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#include <d3d12.h>
Public Member Functions | |
BEGIN_INTERFACE | HRESULT (STDMETHODCALLTYPE *QueryInterface)(ID3D12GraphicsCommandList2 *This |
ULONG (STDMETHODCALLTYPE *AddRef)(ID3D12GraphicsCommandList2 *This) | |
ULONG (STDMETHODCALLTYPE *Release)(ID3D12GraphicsCommandList2 *This) | |
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(ID3D12GraphicsCommandList2 *This | |
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(ID3D12GraphicsCommandList2 *This | |
_In_ REFGUID _In_ UINT | _In_reads_bytes_opt_ (DataSize) const void *pData) |
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(ID3D12GraphicsCommandList2 *This | |
HRESULT (STDMETHODCALLTYPE *SetName)(ID3D12GraphicsCommandList2 *This | |
HRESULT (STDMETHODCALLTYPE *GetDevice)(ID3D12GraphicsCommandList2 *This | |
D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)(ID3D12GraphicsCommandList2 *This) | |
HRESULT (STDMETHODCALLTYPE *Close)(ID3D12GraphicsCommandList2 *This) | |
HRESULT (STDMETHODCALLTYPE *Reset)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *ClearState)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *DrawInstanced)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *DrawIndexedInstanced)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *Dispatch)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *CopyBufferRegion)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *CopyTextureRegion)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *CopyResource)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *CopyTiles)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *ResolveSubresource)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *IASetPrimitiveTopology)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *RSSetViewports)(ID3D12GraphicsCommandList2 *This | |
_In_range_ (0, D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumViewports | |
_In_reads_ (NumViewports) const D3D12_VIEWPORT *pViewports) | |
void (STDMETHODCALLTYPE *RSSetScissorRects)(ID3D12GraphicsCommandList2 *This | |
_In_range_ (0, D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumRects | |
_In_reads_ (NumRects) const D3D12_RECT *pRects) | |
void (STDMETHODCALLTYPE *OMSetBlendFactor)(ID3D12GraphicsCommandList2 *This | |
_In_reads_opt_ (4) const FLOAT BlendFactor[4]) | |
void (STDMETHODCALLTYPE *OMSetStencilRef)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetPipelineState)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *ResourceBarrier)(ID3D12GraphicsCommandList2 *This | |
_In_ UINT | _In_reads_ (NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers) |
void (STDMETHODCALLTYPE *ExecuteBundle)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetDescriptorHeaps)(ID3D12GraphicsCommandList2 *This | |
_In_ UINT | _In_reads_ (NumDescriptorHeaps) ID3D12DescriptorHeap *const *ppDescriptorHeaps) |
void (STDMETHODCALLTYPE *SetComputeRootSignature)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetGraphicsRootSignature)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetComputeRootDescriptorTable)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetGraphicsRootDescriptorTable)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetComputeRoot32BitConstant)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstant)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetComputeRoot32BitConstants)(ID3D12GraphicsCommandList2 *This | |
_In_ UINT _In_ UINT | _In_reads_ (Num32BitValuesToSet *sizeof(UINT)) const void *pSrcData |
void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstants)(ID3D12GraphicsCommandList2 *This | |
_In_ UINT _In_ UINT | _In_reads_ (Num32BitValuesToSet *sizeof(UINT)) const void *pSrcData |
void (STDMETHODCALLTYPE *SetComputeRootConstantBufferView)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetGraphicsRootConstantBufferView)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetComputeRootShaderResourceView)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetGraphicsRootShaderResourceView)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetComputeRootUnorderedAccessView)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetGraphicsRootUnorderedAccessView)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *IASetIndexBuffer)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *IASetVertexBuffers)(ID3D12GraphicsCommandList2 *This | |
_In_ UINT _In_ UINT | _In_reads_opt_ (NumViews) const D3D12_VERTEX_BUFFER_VIEW *pViews) |
void (STDMETHODCALLTYPE *SOSetTargets)(ID3D12GraphicsCommandList2 *This | |
_In_ UINT _In_ UINT | _In_reads_opt_ (NumViews) const D3D12_STREAM_OUTPUT_BUFFER_VIEW *pViews) |
void (STDMETHODCALLTYPE *OMSetRenderTargets)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *ClearDepthStencilView)(ID3D12GraphicsCommandList2 *This | |
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ D3D12_CLEAR_FLAGS _In_ FLOAT _In_ UINT8 _In_ UINT | _In_reads_ (NumRects) const D3D12_RECT *pRects) |
void (STDMETHODCALLTYPE *ClearRenderTargetView)(ID3D12GraphicsCommandList2 *This | |
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ const FLOAT _In_ UINT | _In_reads_ (NumRects) const D3D12_RECT *pRects) |
void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)(ID3D12GraphicsCommandList2 *This | |
_In_ D3D12_GPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ ID3D12Resource _In_ const UINT _In_ UINT | _In_reads_ (NumRects) const D3D12_RECT *pRects) |
void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)(ID3D12GraphicsCommandList2 *This | |
_In_ D3D12_GPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ ID3D12Resource _In_ const FLOAT _In_ UINT | _In_reads_ (NumRects) const D3D12_RECT *pRects) |
void (STDMETHODCALLTYPE *DiscardResource)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *BeginQuery)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *EndQuery)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *ResolveQueryData)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetPredication)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetMarker)(ID3D12GraphicsCommandList2 *This | |
UINT | _In_reads_bytes_opt_ (Size) const void *pData |
void (STDMETHODCALLTYPE *BeginEvent)(ID3D12GraphicsCommandList2 *This | |
UINT | _In_reads_bytes_opt_ (Size) const void *pData |
void (STDMETHODCALLTYPE *EndEvent)(ID3D12GraphicsCommandList2 *This) | |
void (STDMETHODCALLTYPE *ExecuteIndirect)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *AtomicCopyBufferUINT)(ID3D12GraphicsCommandList2 *This | |
_In_ ID3D12Resource UINT64 _In_ ID3D12Resource UINT64 UINT | _In_reads_ (Dependencies) ID3D12Resource *const *ppDependentResources |
_In_ ID3D12Resource UINT64 _In_ ID3D12Resource UINT64 UINT | _In_reads_ (Dependencies) const D3D12_SUBRESOURCE_RANGE_UINT64 *pDependentSubresourceRanges) |
void (STDMETHODCALLTYPE *AtomicCopyBufferUINT64)(ID3D12GraphicsCommandList2 *This | |
_In_ ID3D12Resource UINT64 _In_ ID3D12Resource UINT64 UINT | _In_reads_ (Dependencies) ID3D12Resource *const *ppDependentResources |
_In_ ID3D12Resource UINT64 _In_ ID3D12Resource UINT64 UINT | _In_reads_ (Dependencies) const D3D12_SUBRESOURCE_RANGE_UINT64 *pDependentSubresourceRanges) |
void (STDMETHODCALLTYPE *OMSetDepthBounds)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetSamplePositions)(ID3D12GraphicsCommandList2 *This | |
_In_ UINT _In_ UINT | _In_reads_ (NumSamplesPerPixel *NumPixels) D3D12_SAMPLE_POSITION *pSamplePositions) |
void (STDMETHODCALLTYPE *ResolveSubresourceRegion)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *SetViewInstanceMask)(ID3D12GraphicsCommandList2 *This | |
void (STDMETHODCALLTYPE *WriteBufferImmediate)(ID3D12GraphicsCommandList2 *This | |
UINT | _In_reads_ (Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams |
UINT | _In_reads_opt_ (Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes) |
ID3D12GraphicsCommandList2Vtbl::_In_range_ | ( | 0 | , |
D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE | |||
) |
ID3D12GraphicsCommandList2Vtbl::_In_range_ | ( | 0 | , |
D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE | |||
) |
ID3D12GraphicsCommandList2Vtbl::_In_reads_ | ( | NumViewports | ) | const |
ID3D12GraphicsCommandList2Vtbl::_In_reads_ | ( | NumRects | ) | const |
_In_ UINT ID3D12GraphicsCommandList2Vtbl::_In_reads_ | ( | NumBarriers | ) | const |
_In_ UINT ID3D12GraphicsCommandList2Vtbl::_In_reads_ | ( | NumDescriptorHeaps | ) | const |
_In_ UINT _In_ UINT ID3D12GraphicsCommandList2Vtbl::_In_reads_ | ( | Num32BitValuesToSet * | sizeofUINT | ) | const |
_In_ UINT _In_ UINT ID3D12GraphicsCommandList2Vtbl::_In_reads_ | ( | Num32BitValuesToSet * | sizeofUINT | ) | const |
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ D3D12_CLEAR_FLAGS _In_ FLOAT _In_ UINT8 _In_ UINT ID3D12GraphicsCommandList2Vtbl::_In_reads_ | ( | NumRects | ) | const |
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ const FLOAT _In_ UINT ID3D12GraphicsCommandList2Vtbl::_In_reads_ | ( | NumRects | ) | const |
_In_ D3D12_GPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ ID3D12Resource _In_ const UINT _In_ UINT ID3D12GraphicsCommandList2Vtbl::_In_reads_ | ( | NumRects | ) | const |
_In_ D3D12_GPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ ID3D12Resource _In_ const FLOAT _In_ UINT ID3D12GraphicsCommandList2Vtbl::_In_reads_ | ( | NumRects | ) | const |
_In_ ID3D12Resource UINT64 _In_ ID3D12Resource UINT64 UINT ID3D12GraphicsCommandList2Vtbl::_In_reads_ | ( | Dependencies | ) | const |
_In_ ID3D12Resource UINT64 _In_ ID3D12Resource UINT64 UINT ID3D12GraphicsCommandList2Vtbl::_In_reads_ | ( | Dependencies | ) | const |
_In_ ID3D12Resource UINT64 _In_ ID3D12Resource UINT64 UINT ID3D12GraphicsCommandList2Vtbl::_In_reads_ | ( | Dependencies | ) | const |
_In_ ID3D12Resource UINT64 _In_ ID3D12Resource UINT64 UINT ID3D12GraphicsCommandList2Vtbl::_In_reads_ | ( | Dependencies | ) | const |
_In_ UINT _In_ UINT ID3D12GraphicsCommandList2Vtbl::_In_reads_ | ( | NumSamplesPerPixel * | NumPixels | ) |
ID3D12GraphicsCommandList2Vtbl::_In_reads_opt_ | ( | 4 | ) | const |
ID3D12GraphicsCommandList2Vtbl::D3D12_COMMAND_LIST_TYPE | ( | STDMETHODCALLTYPE * | GetType | ) |
BEGIN_INTERFACE ID3D12GraphicsCommandList2Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | QueryInterface | ) |
ID3D12GraphicsCommandList2Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | GetPrivateData | ) |
ID3D12GraphicsCommandList2Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | SetPrivateData | ) |
ID3D12GraphicsCommandList2Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | SetPrivateDataInterface | ) |
ID3D12GraphicsCommandList2Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | SetName | ) |
ID3D12GraphicsCommandList2Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | GetDevice | ) |
ID3D12GraphicsCommandList2Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | Close | ) |
ID3D12GraphicsCommandList2Vtbl::HRESULT | ( | STDMETHODCALLTYPE * | Reset | ) |
ID3D12GraphicsCommandList2Vtbl::ULONG | ( | STDMETHODCALLTYPE * | AddRef | ) |
ID3D12GraphicsCommandList2Vtbl::ULONG | ( | STDMETHODCALLTYPE * | Release | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | ClearState | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | DrawInstanced | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | DrawIndexedInstanced | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | Dispatch | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | CopyBufferRegion | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | CopyTextureRegion | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | CopyResource | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | CopyTiles | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | ResolveSubresource | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | IASetPrimitiveTopology | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | RSSetViewports | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | RSSetScissorRects | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | OMSetBlendFactor | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | OMSetStencilRef | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetPipelineState | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | ResourceBarrier | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | ExecuteBundle | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetDescriptorHeaps | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetComputeRootSignature | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetGraphicsRootSignature | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetComputeRootDescriptorTable | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetGraphicsRootDescriptorTable | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetComputeRoot32BitConstant | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetGraphicsRoot32BitConstant | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetComputeRoot32BitConstants | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetGraphicsRoot32BitConstants | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetComputeRootConstantBufferView | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetGraphicsRootConstantBufferView | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetComputeRootShaderResourceView | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetGraphicsRootShaderResourceView | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetComputeRootUnorderedAccessView | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetGraphicsRootUnorderedAccessView | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | IASetIndexBuffer | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | IASetVertexBuffers | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SOSetTargets | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | OMSetRenderTargets | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | ClearDepthStencilView | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | ClearRenderTargetView | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | ClearUnorderedAccessViewUint | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | ClearUnorderedAccessViewFloat | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | DiscardResource | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | BeginQuery | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | EndQuery | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | ResolveQueryData | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetPredication | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetMarker | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | BeginEvent | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | EndEvent | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | ExecuteIndirect | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | AtomicCopyBufferUINT | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | AtomicCopyBufferUINT64 | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | OMSetDepthBounds | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetSamplePositions | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | ResolveSubresourceRegion | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | SetViewInstanceMask | ) |
ID3D12GraphicsCommandList2Vtbl::void | ( | STDMETHODCALLTYPE * | WriteBufferImmediate | ) |
_In_opt_ ID3D12Resource _In_ UINT64 ID3D12GraphicsCommandList2Vtbl::AlignedBufferOffset |
_In_ ID3D12QueryHeap _In_ D3D12_QUERY_TYPE _In_ UINT _In_ UINT _In_ ID3D12Resource _In_ UINT64 ID3D12GraphicsCommandList2Vtbl::AlignedDestinationBufferOffset |
_In_ ID3D12CommandSignature _In_ UINT _In_ ID3D12Resource _In_ UINT64 ID3D12GraphicsCommandList2Vtbl::ArgumentBufferOffset |
_In_ UINT _In_ D3D12_GPU_DESCRIPTOR_HANDLE ID3D12GraphicsCommandList2Vtbl::BaseDescriptor |
_In_ UINT _In_ D3D12_GPU_VIRTUAL_ADDRESS ID3D12GraphicsCommandList2Vtbl::BufferLocation |
_In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE _In_ const D3D12_TILE_REGION_SIZE _In_ ID3D12Resource UINT64 ID3D12GraphicsCommandList2Vtbl::BufferStartOffsetInBytes |
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ D3D12_CLEAR_FLAGS ID3D12GraphicsCommandList2Vtbl::ClearFlags |
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ const FLOAT ID3D12GraphicsCommandList2Vtbl::ColorRGBA[4] |
UINT ID3D12GraphicsCommandList2Vtbl::Count |
_In_ ID3D12CommandSignature _In_ UINT _In_ ID3D12Resource _In_ UINT64 _In_opt_ ID3D12Resource _In_ UINT64 ID3D12GraphicsCommandList2Vtbl::CountBufferOffset |
_In_ REFGUID _In_ UINT ID3D12GraphicsCommandList2Vtbl::DataSize |
_In_ ID3D12Resource UINT64 _In_ ID3D12Resource UINT64 UINT ID3D12GraphicsCommandList2Vtbl::Dependencies |
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ D3D12_CLEAR_FLAGS _In_ FLOAT ID3D12GraphicsCommandList2Vtbl::Depth |
_In_ D3D12_CPU_DESCRIPTOR_HANDLE ID3D12GraphicsCommandList2Vtbl::DepthStencilView |
_In_ ID3D12Resource UINT64 ID3D12GraphicsCommandList2Vtbl::DstOffset |
_In_ ID3D12Resource _In_ UINT ID3D12GraphicsCommandList2Vtbl::DstSubresource |
_In_ const D3D12_TEXTURE_COPY_LOCATION UINT ID3D12GraphicsCommandList2Vtbl::DstX |
_In_ ID3D12Resource _In_ UINT _In_ UINT ID3D12GraphicsCommandList2Vtbl::DstX |
_In_ const D3D12_TEXTURE_COPY_LOCATION UINT UINT ID3D12GraphicsCommandList2Vtbl::DstY |
_In_ ID3D12Resource _In_ UINT _In_ UINT _In_ UINT ID3D12GraphicsCommandList2Vtbl::DstY |
_In_ const D3D12_TEXTURE_COPY_LOCATION UINT UINT UINT ID3D12GraphicsCommandList2Vtbl::DstZ |
_In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE _In_ const D3D12_TILE_REGION_SIZE _In_ ID3D12Resource UINT64 D3D12_TILE_COPY_FLAGS ID3D12GraphicsCommandList2Vtbl::Flags |
_In_ ID3D12Resource _In_ UINT _In_ ID3D12Resource _In_ UINT _In_ DXGI_FORMAT ID3D12GraphicsCommandList2Vtbl::Format |
_In_ ID3D12Resource _In_ UINT _In_ UINT _In_ UINT _In_ ID3D12Resource _In_ UINT _In_opt_ D3D12_RECT _In_ DXGI_FORMAT ID3D12GraphicsCommandList2Vtbl::Format |
_In_ REFGUID ID3D12GraphicsCommandList2Vtbl::guid |
_In_ ID3D12QueryHeap _In_ D3D12_QUERY_TYPE _In_ UINT ID3D12GraphicsCommandList2Vtbl::Index |
_In_ UINT ID3D12GraphicsCommandList2Vtbl::IndexCountPerInstance |
_In_ UINT ID3D12GraphicsCommandList2Vtbl::Mask |
_In_ ID3D12CommandSignature _In_ UINT ID3D12GraphicsCommandList2Vtbl::MaxCommandCount |
UINT ID3D12GraphicsCommandList2Vtbl::Metadata |
_In_ FLOAT ID3D12GraphicsCommandList2Vtbl::Min |
_In_z_ LPCWSTR ID3D12GraphicsCommandList2Vtbl::Name |
_In_ UINT ID3D12GraphicsCommandList2Vtbl::NumBarriers |
_In_ ID3D12Resource UINT64 _In_ ID3D12Resource UINT64 UINT64 ID3D12GraphicsCommandList2Vtbl::NumBytes |
_In_ UINT ID3D12GraphicsCommandList2Vtbl::NumDescriptorHeaps |
_In_ ID3D12QueryHeap _In_ D3D12_QUERY_TYPE _In_ UINT _In_ UINT ID3D12GraphicsCommandList2Vtbl::NumQueries |
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ D3D12_CLEAR_FLAGS _In_ FLOAT _In_ UINT8 _In_ UINT ID3D12GraphicsCommandList2Vtbl::NumRects |
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ const FLOAT _In_ UINT ID3D12GraphicsCommandList2Vtbl::NumRects |
_In_ D3D12_GPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ ID3D12Resource _In_ const UINT _In_ UINT ID3D12GraphicsCommandList2Vtbl::NumRects |
_In_ D3D12_GPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ ID3D12Resource _In_ const FLOAT _In_ UINT ID3D12GraphicsCommandList2Vtbl::NumRects |
_In_ UINT ID3D12GraphicsCommandList2Vtbl::NumRenderTargetDescriptors |
_In_ UINT ID3D12GraphicsCommandList2Vtbl::NumSamplesPerPixel |
_In_opt_ ID3D12Resource _In_ UINT64 _In_ D3D12_PREDICATION_OP ID3D12GraphicsCommandList2Vtbl::Operation |
_In_ ID3D12CommandAllocator* ID3D12GraphicsCommandList2Vtbl::pAllocator |
_In_ ID3D12CommandSignature _In_ UINT _In_ ID3D12Resource* ID3D12GraphicsCommandList2Vtbl::pArgumentBuffer |
_In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE _In_ const D3D12_TILE_REGION_SIZE _In_ ID3D12Resource* ID3D12GraphicsCommandList2Vtbl::pBuffer |
_In_opt_ ID3D12Resource* ID3D12GraphicsCommandList2Vtbl::pBuffer |
_In_ ID3D12GraphicsCommandList* ID3D12GraphicsCommandList2Vtbl::pCommandList |
_In_ ID3D12CommandSignature* ID3D12GraphicsCommandList2Vtbl::pCommandSignature |
_In_ ID3D12CommandSignature _In_ UINT _In_ ID3D12Resource _In_ UINT64 _In_opt_ ID3D12Resource* ID3D12GraphicsCommandList2Vtbl::pCountBuffer |
_In_ REFGUID _Inout_ UINT _Out_writes_bytes_opt_ pDataSize void* ID3D12GraphicsCommandList2Vtbl::pData |
_In_ REFGUID _In_opt_ const IUnknown* ID3D12GraphicsCommandList2Vtbl::pData |
_In_ REFGUID _Inout_ UINT* ID3D12GraphicsCommandList2Vtbl::pDataSize |
_In_ UINT _In_opt_ const D3D12_CPU_DESCRIPTOR_HANDLE _In_ BOOL _In_opt_ const D3D12_CPU_DESCRIPTOR_HANDLE* ID3D12GraphicsCommandList2Vtbl::pDepthStencilDescriptor |
_In_ ID3D12QueryHeap _In_ D3D12_QUERY_TYPE _In_ UINT _In_ UINT _In_ ID3D12Resource* ID3D12GraphicsCommandList2Vtbl::pDestinationBuffer |
_In_ const D3D12_TEXTURE_COPY_LOCATION* ID3D12GraphicsCommandList2Vtbl::pDst |
_In_ ID3D12Resource * ID3D12GraphicsCommandList2Vtbl::pDstBuffer |
_In_ ID3D12Resource * ID3D12GraphicsCommandList2Vtbl::pDstResource |
_In_ ID3D12CommandAllocator _In_opt_ ID3D12PipelineState* ID3D12GraphicsCommandList2Vtbl::pInitialState |
_In_opt_ ID3D12PipelineState* ID3D12GraphicsCommandList2Vtbl::pPipelineState |
_In_ ID3D12PipelineState* ID3D12GraphicsCommandList2Vtbl::pPipelineState |
REFIID _COM_Outptr_opt_ void** ID3D12GraphicsCommandList2Vtbl::ppvDevice |
BEGIN_INTERFACE REFIID _COM_Outptr_ void** ID3D12GraphicsCommandList2Vtbl::ppvObject |
_In_ ID3D12QueryHeap * ID3D12GraphicsCommandList2Vtbl::pQueryHeap |
_In_ ID3D12Resource _In_opt_ const D3D12_DISCARD_REGION* ID3D12GraphicsCommandList2Vtbl::pRegion |
_In_ UINT _In_opt_ const D3D12_CPU_DESCRIPTOR_HANDLE* ID3D12GraphicsCommandList2Vtbl::pRenderTargetDescriptors |
_In_ D3D12_GPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ ID3D12Resource * ID3D12GraphicsCommandList2Vtbl::pResource |
_In_ ID3D12Resource* ID3D12GraphicsCommandList2Vtbl::pResource |
_In_ D3D12_PRIMITIVE_TOPOLOGY ID3D12GraphicsCommandList2Vtbl::PrimitiveTopology |
_In_opt_ ID3D12RootSignature * ID3D12GraphicsCommandList2Vtbl::pRootSignature |
_In_ const D3D12_TEXTURE_COPY_LOCATION UINT UINT UINT _In_ const D3D12_TEXTURE_COPY_LOCATION* ID3D12GraphicsCommandList2Vtbl::pSrc |
_In_ const D3D12_TEXTURE_COPY_LOCATION UINT UINT UINT _In_ const D3D12_TEXTURE_COPY_LOCATION _In_opt_ const D3D12_BOX* ID3D12GraphicsCommandList2Vtbl::pSrcBox |
_In_ ID3D12Resource UINT64 _In_ ID3D12Resource * ID3D12GraphicsCommandList2Vtbl::pSrcBuffer |
_In_ ID3D12Resource _In_ UINT _In_ UINT _In_ UINT _In_ ID3D12Resource _In_ UINT _In_opt_ D3D12_RECT* ID3D12GraphicsCommandList2Vtbl::pSrcRect |
_In_ ID3D12Resource _In_ ID3D12Resource* ID3D12GraphicsCommandList2Vtbl::pSrcResource |
_In_ ID3D12Resource _In_ UINT _In_ ID3D12Resource* ID3D12GraphicsCommandList2Vtbl::pSrcResource |
_In_ ID3D12Resource _In_ UINT _In_ UINT _In_ UINT _In_ ID3D12Resource* ID3D12GraphicsCommandList2Vtbl::pSrcResource |
_In_ ID3D12Resource* ID3D12GraphicsCommandList2Vtbl::pTiledResource |
_In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE _In_ const D3D12_TILE_REGION_SIZE* ID3D12GraphicsCommandList2Vtbl::pTileRegionSize |
_In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE* ID3D12GraphicsCommandList2Vtbl::pTileRegionStartCoordinate |
_In_opt_ const D3D12_INDEX_BUFFER_VIEW* ID3D12GraphicsCommandList2Vtbl::pView |
_In_ D3D12_CPU_DESCRIPTOR_HANDLE ID3D12GraphicsCommandList2Vtbl::RenderTargetView |
_In_ ID3D12Resource _In_ UINT _In_ UINT _In_ UINT _In_ ID3D12Resource _In_ UINT _In_opt_ D3D12_RECT _In_ DXGI_FORMAT _In_ D3D12_RESOLVE_MODE ID3D12GraphicsCommandList2Vtbl::ResolveMode |
BEGIN_INTERFACE REFIID ID3D12GraphicsCommandList2Vtbl::riid |
REFIID ID3D12GraphicsCommandList2Vtbl::riid |
_In_ UINT ID3D12GraphicsCommandList2Vtbl::RootParameterIndex |
_In_ UINT _In_opt_ const D3D12_CPU_DESCRIPTOR_HANDLE _In_ BOOL ID3D12GraphicsCommandList2Vtbl::RTsSingleHandleToDescriptorRange |
_In_ ID3D12Resource UINT64 _In_ ID3D12Resource UINT64 ID3D12GraphicsCommandList2Vtbl::SrcOffset |
_In_ ID3D12Resource _In_ UINT _In_ ID3D12Resource _In_ UINT ID3D12GraphicsCommandList2Vtbl::SrcSubresource |
_In_ ID3D12Resource _In_ UINT _In_ UINT _In_ UINT _In_ ID3D12Resource _In_ UINT ID3D12GraphicsCommandList2Vtbl::SrcSubresource |
_In_ ID3D12QueryHeap _In_ D3D12_QUERY_TYPE _In_ UINT ID3D12GraphicsCommandList2Vtbl::StartIndex |
_In_ UINT _In_ UINT _In_ UINT _In_ INT _In_ UINT ID3D12GraphicsCommandList2Vtbl::StartInstanceLocation |
_In_ UINT ID3D12GraphicsCommandList2Vtbl::StartSlot |
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ D3D12_CLEAR_FLAGS _In_ FLOAT _In_ UINT8 ID3D12GraphicsCommandList2Vtbl::Stencil |
_In_ UINT ID3D12GraphicsCommandList2Vtbl::StencilRef |
_In_ UINT ID3D12GraphicsCommandList2Vtbl::ThreadGroupCountX |
_In_ ID3D12QueryHeap _In_ D3D12_QUERY_TYPE ID3D12GraphicsCommandList2Vtbl::Type |
_In_ D3D12_GPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ ID3D12Resource _In_ const UINT ID3D12GraphicsCommandList2Vtbl::Values[4] |
_In_ D3D12_GPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ ID3D12Resource _In_ const FLOAT ID3D12GraphicsCommandList2Vtbl::Values[4] |
_In_ UINT ID3D12GraphicsCommandList2Vtbl::VertexCountPerInstance |
_In_ D3D12_GPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE ID3D12GraphicsCommandList2Vtbl::ViewCPUHandle |
_In_ D3D12_GPU_DESCRIPTOR_HANDLE ID3D12GraphicsCommandList2Vtbl::ViewGPUHandleInCurrentHeap |