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d3d11_3.h File Reference
#include "rpc.h"
#include "rpcndr.h"
#include "windows.h"
#include "ole2.h"
#include "oaidl.h"
#include "ocidl.h"
#include "dxgi1_3.h"
#include "d3dcommon.h"
#include "d3d11_2.h"
Include dependency graph for d3d11_3.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  D3D11_TEXTURE2D_DESC1
 
struct  ID3D11Texture2D1Vtbl
 
struct  D3D11_TEXTURE3D_DESC1
 
struct  ID3D11Texture3D1Vtbl
 
struct  D3D11_RASTERIZER_DESC2
 
struct  ID3D11RasterizerState2Vtbl
 
struct  D3D11_TEX2D_SRV1
 
struct  D3D11_TEX2D_ARRAY_SRV1
 
struct  D3D11_SHADER_RESOURCE_VIEW_DESC1
 
struct  ID3D11ShaderResourceView1Vtbl
 
struct  D3D11_TEX2D_RTV1
 
struct  D3D11_TEX2D_ARRAY_RTV1
 
struct  D3D11_RENDER_TARGET_VIEW_DESC1
 
struct  ID3D11RenderTargetView1Vtbl
 
struct  D3D11_TEX2D_UAV1
 
struct  D3D11_TEX2D_ARRAY_UAV1
 
struct  D3D11_UNORDERED_ACCESS_VIEW_DESC1
 
struct  ID3D11UnorderedAccessView1Vtbl
 
struct  D3D11_QUERY_DESC1
 
struct  ID3D11Query1Vtbl
 
struct  ID3D11DeviceContext3Vtbl
 
struct  ID3D11FenceVtbl
 
struct  ID3D11DeviceContext4Vtbl
 
struct  ID3D11Device3Vtbl
 

Macros

#define __REQUIRED_RPCNDR_H_VERSION__   475
 
#define __REQUIRED_RPCSAL_H_VERSION__   100
 
#define __ID3D11Texture2D1_FWD_DEFINED__
 
#define __ID3D11Texture3D1_FWD_DEFINED__
 
#define __ID3D11RasterizerState2_FWD_DEFINED__
 
#define __ID3D11ShaderResourceView1_FWD_DEFINED__
 
#define __ID3D11RenderTargetView1_FWD_DEFINED__
 
#define __ID3D11UnorderedAccessView1_FWD_DEFINED__
 
#define __ID3D11Query1_FWD_DEFINED__
 
#define __ID3D11DeviceContext3_FWD_DEFINED__
 
#define __ID3D11Fence_FWD_DEFINED__
 
#define __ID3D11DeviceContext4_FWD_DEFINED__
 
#define __ID3D11Device3_FWD_DEFINED__
 
#define __ID3D11Texture2D1_INTERFACE_DEFINED__
 
#define __ID3D11Texture3D1_INTERFACE_DEFINED__
 
#define __ID3D11RasterizerState2_INTERFACE_DEFINED__
 
#define __ID3D11ShaderResourceView1_INTERFACE_DEFINED__
 
#define __ID3D11RenderTargetView1_INTERFACE_DEFINED__
 
#define __ID3D11UnorderedAccessView1_INTERFACE_DEFINED__
 
#define __ID3D11Query1_INTERFACE_DEFINED__
 
#define __ID3D11DeviceContext3_INTERFACE_DEFINED__
 
#define __ID3D11Fence_INTERFACE_DEFINED__
 
#define __ID3D11DeviceContext4_INTERFACE_DEFINED__
 
#define __ID3D11Device3_INTERFACE_DEFINED__
 

Typedefs

typedef interface ID3D11Texture2D1 ID3D11Texture2D1
 
typedef interface ID3D11Texture3D1 ID3D11Texture3D1
 
typedef interface ID3D11RasterizerState2 ID3D11RasterizerState2
 
typedef interface ID3D11ShaderResourceView1 ID3D11ShaderResourceView1
 
typedef interface ID3D11RenderTargetView1 ID3D11RenderTargetView1
 
typedef interface ID3D11UnorderedAccessView1 ID3D11UnorderedAccessView1
 
typedef interface ID3D11Query1 ID3D11Query1
 
typedef interface ID3D11DeviceContext3 ID3D11DeviceContext3
 
typedef interface ID3D11Fence ID3D11Fence
 
typedef interface ID3D11DeviceContext4 ID3D11DeviceContext4
 
typedef interface ID3D11Device3 ID3D11Device3
 
typedef enum D3D11_CONTEXT_TYPE D3D11_CONTEXT_TYPE
 
typedef enum D3D11_TEXTURE_LAYOUT D3D11_TEXTURE_LAYOUT
 
typedef struct D3D11_TEXTURE2D_DESC1 D3D11_TEXTURE2D_DESC1
 
typedef struct ID3D11Texture2D1Vtbl ID3D11Texture2D1Vtbl
 
typedef struct D3D11_TEXTURE3D_DESC1 D3D11_TEXTURE3D_DESC1
 
typedef struct ID3D11Texture3D1Vtbl ID3D11Texture3D1Vtbl
 
typedef enum D3D11_CONSERVATIVE_RASTERIZATION_MODE D3D11_CONSERVATIVE_RASTERIZATION_MODE
 
typedef struct D3D11_RASTERIZER_DESC2 D3D11_RASTERIZER_DESC2
 
typedef struct ID3D11RasterizerState2Vtbl ID3D11RasterizerState2Vtbl
 
typedef struct D3D11_TEX2D_SRV1 D3D11_TEX2D_SRV1
 
typedef struct D3D11_TEX2D_ARRAY_SRV1 D3D11_TEX2D_ARRAY_SRV1
 
typedef struct D3D11_SHADER_RESOURCE_VIEW_DESC1 D3D11_SHADER_RESOURCE_VIEW_DESC1
 
typedef struct ID3D11ShaderResourceView1Vtbl ID3D11ShaderResourceView1Vtbl
 
typedef struct D3D11_TEX2D_RTV1 D3D11_TEX2D_RTV1
 
typedef struct D3D11_TEX2D_ARRAY_RTV1 D3D11_TEX2D_ARRAY_RTV1
 
typedef struct D3D11_RENDER_TARGET_VIEW_DESC1 D3D11_RENDER_TARGET_VIEW_DESC1
 
typedef struct ID3D11RenderTargetView1Vtbl ID3D11RenderTargetView1Vtbl
 
typedef struct D3D11_TEX2D_UAV1 D3D11_TEX2D_UAV1
 
typedef struct D3D11_TEX2D_ARRAY_UAV1 D3D11_TEX2D_ARRAY_UAV1
 
typedef struct D3D11_UNORDERED_ACCESS_VIEW_DESC1 D3D11_UNORDERED_ACCESS_VIEW_DESC1
 
typedef struct ID3D11UnorderedAccessView1Vtbl ID3D11UnorderedAccessView1Vtbl
 
typedef struct D3D11_QUERY_DESC1 D3D11_QUERY_DESC1
 
typedef struct ID3D11Query1Vtbl ID3D11Query1Vtbl
 
typedef enum D3D11_FENCE_FLAG D3D11_FENCE_FLAG
 
typedef struct ID3D11DeviceContext3Vtbl ID3D11DeviceContext3Vtbl
 
typedef struct ID3D11FenceVtbl ID3D11FenceVtbl
 
typedef struct ID3D11DeviceContext4Vtbl ID3D11DeviceContext4Vtbl
 
typedef struct ID3D11Device3Vtbl ID3D11Device3Vtbl
 

Enumerations

enum  D3D11_CONTEXT_TYPE {
  D3D11_CONTEXT_TYPE_ALL = 0, D3D11_CONTEXT_TYPE_3D = 1, D3D11_CONTEXT_TYPE_COMPUTE = 2, D3D11_CONTEXT_TYPE_COPY = 3,
  D3D11_CONTEXT_TYPE_VIDEO = 4
}
 
enum  D3D11_TEXTURE_LAYOUT { D3D11_TEXTURE_LAYOUT_UNDEFINED = 0, D3D11_TEXTURE_LAYOUT_ROW_MAJOR = 1, D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE = 2 }
 
enum  D3D11_CONSERVATIVE_RASTERIZATION_MODE { D3D11_CONSERVATIVE_RASTERIZATION_MODE_OFF = 0, D3D11_CONSERVATIVE_RASTERIZATION_MODE_ON = 1 }
 
enum  D3D11_FENCE_FLAG { D3D11_FENCE_FLAG_NONE = 0x1, D3D11_FENCE_FLAG_SHARED = 0x2, D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x4 }
 

Functions

 DEFINE_ENUM_FLAG_OPERATORS (D3D11_FENCE_FLAG)
 
 DEFINE_GUID (IID_ID3D11Texture2D1, 0x51218251, 0x1E33, 0x4617, 0x9C, 0xCB, 0x4D, 0x3A, 0x43, 0x67, 0xE7, 0xBB)
 
 DEFINE_GUID (IID_ID3D11Texture3D1, 0x0C711683, 0x2853, 0x4846, 0x9B, 0xB0, 0xF3, 0xE6, 0x06, 0x39, 0xE4, 0x6A)
 
 DEFINE_GUID (IID_ID3D11RasterizerState2, 0x6fbd02fb, 0x209f, 0x46c4, 0xb0, 0x59, 0x2e, 0xd1, 0x55, 0x86, 0xa6, 0xac)
 
 DEFINE_GUID (IID_ID3D11ShaderResourceView1, 0x91308b87, 0x9040, 0x411d, 0x8c, 0x67, 0xc3, 0x92, 0x53, 0xce, 0x38, 0x02)
 
 DEFINE_GUID (IID_ID3D11RenderTargetView1, 0xffbe2e23, 0xf011, 0x418a, 0xac, 0x56, 0x5c, 0xee, 0xd7, 0xc5, 0xb9, 0x4b)
 
 DEFINE_GUID (IID_ID3D11UnorderedAccessView1, 0x7b3b6153, 0xa886, 0x4544, 0xab, 0x37, 0x65, 0x37, 0xc8, 0x50, 0x04, 0x03)
 
 DEFINE_GUID (IID_ID3D11Query1, 0x631b4766, 0x36dc, 0x461d, 0x8d, 0xb6, 0xc4, 0x7e, 0x13, 0xe6, 0x09, 0x16)
 
 DEFINE_GUID (IID_ID3D11DeviceContext3, 0xb4e3c01d, 0xe79e, 0x4637, 0x91, 0xb2, 0x51, 0x0e, 0x9f, 0x4c, 0x9b, 0x8f)
 
 DEFINE_GUID (IID_ID3D11Fence, 0xaffde9d1, 0x1df7, 0x4bb7, 0x8a, 0x34, 0x0f, 0x46, 0x25, 0x1d, 0xab, 0x80)
 
 DEFINE_GUID (IID_ID3D11DeviceContext4, 0x917600da, 0xf58c, 0x4c33, 0x98, 0xd8, 0x3e, 0x15, 0xb3, 0x90, 0xfa, 0x24)
 
 DEFINE_GUID (IID_ID3D11Device3, 0xA05C8C37, 0xD2C6, 0x4732, 0xB3, 0xA0, 0x9C, 0xE0, 0xB0, 0xDC, 0x9A, 0xE6)
 

Variables

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0000_v0_0_c_ifspec
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0000_v0_0_s_ifspec
 
EXTERN_C const IID IID_ID3D11Texture2D1
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0001_v0_0_c_ifspec
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0001_v0_0_s_ifspec
 
EXTERN_C const IID IID_ID3D11Texture3D1
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0002_v0_0_c_ifspec
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0002_v0_0_s_ifspec
 
EXTERN_C const IID IID_ID3D11RasterizerState2
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0003_v0_0_c_ifspec
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0003_v0_0_s_ifspec
 
EXTERN_C const IID IID_ID3D11ShaderResourceView1
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0004_v0_0_c_ifspec
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0004_v0_0_s_ifspec
 
EXTERN_C const IID IID_ID3D11RenderTargetView1
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0005_v0_0_c_ifspec
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0005_v0_0_s_ifspec
 
EXTERN_C const IID IID_ID3D11UnorderedAccessView1
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0006_v0_0_c_ifspec
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0006_v0_0_s_ifspec
 
EXTERN_C const IID IID_ID3D11Query1
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0007_v0_0_c_ifspec
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0007_v0_0_s_ifspec
 
EXTERN_C const IID IID_ID3D11DeviceContext3
 
EXTERN_C const IID IID_ID3D11Fence
 
EXTERN_C const IID IID_ID3D11DeviceContext4
 
EXTERN_C const IID IID_ID3D11Device3
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0011_v0_0_c_ifspec
 
RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0011_v0_0_s_ifspec
 

Macro Definition Documentation

◆ __ID3D11Device3_FWD_DEFINED__

#define __ID3D11Device3_FWD_DEFINED__

◆ __ID3D11Device3_INTERFACE_DEFINED__

#define __ID3D11Device3_INTERFACE_DEFINED__

◆ __ID3D11DeviceContext3_FWD_DEFINED__

#define __ID3D11DeviceContext3_FWD_DEFINED__

◆ __ID3D11DeviceContext3_INTERFACE_DEFINED__

#define __ID3D11DeviceContext3_INTERFACE_DEFINED__

◆ __ID3D11DeviceContext4_FWD_DEFINED__

#define __ID3D11DeviceContext4_FWD_DEFINED__

◆ __ID3D11DeviceContext4_INTERFACE_DEFINED__

#define __ID3D11DeviceContext4_INTERFACE_DEFINED__

◆ __ID3D11Fence_FWD_DEFINED__

#define __ID3D11Fence_FWD_DEFINED__

◆ __ID3D11Fence_INTERFACE_DEFINED__

#define __ID3D11Fence_INTERFACE_DEFINED__

◆ __ID3D11Query1_FWD_DEFINED__

#define __ID3D11Query1_FWD_DEFINED__

◆ __ID3D11Query1_INTERFACE_DEFINED__

#define __ID3D11Query1_INTERFACE_DEFINED__

◆ __ID3D11RasterizerState2_FWD_DEFINED__

#define __ID3D11RasterizerState2_FWD_DEFINED__

◆ __ID3D11RasterizerState2_INTERFACE_DEFINED__

#define __ID3D11RasterizerState2_INTERFACE_DEFINED__

◆ __ID3D11RenderTargetView1_FWD_DEFINED__

#define __ID3D11RenderTargetView1_FWD_DEFINED__

◆ __ID3D11RenderTargetView1_INTERFACE_DEFINED__

#define __ID3D11RenderTargetView1_INTERFACE_DEFINED__

◆ __ID3D11ShaderResourceView1_FWD_DEFINED__

#define __ID3D11ShaderResourceView1_FWD_DEFINED__

◆ __ID3D11ShaderResourceView1_INTERFACE_DEFINED__

#define __ID3D11ShaderResourceView1_INTERFACE_DEFINED__

◆ __ID3D11Texture2D1_FWD_DEFINED__

#define __ID3D11Texture2D1_FWD_DEFINED__

◆ __ID3D11Texture2D1_INTERFACE_DEFINED__

#define __ID3D11Texture2D1_INTERFACE_DEFINED__

◆ __ID3D11Texture3D1_FWD_DEFINED__

#define __ID3D11Texture3D1_FWD_DEFINED__

◆ __ID3D11Texture3D1_INTERFACE_DEFINED__

#define __ID3D11Texture3D1_INTERFACE_DEFINED__

◆ __ID3D11UnorderedAccessView1_FWD_DEFINED__

#define __ID3D11UnorderedAccessView1_FWD_DEFINED__

◆ __ID3D11UnorderedAccessView1_INTERFACE_DEFINED__

#define __ID3D11UnorderedAccessView1_INTERFACE_DEFINED__

◆ __REQUIRED_RPCNDR_H_VERSION__

#define __REQUIRED_RPCNDR_H_VERSION__   475

◆ __REQUIRED_RPCSAL_H_VERSION__

#define __REQUIRED_RPCSAL_H_VERSION__   100

Typedef Documentation

◆ D3D11_CONSERVATIVE_RASTERIZATION_MODE

◆ D3D11_CONTEXT_TYPE

◆ D3D11_FENCE_FLAG

◆ D3D11_QUERY_DESC1

◆ D3D11_RASTERIZER_DESC2

◆ D3D11_RENDER_TARGET_VIEW_DESC1

◆ D3D11_SHADER_RESOURCE_VIEW_DESC1

◆ D3D11_TEX2D_ARRAY_RTV1

◆ D3D11_TEX2D_ARRAY_SRV1

◆ D3D11_TEX2D_ARRAY_UAV1

◆ D3D11_TEX2D_RTV1

◆ D3D11_TEX2D_SRV1

◆ D3D11_TEX2D_UAV1

◆ D3D11_TEXTURE2D_DESC1

◆ D3D11_TEXTURE3D_DESC1

◆ D3D11_TEXTURE_LAYOUT

◆ D3D11_UNORDERED_ACCESS_VIEW_DESC1

◆ ID3D11Device3

typedef interface ID3D11Device3 ID3D11Device3

◆ ID3D11Device3Vtbl

◆ ID3D11DeviceContext3

◆ ID3D11DeviceContext3Vtbl

◆ ID3D11DeviceContext4

◆ ID3D11DeviceContext4Vtbl

◆ ID3D11Fence

typedef interface ID3D11Fence ID3D11Fence

◆ ID3D11FenceVtbl

◆ ID3D11Query1

typedef interface ID3D11Query1 ID3D11Query1

◆ ID3D11Query1Vtbl

◆ ID3D11RasterizerState2

◆ ID3D11RasterizerState2Vtbl

◆ ID3D11RenderTargetView1

◆ ID3D11RenderTargetView1Vtbl

◆ ID3D11ShaderResourceView1

◆ ID3D11ShaderResourceView1Vtbl

◆ ID3D11Texture2D1

◆ ID3D11Texture2D1Vtbl

◆ ID3D11Texture3D1

◆ ID3D11Texture3D1Vtbl

◆ ID3D11UnorderedAccessView1

◆ ID3D11UnorderedAccessView1Vtbl

Enumeration Type Documentation

◆ D3D11_CONSERVATIVE_RASTERIZATION_MODE

Enumerator
D3D11_CONSERVATIVE_RASTERIZATION_MODE_OFF 
D3D11_CONSERVATIVE_RASTERIZATION_MODE_ON 

◆ D3D11_CONTEXT_TYPE

Enumerator
D3D11_CONTEXT_TYPE_ALL 
D3D11_CONTEXT_TYPE_3D 
D3D11_CONTEXT_TYPE_COMPUTE 
D3D11_CONTEXT_TYPE_COPY 
D3D11_CONTEXT_TYPE_VIDEO 

◆ D3D11_FENCE_FLAG

Enumerator
D3D11_FENCE_FLAG_NONE 
D3D11_FENCE_FLAG_SHARED 
D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER 

◆ D3D11_TEXTURE_LAYOUT

Enumerator
D3D11_TEXTURE_LAYOUT_UNDEFINED 
D3D11_TEXTURE_LAYOUT_ROW_MAJOR 
D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE 

Function Documentation

◆ DEFINE_ENUM_FLAG_OPERATORS()

DEFINE_ENUM_FLAG_OPERATORS ( D3D11_FENCE_FLAG  )

◆ DEFINE_GUID() [1/11]

DEFINE_GUID ( IID_ID3D11Texture2D1  ,
0x51218251  ,
0x1E33  ,
0x4617  ,
0x9C  ,
0xCB  ,
0x4D  ,
0x3A  ,
0x43  ,
0x67  ,
0xE7  ,
0xBB   
)

◆ DEFINE_GUID() [2/11]

DEFINE_GUID ( IID_ID3D11Texture3D1  ,
0x0C711683  ,
0x2853  ,
0x4846  ,
0x9B  ,
0xB0  ,
0xF3  ,
0xE6  ,
0x06  ,
0x39  ,
0xE4  ,
0x6A   
)

◆ DEFINE_GUID() [3/11]

DEFINE_GUID ( IID_ID3D11RasterizerState2  ,
0x6fbd02fb  ,
0x209f  ,
0x46c4  ,
0xb0  ,
0x59  ,
0x2e  ,
0xd1  ,
0x55  ,
0x86  ,
0xa6  ,
0xac   
)

◆ DEFINE_GUID() [4/11]

DEFINE_GUID ( IID_ID3D11ShaderResourceView1  ,
0x91308b87  ,
0x9040  ,
0x411d  ,
0x8c  ,
0x67  ,
0xc3  ,
0x92  ,
0x53  ,
0xce  ,
0x38  ,
0x02   
)

◆ DEFINE_GUID() [5/11]

DEFINE_GUID ( IID_ID3D11RenderTargetView1  ,
0xffbe2e23  ,
0xf011  ,
0x418a  ,
0xac  ,
0x56  ,
0x5c  ,
0xee  ,
0xd7  ,
0xc5  ,
0xb9  ,
0x4b   
)

◆ DEFINE_GUID() [6/11]

DEFINE_GUID ( IID_ID3D11UnorderedAccessView1  ,
0x7b3b6153  ,
0xa886  ,
0x4544  ,
0xab  ,
0x37  ,
0x65  ,
0x37  ,
0xc8  ,
0x50  ,
0x04  ,
0x03   
)

◆ DEFINE_GUID() [7/11]

DEFINE_GUID ( IID_ID3D11Query1  ,
0x631b4766  ,
0x36dc  ,
0x461d  ,
0x8d  ,
0xb6  ,
0xc4  ,
0x7e  ,
0x13  ,
0xe6  ,
0x09  ,
0x16   
)

◆ DEFINE_GUID() [8/11]

DEFINE_GUID ( IID_ID3D11DeviceContext3  ,
0xb4e3c01d  ,
0xe79e  ,
0x4637  ,
0x91  ,
0xb2  ,
0x51  ,
0x0e  ,
0x9f  ,
0x4c  ,
0x9b  ,
0x8f   
)

◆ DEFINE_GUID() [9/11]

DEFINE_GUID ( IID_ID3D11Fence  ,
0xaffde9d1  ,
0x1df7  ,
0x4bb7  ,
0x8a  ,
0x34  ,
0x0f  ,
0x46  ,
0x25  ,
0x1d  ,
0xab  ,
0x80   
)

◆ DEFINE_GUID() [10/11]

DEFINE_GUID ( IID_ID3D11DeviceContext4  ,
0x917600da  ,
0xf58c  ,
0x4c33  ,
0x98  ,
0xd8  ,
0x3e  ,
0x15  ,
0xb3  ,
0x90  ,
0xfa  ,
0x24   
)

◆ DEFINE_GUID() [11/11]

DEFINE_GUID ( IID_ID3D11Device3  ,
0xA05C8C37  ,
0xD2C6  ,
0x4732  ,
0xB3  ,
0xA0  ,
0x9C  ,
0xE0  ,
0xB0  ,
0xDC  ,
0x9A  ,
0xE6   
)

Variable Documentation

◆ __MIDL_itf_d3d11_3_0000_0000_v0_0_c_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0000_v0_0_c_ifspec

◆ __MIDL_itf_d3d11_3_0000_0000_v0_0_s_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0000_v0_0_s_ifspec

◆ __MIDL_itf_d3d11_3_0000_0001_v0_0_c_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0001_v0_0_c_ifspec

◆ __MIDL_itf_d3d11_3_0000_0001_v0_0_s_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0001_v0_0_s_ifspec

◆ __MIDL_itf_d3d11_3_0000_0002_v0_0_c_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0002_v0_0_c_ifspec

◆ __MIDL_itf_d3d11_3_0000_0002_v0_0_s_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0002_v0_0_s_ifspec

◆ __MIDL_itf_d3d11_3_0000_0003_v0_0_c_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0003_v0_0_c_ifspec

◆ __MIDL_itf_d3d11_3_0000_0003_v0_0_s_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0003_v0_0_s_ifspec

◆ __MIDL_itf_d3d11_3_0000_0004_v0_0_c_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0004_v0_0_c_ifspec

◆ __MIDL_itf_d3d11_3_0000_0004_v0_0_s_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0004_v0_0_s_ifspec

◆ __MIDL_itf_d3d11_3_0000_0005_v0_0_c_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0005_v0_0_c_ifspec

◆ __MIDL_itf_d3d11_3_0000_0005_v0_0_s_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0005_v0_0_s_ifspec

◆ __MIDL_itf_d3d11_3_0000_0006_v0_0_c_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0006_v0_0_c_ifspec

◆ __MIDL_itf_d3d11_3_0000_0006_v0_0_s_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0006_v0_0_s_ifspec

◆ __MIDL_itf_d3d11_3_0000_0007_v0_0_c_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0007_v0_0_c_ifspec

◆ __MIDL_itf_d3d11_3_0000_0007_v0_0_s_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0007_v0_0_s_ifspec

◆ __MIDL_itf_d3d11_3_0000_0011_v0_0_c_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0011_v0_0_c_ifspec

◆ __MIDL_itf_d3d11_3_0000_0011_v0_0_s_ifspec

RPC_IF_HANDLE __MIDL_itf_d3d11_3_0000_0011_v0_0_s_ifspec

◆ IID_ID3D11Device3

EXTERN_C const IID IID_ID3D11Device3

◆ IID_ID3D11DeviceContext3

EXTERN_C const IID IID_ID3D11DeviceContext3

◆ IID_ID3D11DeviceContext4

EXTERN_C const IID IID_ID3D11DeviceContext4

◆ IID_ID3D11Fence

EXTERN_C const IID IID_ID3D11Fence

◆ IID_ID3D11Query1

EXTERN_C const IID IID_ID3D11Query1

◆ IID_ID3D11RasterizerState2

EXTERN_C const IID IID_ID3D11RasterizerState2

◆ IID_ID3D11RenderTargetView1

EXTERN_C const IID IID_ID3D11RenderTargetView1

◆ IID_ID3D11ShaderResourceView1

EXTERN_C const IID IID_ID3D11ShaderResourceView1

◆ IID_ID3D11Texture2D1

EXTERN_C const IID IID_ID3D11Texture2D1

◆ IID_ID3D11Texture3D1

EXTERN_C const IID IID_ID3D11Texture3D1

◆ IID_ID3D11UnorderedAccessView1

EXTERN_C const IID IID_ID3D11UnorderedAccessView1