◆ CommonResources()
◆ ~CommonResources()
CommonResources::~CommonResources |
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◆ device
VkDevice CommonResources::device |
◆ framebuffer_feedback
vector<Texture> CommonResources::framebuffer_feedback |
◆ luts
◆ original_history
vector<Texture> CommonResources::original_history |
◆ pass_outputs
vector<Texture> CommonResources::pass_outputs |
◆ samplers
◆ shader_preset
◆ texture_semantic_map
unordered_map<string, slang_texture_semantic_map> CommonResources::texture_semantic_map |
◆ texture_semantic_uniform_map
unordered_map<string, slang_texture_semantic_map> CommonResources::texture_semantic_uniform_map |
◆ ubo
unique_ptr<Buffer> CommonResources::ubo |
◆ ubo_alignment
size_t CommonResources::ubo_alignment = 1 |
◆ ubo_mapped
uint8_t* CommonResources::ubo_mapped = nullptr |
◆ ubo_offset
size_t CommonResources::ubo_offset = 0 |
◆ ubo_sync_index_stride
size_t CommonResources::ubo_sync_index_stride = 0 |
◆ vbo
unique_ptr<Buffer> CommonResources::vbo |
The documentation for this struct was generated from the following file: