RetroArch
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#include <vulkan_core.h>
Public Attributes | |
VkStructureType | sType |
void * | pNext |
VkBool32 | shaderDrawParameters |
void* VkPhysicalDeviceShaderDrawParameterFeatures::pNext |
VkBool32 VkPhysicalDeviceShaderDrawParameterFeatures::shaderDrawParameters |
VkStructureType VkPhysicalDeviceShaderDrawParameterFeatures::sType |