RetroArch
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#include <d3d12.h>
Public Attributes | |
ID3D12Resource * | pResourceBefore |
ID3D12Resource * | pResourceAfter |
ID3D12Resource* D3D12_RESOURCE_ALIASING_BARRIER::pResourceAfter |
ID3D12Resource* D3D12_RESOURCE_ALIASING_BARRIER::pResourceBefore |