#include <d3d10.h>
◆ _In_reads_bytes_opt_()
_In_ REFGUID _In_ UINT ID3D10PixelShaderVtbl::_In_reads_bytes_opt_ |
( |
DataSize |
| ) |
const |
◆ HRESULT() [1/4]
BEGIN_INTERFACE ID3D10PixelShaderVtbl::HRESULT |
( |
STDMETHODCALLTYPE * |
QueryInterface | ) |
|
◆ HRESULT() [2/4]
ID3D10PixelShaderVtbl::HRESULT |
( |
STDMETHODCALLTYPE * |
GetPrivateData | ) |
|
◆ HRESULT() [3/4]
ID3D10PixelShaderVtbl::HRESULT |
( |
STDMETHODCALLTYPE * |
SetPrivateData | ) |
|
◆ HRESULT() [4/4]
ID3D10PixelShaderVtbl::HRESULT |
( |
STDMETHODCALLTYPE * |
SetPrivateDataInterface | ) |
|
◆ ULONG() [1/2]
ID3D10PixelShaderVtbl::ULONG |
( |
STDMETHODCALLTYPE * |
AddRef | ) |
|
◆ ULONG() [2/2]
ID3D10PixelShaderVtbl::ULONG |
( |
STDMETHODCALLTYPE * |
Release | ) |
|
◆ void()
ID3D10PixelShaderVtbl::void |
( |
STDMETHODCALLTYPE * |
GetDevice | ) |
|
◆ DataSize
_In_ REFGUID _In_ UINT ID3D10PixelShaderVtbl::DataSize |
◆ guid
_In_ REFGUID ID3D10PixelShaderVtbl::guid |
◆ pData [1/2]
_In_ REFGUID _Inout_ UINT _Out_writes_bytes_opt_ pDataSize void* ID3D10PixelShaderVtbl::pData |
◆ pData [2/2]
_In_ REFGUID _In_opt_ const IUnknown* ID3D10PixelShaderVtbl::pData |
◆ pDataSize
_In_ REFGUID _Inout_ UINT* ID3D10PixelShaderVtbl::pDataSize |
◆ ppDevice
◆ ppvObject
BEGIN_INTERFACE REFIID _COM_Outptr_ void** ID3D10PixelShaderVtbl::ppvObject |
◆ riid
BEGIN_INTERFACE REFIID ID3D10PixelShaderVtbl::riid |
The documentation for this struct was generated from the following file: