RetroArch
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#include <d3d11.h>
Public Attributes | |
BOOL | AlphaToCoverageEnable |
BOOL | IndependentBlendEnable |
D3D11_RENDER_TARGET_BLEND_DESC | RenderTarget [8] |
BOOL D3D11_BLEND_DESC::AlphaToCoverageEnable |
BOOL D3D11_BLEND_DESC::IndependentBlendEnable |
D3D11_RENDER_TARGET_BLEND_DESC D3D11_BLEND_DESC::RenderTarget[8] |