RetroArch
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#include <d3d11.h>
BOOL D3D11_RENDER_TARGET_BLEND_DESC::BlendEnable |
D3D11_BLEND_OP D3D11_RENDER_TARGET_BLEND_DESC::BlendOp |
D3D11_BLEND_OP D3D11_RENDER_TARGET_BLEND_DESC::BlendOpAlpha |
D3D11_BLEND D3D11_RENDER_TARGET_BLEND_DESC::DestBlend |
D3D11_BLEND D3D11_RENDER_TARGET_BLEND_DESC::DestBlendAlpha |
UINT8 D3D11_RENDER_TARGET_BLEND_DESC::RenderTargetWriteMask |
D3D11_BLEND D3D11_RENDER_TARGET_BLEND_DESC::SrcBlend |
D3D11_BLEND D3D11_RENDER_TARGET_BLEND_DESC::SrcBlendAlpha |