#include <vulkan.hpp>
◆ PhysicalDeviceShaderDrawParameterFeatures() [1/2]
VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderDrawParameterFeatures::PhysicalDeviceShaderDrawParameterFeatures |
( |
Bool32 |
shaderDrawParameters_ = 0 | ) |
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inline |
◆ PhysicalDeviceShaderDrawParameterFeatures() [2/2]
◆ operator const VkPhysicalDeviceShaderDrawParameterFeatures &()
◆ operator!=()
◆ operator=()
◆ operator==()
◆ setPNext()
◆ setShaderDrawParameters()
◆ pNext
void* VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderDrawParameterFeatures::pNext = nullptr |
◆ shaderDrawParameters
Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderDrawParameterFeatures::shaderDrawParameters |
◆ sType
The documentation for this struct was generated from the following file: