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_D3DX10_SPRITE Struct Reference

#include <d3dx10core.h>

Collaboration diagram for _D3DX10_SPRITE:
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Public Attributes

D3DXMATRIX matWorld
 
D3DXVECTOR2 TexCoord
 
D3DXVECTOR2 TexSize
 
D3DXCOLOR ColorModulate
 
ID3D10ShaderResourceViewpTexture
 
UINT TextureIndex
 

Member Data Documentation

◆ ColorModulate

D3DXCOLOR _D3DX10_SPRITE::ColorModulate

◆ matWorld

D3DXMATRIX _D3DX10_SPRITE::matWorld

◆ pTexture

ID3D10ShaderResourceView* _D3DX10_SPRITE::pTexture

◆ TexCoord

D3DXVECTOR2 _D3DX10_SPRITE::TexCoord

◆ TexSize

D3DXVECTOR2 _D3DX10_SPRITE::TexSize

◆ TextureIndex

UINT _D3DX10_SPRITE::TextureIndex

The documentation for this struct was generated from the following file: