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D3D12_RESOURCE_BARRIER Struct Reference

#include <d3d12.h>

Collaboration diagram for D3D12_RESOURCE_BARRIER:
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Public Attributes

D3D12_RESOURCE_BARRIER_TYPE Type
 
D3D12_RESOURCE_BARRIER_FLAGS Flags
 
union {
   D3D12_RESOURCE_TRANSITION_BARRIER   Transition
 
   D3D12_RESOURCE_ALIASING_BARRIER   Aliasing
 
   D3D12_RESOURCE_UAV_BARRIER   UAV
 
}; 
 

Member Data Documentation

◆ @321

union { ... }

◆ Aliasing

D3D12_RESOURCE_ALIASING_BARRIER D3D12_RESOURCE_BARRIER::Aliasing

◆ Flags

D3D12_RESOURCE_BARRIER_FLAGS D3D12_RESOURCE_BARRIER::Flags

◆ Transition

D3D12_RESOURCE_TRANSITION_BARRIER D3D12_RESOURCE_BARRIER::Transition

◆ Type

D3D12_RESOURCE_BARRIER_TYPE D3D12_RESOURCE_BARRIER::Type

◆ UAV

D3D12_RESOURCE_UAV_BARRIER D3D12_RESOURCE_BARRIER::UAV

The documentation for this struct was generated from the following file: