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D3D10_TEXTURE3D_DESC Struct Reference

#include <d3d10.h>

Public Attributes

UINT Width
 
UINT Height
 
UINT Depth
 
UINT MipLevels
 
DXGI_FORMAT Format
 
D3D10_USAGE Usage
 
UINT BindFlags
 
UINT CPUAccessFlags
 
UINT MiscFlags
 

Member Data Documentation

◆ BindFlags

UINT D3D10_TEXTURE3D_DESC::BindFlags

◆ CPUAccessFlags

UINT D3D10_TEXTURE3D_DESC::CPUAccessFlags

◆ Depth

UINT D3D10_TEXTURE3D_DESC::Depth

◆ Format

DXGI_FORMAT D3D10_TEXTURE3D_DESC::Format

◆ Height

UINT D3D10_TEXTURE3D_DESC::Height

◆ MipLevels

UINT D3D10_TEXTURE3D_DESC::MipLevels

◆ MiscFlags

UINT D3D10_TEXTURE3D_DESC::MiscFlags

◆ Usage

D3D10_USAGE D3D10_TEXTURE3D_DESC::Usage

◆ Width

UINT D3D10_TEXTURE3D_DESC::Width

The documentation for this struct was generated from the following file: