coordinate and y-coordinate pair in two-dimensional space.
Definition: dcommon.h:175
BOOL WINAPI D2D1InvertMatrix(_Inout_ D2D1_MATRIX_3X2_F *matrix)
EXTERN_C CONST IID IID_ID2D1Mesh
Definition: d2d1.h:1049
Round join.
Definition: d2d1.h:442
Render text using gray-scale.
Definition: d2d1.h:215
Nearest Neighbor filtering. Also known as nearest pixel or nearest point sampling.
Definition: d2d1.h:238
FLOAT radiusX
Definition: d2d1.h:656
Produce a geometry representing the set of points contained in either the first or the second geometr...
Definition: d2d1.h:463
D2D1_MATRIX_3X2_F transform
Definition: d2d1.h:321
The same as wrap, but alternate tiles are flipped The base tile is drawn untransformed.
Definition: d2d1.h:170
The contents of the D2D render target will be copied to the DC.
Definition: d2d1.h:957
EXTERN_C CONST IID IID_ID2D1RoundedRectangleGeometry
Definition: d2d1.h:1041
Represents a 3-by-2 matrix.
Definition: dcommon.h:275
EXTERN_C CONST IID IID_ID2D1StrokeStyle
Definition: d2d1.h:1038
EXTERN_C CONST IID IID_ID2D1GeometrySink
Definition: d2d1.h:1046
f32 a1
Definition: gx_regdef.h:5095
D2D1_EXTEND_MODE extendModeX
Definition: d2d1.h:331
Allows the drawing state to be atomically created. This also specifies the drawing state that is save...
Definition: d2d1.h:936
Represents a rectangle defined by the coordinates of the upper-left corner (left, top) and the coordi...
Definition: dcommon.h:238
FLOAT dpiX
Definition: d2d1.h:890
D2D is free to choose the render target type for the caller.
Definition: d2d1.h:789
D2D1_LAYER_OPTIONS layerOptions
Specifies if ClearType will be rendered into the layer.
Definition: d2d1.h:760
Flat line cap.
Definition: d2d1.h:386
The contents of the DC will be cleared.
Definition: d2d1.h:962
Contains the starting point and endpoint of the gradient axis for an ID2D1LinearGradientBrush.
Definition: d2d1.h:342
FLOAT dpiX
Definition: d2d1.h:298
FLOAT dpiY
Definition: d2d1.h:299
Contains the content bounds, mask information, opacity settings, and other options for a layer resour...
Definition: d2d1.h:718
static SRes Flush(CLzmaEnc *p, uint32_t nowPos)
Definition: LzmaEnc.c:1607
struct D2D1_ELLIPSE D2D1_ELLIPSE
Contains the center point, x-radius, and y-radius of an ellipse.
unsigned int BOOL
Definition: gctypes.h:51
interface ID2D1Bitmap ID2D1Bitmap
Definition: d2d1.h:3580
interface ID2D1HwndRenderTarget ID2D1HwndRenderTarget
Definition: d2d1.h:3626
struct D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES
Contains the starting point and endpoint of the gradient axis for an ID2D1LinearGradientBrush.
D2D1_FEATURE_LEVEL
Describes the minimum DirectX support required for hardware rendering by a render target.
Definition: d2d1.h:809
Text is measured using glyph ideal metrics whose values are independent to the current display resolu...
Definition: dcommon.h:40
uint32_t UINT32
Definition: coretypes.h:10
The render target will render using the GPU.
Definition: d2d1.h:799
D2D1_POINT_2F point2
Definition: d2d1.h:566
FLOAT opacity
The opacity with which all of the content in the layer will be blended back to the target when the la...
Definition: d2d1.h:748
GLenum fillMode
Definition: glext.h:12635
The mask contains text rendered using one of the natural text modes.
Definition: d2d1.h:137
interface ID2D1Resource ID2D1Resource
Definition: d2d1.h:3576
interface ID2D1DCRenderTarget ID2D1DCRenderTarget
Definition: d2d1.h:3642
struct D2D1_RENDER_TARGET_PROPERTIES D2D1_RENDER_TARGET_PROPERTIES
Contains rendering options (hardware or software), pixel format, DPI information, remoting options,...
FLOAT radiusY
Definition: d2d1.h:657
GLuint color
Definition: glext.h:6883
Produce a geometry representing the set of points contained in the first geometry but not the second ...
Definition: d2d1.h:481
interface ID2D1Brush ID2D1Brush
Definition: d2d1.h:77
struct D2D1_FACTORY_OPTIONS D2D1_FACTORY_OPTIONS
Allows additional parameters for factory creation.
D2D1_SWEEP_DIRECTION sweepDirection
Definition: d2d1.h:633
D2D1_EXTEND_MODE extendModeY
Definition: d2d1.h:332
D2D1_ANTIALIAS_MODE maskAntialiasMode
Specifies whether the mask should be aliased or antialiased.
Definition: d2d1.h:736
Produce a geometry representing the set of points contained in the first geometry or the second geome...
Definition: d2d1.h:475
struct D2D1_ARC_SEGMENT D2D1_ARC_SEGMENT
Describes an arc that is defined as part of a path.
interface ID2D1BitmapRenderTarget ID2D1BitmapRenderTarget
Definition: d2d1.h:73
Contains the control point and end point for a quadratic Bezier segment.
Definition: d2d1.h:642
D2D1_FILL_MODE
Specifies how the intersecting areas of geometries or figures are combined to form the area of the co...
Definition: d2d1.h:616
Definition: ffmpeg_fft.c:36
Stores an ordered pair of integers, typically the width and height of a rectangle.
Definition: dcommon.h:264
The two geometries overlap but neither completely contains the other.
Definition: d2d1.h:518
D2D1_POINT_2F point3
Definition: d2d1.h:579
interface IDWriteRenderingParams IDWriteRenderingParams
Definition: d2d1.h:52
EXTERN_C CONST IID IID_ID2D1Image
Definition: d2d1.h:1030
struct D2D1_BITMAP_PROPERTIES D2D1_BITMAP_PROPERTIES
Describes the pixel format and dpi of a bitmap.
Contains the HWND, pixel size, and presentation options for an ID2D1HwndRenderTarget.
Definition: d2d1.h:902
D2D1_TAG tag1
Definition: d2d1.h:940
GLuint GLenum GLenum transform
Definition: glext.h:10314
D2D1_DRAW_TEXT_OPTIONS
Modifications made to the draw text call that influence how the text is rendered.
Definition: d2d1.h:253
D2D1_POINT_2F endPoint
Definition: d2d1.h:345
EXTERN_C CONST IID IID_ID2D1DCRenderTarget
Definition: d2d1.h:1055
Definition: glslang_tab.cpp:133
Properties, aside from the width, that allow geometric penning to be specified.
Definition: d2d1.h:677
D2D1_RENDER_TARGET_USAGE usage
Definition: d2d1.h:892
The caller does not require a particular underlying D3D device level.
Definition: d2d1.h:815
interface ID2D1TransformedGeometry ID2D1TransformedGeometry
Definition: d2d1.h:3606
Bevel join.
Definition: d2d1.h:437
DEFINE_ENUM_FLAG_OPERATORS(D2D1_DRAW_TEXT_OPTIONS)
D2D1_WINDOW_STATE
Describes whether a window is occluded.
Definition: d2d1.h:768
Contains the position and color of a gradient stop.
Definition: d2d1.h:307
D2D_SIZE_F D2D1_SIZE_F
Definition: d2d1.h:286
D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode
Definition: d2d1.h:939
Clip the text to the content bounds.
Definition: d2d1.h:264
The D3D device level is DX10 compatible.
Definition: d2d1.h:825
interface IDWriteTextFormat IDWriteTextFormat
Definition: d2d1.h:50
D2D1_BITMAP_INTERPOLATION_MODE interpolationMode
Definition: d2d1.h:333
struct D2D1_STROKE_STYLE_PROPERTIES D2D1_STROKE_STYLE_PROPERTIES
Properties, aside from the width, that allow geometric penning to be specified.
interface IWICBitmap IWICBitmap
Definition: d2d1.h:54
FLOAT dpiY
Definition: d2d1.h:891
D2D1_CAP_STYLE endCap
Definition: d2d1.h:680
D2D1_POINT_2F point3
Definition: d2d1.h:567
D2D_POINT_2U D2D1_POINT_2U
Definition: d2d1.h:282
D2D_MATRIX_3X2_F D2D1_MATRIX_3X2_F
Definition: d2d1.h:289
Allows additional parameters for factory creation.
Definition: d2d1.h:1009
The object entirely contains the passed in geometry.
Definition: d2d1.h:513
interface ID2D1TessellationSink ID2D1TessellationSink
Definition: d2d1.h:74
The resulting factory and derived resources may only be invoked serially. Reference counts on resourc...
Definition: d2d1.h:994
GLenum GLuint GLenum GLsizei length
Definition: glext.h:6233
Do not wait for display refresh to commit changes to display.
Definition: d2d1.h:873
D2D1_ARC_SIZE
Differentiates which of the two possible arcs could match the given arc parameters.
Definition: d2d1.h:368
bf_uint8_t options
Definition: connect_ps4.c:78
The resulting factory may be invoked from multiple threads. Returned resources use interlocked refere...
Definition: d2d1.h:1000
EXTERN_C CONST IID IID_ID2D1RectangleGeometry
Definition: d2d1.h:1040
Describes a cubic bezier in a path.
Definition: d2d1.h:563
The text renderer interface represents a set of application-defined callbacks that perform rendering ...
Definition: d3d8types.h:57
Render text using ClearType.
Definition: d2d1.h:210
FLOAT position
Definition: d2d1.h:309
EXTERN_C CONST IID IID_ID2D1Layer
Definition: d2d1.h:1050
FLOAT radiusX
Definition: d2d1.h:668
GLboolean GLboolean GLboolean GLboolean a
Definition: glext.h:6844
interface ID2D1Image ID2D1Image
Definition: d2d1.h:3578
Describes the extend modes and the interpolation mode of an ID2D1BitmapBrush.
Definition: d2d1.h:329
D2D1_COMBINE_MODE
This enumeration describes the type of combine operation to be performed.
Definition: d2d1.h:456
DWRITE_MEASURING_MODE
The measuring method used for text layout.
Definition: dcommon.h:35
FLOAT radiusY
Definition: d2d1.h:359
interface ID2D1RectangleGeometry ID2D1RectangleGeometry
Definition: d2d1.h:3598
D2D1_ANTIALIAS_MODE antialiasMode
Definition: d2d1.h:938
Describes the pixel format and dpi of a bitmap.
Definition: d2d1.h:295
The layer will render correctly for ClearType text. If the render target was set to ClearType previou...
Definition: d2d1.h:706