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D3D11_TEXTURE2D_DESC1 Struct Reference

#include <d3d11_3.h>

Collaboration diagram for D3D11_TEXTURE2D_DESC1:
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Public Attributes

UINT Width
 
UINT Height
 
UINT MipLevels
 
UINT ArraySize
 
DXGI_FORMAT Format
 
DXGI_SAMPLE_DESC SampleDesc
 
D3D11_USAGE Usage
 
UINT BindFlags
 
UINT CPUAccessFlags
 
UINT MiscFlags
 
D3D11_TEXTURE_LAYOUT TextureLayout
 

Member Data Documentation

◆ ArraySize

UINT D3D11_TEXTURE2D_DESC1::ArraySize

◆ BindFlags

UINT D3D11_TEXTURE2D_DESC1::BindFlags

◆ CPUAccessFlags

UINT D3D11_TEXTURE2D_DESC1::CPUAccessFlags

◆ Format

DXGI_FORMAT D3D11_TEXTURE2D_DESC1::Format

◆ Height

UINT D3D11_TEXTURE2D_DESC1::Height

◆ MipLevels

UINT D3D11_TEXTURE2D_DESC1::MipLevels

◆ MiscFlags

UINT D3D11_TEXTURE2D_DESC1::MiscFlags

◆ SampleDesc

DXGI_SAMPLE_DESC D3D11_TEXTURE2D_DESC1::SampleDesc

◆ TextureLayout

D3D11_TEXTURE_LAYOUT D3D11_TEXTURE2D_DESC1::TextureLayout

◆ Usage

D3D11_USAGE D3D11_TEXTURE2D_DESC1::Usage

◆ Width

UINT D3D11_TEXTURE2D_DESC1::Width

The documentation for this struct was generated from the following file: