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◆ D2DERR_BAD_NUMBER
◆ D2DERR_DISPLAY_FORMAT_NOT_SUPPORTED
◆ D2DERR_DISPLAY_STATE_INVALID
◆ D2DERR_EXCEEDS_MAX_BITMAP_SIZE
◆ D2DERR_FILE_NOT_FOUND
#define D2DERR_FILE_NOT_FOUND HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND) |
◆ D2DERR_INCOMPATIBLE_BRUSH_TYPES
◆ D2DERR_INSUFFICIENT_BUFFER
#define D2DERR_INSUFFICIENT_BUFFER HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER) |
◆ D2DERR_INTERNAL_ERROR
◆ D2DERR_INVALID_CALL
◆ D2DERR_LAYER_ALREADY_IN_USE
◆ D2DERR_MAX_TEXTURE_SIZE_EXCEEDED
◆ D2DERR_NO_HARDWARE_DEVICE
◆ D2DERR_NOT_INITIALIZED
◆ D2DERR_POP_CALL_DID_NOT_MATCH_PUSH
◆ D2DERR_PUSH_POP_UNBALANCED
◆ D2DERR_RECREATE_TARGET
◆ D2DERR_RENDER_TARGET_HAS_LAYER_OR_CLIPRECT
#define D2DERR_RENDER_TARGET_HAS_LAYER_OR_CLIPRECT MAKE_D2DHR_ERR(0x017) |
◆ D2DERR_SCANNER_FAILED
◆ D2DERR_SCREEN_ACCESS_DENIED
◆ D2DERR_SHADER_COMPILE_FAILED
◆ D2DERR_TARGET_NOT_GDI_COMPATIBLE
◆ D2DERR_TEXT_EFFECT_IS_WRONG_TYPE
◆ D2DERR_TEXT_RENDERER_NOT_RELEASED
◆ D2DERR_TOO_MANY_SHADER_ELEMENTS
◆ D2DERR_UNSUPPORTED_OPERATION
◆ D2DERR_UNSUPPORTED_PIXEL_FORMAT
#define D2DERR_UNSUPPORTED_PIXEL_FORMAT WINCODEC_ERR_UNSUPPORTEDPIXELFORMAT |
◆ D2DERR_UNSUPPORTED_VERSION
◆ D2DERR_WIN32_ERROR
◆ D2DERR_WRONG_FACTORY
◆ D2DERR_WRONG_RESOURCE_DOMAIN
◆ D2DERR_WRONG_STATE
◆ D2DERR_ZERO_VECTOR
◆ FACILITY_D2D
#define FACILITY_D2D 0x899 |
◆ MAKE_D2DHR
◆ MAKE_D2DHR_ERR