RetroArch
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#include <d3d10.h>
BOOL D3D10_BLEND_DESC::AlphaToCoverageEnable |
BOOL D3D10_BLEND_DESC::BlendEnable[8] |
D3D10_BLEND_OP D3D10_BLEND_DESC::BlendOp |
D3D10_BLEND_OP D3D10_BLEND_DESC::BlendOpAlpha |
D3D10_BLEND D3D10_BLEND_DESC::DestBlend |
D3D10_BLEND D3D10_BLEND_DESC::DestBlendAlpha |
UINT8 D3D10_BLEND_DESC::RenderTargetWriteMask[8] |
D3D10_BLEND D3D10_BLEND_DESC::SrcBlend |
D3D10_BLEND D3D10_BLEND_DESC::SrcBlendAlpha |