RetroArch
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#include <d3dx10core.h>
Public Attributes | |
D3DXMATRIX | matWorld |
D3DXVECTOR2 | TexCoord |
D3DXVECTOR2 | TexSize |
D3DXCOLOR | ColorModulate |
ID3D10ShaderResourceView * | pTexture |
UINT | TextureIndex |
D3DXCOLOR _D3DX10_SPRITE::ColorModulate |
D3DXMATRIX _D3DX10_SPRITE::matWorld |
ID3D10ShaderResourceView* _D3DX10_SPRITE::pTexture |
D3DXVECTOR2 _D3DX10_SPRITE::TexCoord |
D3DXVECTOR2 _D3DX10_SPRITE::TexSize |
UINT _D3DX10_SPRITE::TextureIndex |