RetroArch
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#include <d3d11_3.h>
UINT D3D11_TEXTURE2D_DESC1::ArraySize |
UINT D3D11_TEXTURE2D_DESC1::BindFlags |
UINT D3D11_TEXTURE2D_DESC1::CPUAccessFlags |
DXGI_FORMAT D3D11_TEXTURE2D_DESC1::Format |
UINT D3D11_TEXTURE2D_DESC1::Height |
UINT D3D11_TEXTURE2D_DESC1::MipLevels |
UINT D3D11_TEXTURE2D_DESC1::MiscFlags |
DXGI_SAMPLE_DESC D3D11_TEXTURE2D_DESC1::SampleDesc |
D3D11_TEXTURE_LAYOUT D3D11_TEXTURE2D_DESC1::TextureLayout |
D3D11_USAGE D3D11_TEXTURE2D_DESC1::Usage |
UINT D3D11_TEXTURE2D_DESC1::Width |