RetroArch
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#include <d3d12.h>
Public Attributes | |
ID3D12Resource * | pResource |
D3D12_TEXTURE_COPY_TYPE | Type |
union { | |
D3D12_PLACED_SUBRESOURCE_FOOTPRINT PlacedFootprint | |
UINT SubresourceIndex | |
}; | |
union { ... } |
D3D12_PLACED_SUBRESOURCE_FOOTPRINT D3D12_TEXTURE_COPY_LOCATION::PlacedFootprint |
ID3D12Resource* D3D12_TEXTURE_COPY_LOCATION::pResource |
UINT D3D12_TEXTURE_COPY_LOCATION::SubresourceIndex |
D3D12_TEXTURE_COPY_TYPE D3D12_TEXTURE_COPY_LOCATION::Type |