RetroArch
Public Attributes | List of all members
GCGamepadSnapShotDataV100 Struct Reference

#include <GCGamepadSnapshot.h>

Public Attributes

uint16_t version
 
uint16_t size
 
float_t dpadX
 
float_t dpadY
 
float_t buttonA
 
float_t buttonB
 
float_t buttonX
 
float_t buttonY
 
float_t leftShoulder
 
float_t rightShoulder
 

Member Data Documentation

◆ buttonA

float_t GCGamepadSnapShotDataV100::buttonA

◆ buttonB

float_t GCGamepadSnapShotDataV100::buttonB

◆ buttonX

float_t GCGamepadSnapShotDataV100::buttonX

◆ buttonY

float_t GCGamepadSnapShotDataV100::buttonY

◆ dpadX

float_t GCGamepadSnapShotDataV100::dpadX

◆ dpadY

float_t GCGamepadSnapShotDataV100::dpadY

◆ leftShoulder

float_t GCGamepadSnapShotDataV100::leftShoulder

◆ rightShoulder

float_t GCGamepadSnapShotDataV100::rightShoulder

◆ size

uint16_t GCGamepadSnapShotDataV100::size

◆ version

uint16_t GCGamepadSnapShotDataV100::version

The documentation for this struct was generated from the following file: