RetroArch
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#include <d3d11shader.h>
Public Attributes | |
D3D_SHADER_VARIABLE_CLASS | Class |
D3D_SHADER_VARIABLE_TYPE | Type |
UINT | Rows |
UINT | Columns |
UINT | Elements |
UINT | Members |
UINT | Offset |
LPCSTR | Name |
D3D_SHADER_VARIABLE_CLASS _D3D11_SHADER_TYPE_DESC::Class |
UINT _D3D11_SHADER_TYPE_DESC::Columns |
UINT _D3D11_SHADER_TYPE_DESC::Elements |
UINT _D3D11_SHADER_TYPE_DESC::Members |
LPCSTR _D3D11_SHADER_TYPE_DESC::Name |
UINT _D3D11_SHADER_TYPE_DESC::Offset |
UINT _D3D11_SHADER_TYPE_DESC::Rows |
D3D_SHADER_VARIABLE_TYPE _D3D11_SHADER_TYPE_DESC::Type |