RetroArch
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Allows the drawing state to be atomically created. This also specifies the drawing state that is saved into an IDrawingStateBlock object. More...
#include <d2d1.h>
Public Attributes | |
D2D1_ANTIALIAS_MODE | antialiasMode |
D2D1_TEXT_ANTIALIAS_MODE | textAntialiasMode |
D2D1_TAG | tag1 |
D2D1_TAG | tag2 |
D2D1_MATRIX_3X2_F | transform |
Allows the drawing state to be atomically created. This also specifies the drawing state that is saved into an IDrawingStateBlock object.
D2D1_ANTIALIAS_MODE D2D1_DRAWING_STATE_DESCRIPTION::antialiasMode |
D2D1_TAG D2D1_DRAWING_STATE_DESCRIPTION::tag1 |
D2D1_TAG D2D1_DRAWING_STATE_DESCRIPTION::tag2 |
D2D1_TEXT_ANTIALIAS_MODE D2D1_DRAWING_STATE_DESCRIPTION::textAntialiasMode |
D2D1_MATRIX_3X2_F D2D1_DRAWING_STATE_DESCRIPTION::transform |