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D3D10_RENDER_TARGET_BLEND_DESC1 Struct Reference

#include <d3d10_1.h>

Public Attributes

BOOL BlendEnable
 
D3D10_BLEND SrcBlend
 
D3D10_BLEND DestBlend
 
D3D10_BLEND_OP BlendOp
 
D3D10_BLEND SrcBlendAlpha
 
D3D10_BLEND DestBlendAlpha
 
D3D10_BLEND_OP BlendOpAlpha
 
UINT8 RenderTargetWriteMask
 

Member Data Documentation

◆ BlendEnable

BOOL D3D10_RENDER_TARGET_BLEND_DESC1::BlendEnable

◆ BlendOp

D3D10_BLEND_OP D3D10_RENDER_TARGET_BLEND_DESC1::BlendOp

◆ BlendOpAlpha

D3D10_BLEND_OP D3D10_RENDER_TARGET_BLEND_DESC1::BlendOpAlpha

◆ DestBlend

D3D10_BLEND D3D10_RENDER_TARGET_BLEND_DESC1::DestBlend

◆ DestBlendAlpha

D3D10_BLEND D3D10_RENDER_TARGET_BLEND_DESC1::DestBlendAlpha

◆ RenderTargetWriteMask

UINT8 D3D10_RENDER_TARGET_BLEND_DESC1::RenderTargetWriteMask

◆ SrcBlend

D3D10_BLEND D3D10_RENDER_TARGET_BLEND_DESC1::SrcBlend

◆ SrcBlendAlpha

D3D10_BLEND D3D10_RENDER_TARGET_BLEND_DESC1::SrcBlendAlpha

The documentation for this struct was generated from the following file: