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#include "d3dx11.h"
Go to the source code of this file.
Functions | |
HRESULT WINAPI | D3DX11CompileFromFileA (LPCSTR pSrcFile, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX11ThreadPump *pPump, ID3D10Blob **ppShader, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX11CompileFromFileW (LPCWSTR pSrcFile, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX11ThreadPump *pPump, ID3D10Blob **ppShader, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX11CompileFromResourceA (HMODULE hSrcModule, LPCSTR pSrcResource, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX11ThreadPump *pPump, ID3D10Blob **ppShader, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX11CompileFromResourceW (HMODULE hSrcModule, LPCWSTR pSrcResource, LPCWSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX11ThreadPump *pPump, ID3D10Blob **ppShader, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX11CompileFromMemory (LPCSTR pSrcData, SIZE_T SrcDataLen, LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX11ThreadPump *pPump, ID3D10Blob **ppShader, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX11PreprocessShaderFromFileA (LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, ID3DX11ThreadPump *pPump, ID3D10Blob **ppShaderText, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX11PreprocessShaderFromFileW (LPCWSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, ID3DX11ThreadPump *pPump, ID3D10Blob **ppShaderText, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX11PreprocessShaderFromMemory (LPCSTR pSrcData, SIZE_T SrcDataSize, LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, ID3DX11ThreadPump *pPump, ID3D10Blob **ppShaderText, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX11PreprocessShaderFromResourceA (HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, ID3DX11ThreadPump *pPump, ID3D10Blob **ppShaderText, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX11PreprocessShaderFromResourceW (HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, ID3DX11ThreadPump *pPump, ID3D10Blob **ppShaderText, ID3D10Blob **ppErrorMsgs, HRESULT *pHResult) |
HRESULT WINAPI | D3DX11CreateAsyncCompilerProcessor (LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3D10Blob **ppCompiledShader, ID3D10Blob **ppErrorBuffer, ID3DX11DataProcessor **ppProcessor) |
HRESULT WINAPI | D3DX11CreateAsyncShaderPreprocessProcessor (LPCSTR pFileName, CONST D3D10_SHADER_MACRO *pDefines, LPD3D10INCLUDE pInclude, ID3D10Blob **ppShaderText, ID3D10Blob **ppErrorBuffer, ID3DX11DataProcessor **ppProcessor) |
HRESULT WINAPI | D3DX11CreateAsyncFileLoaderW (LPCWSTR pFileName, ID3DX11DataLoader **ppDataLoader) |
HRESULT WINAPI | D3DX11CreateAsyncFileLoaderA (LPCSTR pFileName, ID3DX11DataLoader **ppDataLoader) |
HRESULT WINAPI | D3DX11CreateAsyncMemoryLoader (LPCVOID pData, SIZE_T cbData, ID3DX11DataLoader **ppDataLoader) |
HRESULT WINAPI | D3DX11CreateAsyncResourceLoaderW (HMODULE hSrcModule, LPCWSTR pSrcResource, ID3DX11DataLoader **ppDataLoader) |
HRESULT WINAPI | D3DX11CreateAsyncResourceLoaderA (HMODULE hSrcModule, LPCSTR pSrcResource, ID3DX11DataLoader **ppDataLoader) |
HRESULT WINAPI | D3DX11CreateAsyncTextureProcessor (ID3D11Device *pDevice, D3DX11_IMAGE_LOAD_INFO *pLoadInfo, ID3DX11DataProcessor **ppDataProcessor) |
HRESULT WINAPI | D3DX11CreateAsyncTextureInfoProcessor (D3DX11_IMAGE_INFO *pImageInfo, ID3DX11DataProcessor **ppDataProcessor) |
HRESULT WINAPI | D3DX11CreateAsyncShaderResourceViewProcessor (ID3D11Device *pDevice, D3DX11_IMAGE_LOAD_INFO *pLoadInfo, ID3DX11DataProcessor **ppDataProcessor) |
#define D3DX11CompileFromFile D3DX11CompileFromFileA |
#define D3DX11CompileFromResource D3DX11CompileFromResourceA |
#define D3DX11CreateAsyncFileLoader D3DX11CreateAsyncFileLoaderA |
#define D3DX11CreateAsyncResourceLoader D3DX11CreateAsyncResourceLoaderA |
#define D3DX11PreprocessShaderFromFile D3DX11PreprocessShaderFromFileA |
#define D3DX11PreprocessShaderFromResource D3DX11PreprocessShaderFromResourceA |
HRESULT WINAPI D3DX11CompileFromFileA | ( | LPCSTR | pSrcFile, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
LPCSTR | pFunctionName, | ||
LPCSTR | pProfile, | ||
UINT | Flags1, | ||
UINT | Flags2, | ||
ID3DX11ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShader, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX11CompileFromFileW | ( | LPCWSTR | pSrcFile, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
LPCSTR | pFunctionName, | ||
LPCSTR | pProfile, | ||
UINT | Flags1, | ||
UINT | Flags2, | ||
ID3DX11ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShader, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX11CompileFromMemory | ( | LPCSTR | pSrcData, |
SIZE_T | SrcDataLen, | ||
LPCSTR | pFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
LPCSTR | pFunctionName, | ||
LPCSTR | pProfile, | ||
UINT | Flags1, | ||
UINT | Flags2, | ||
ID3DX11ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShader, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX11CompileFromResourceA | ( | HMODULE | hSrcModule, |
LPCSTR | pSrcResource, | ||
LPCSTR | pSrcFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
LPCSTR | pFunctionName, | ||
LPCSTR | pProfile, | ||
UINT | Flags1, | ||
UINT | Flags2, | ||
ID3DX11ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShader, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX11CompileFromResourceW | ( | HMODULE | hSrcModule, |
LPCWSTR | pSrcResource, | ||
LPCWSTR | pSrcFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
LPCSTR | pFunctionName, | ||
LPCSTR | pProfile, | ||
UINT | Flags1, | ||
UINT | Flags2, | ||
ID3DX11ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShader, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX11CreateAsyncCompilerProcessor | ( | LPCSTR | pFileName, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
LPCSTR | pFunctionName, | ||
LPCSTR | pProfile, | ||
UINT | Flags1, | ||
UINT | Flags2, | ||
ID3D10Blob ** | ppCompiledShader, | ||
ID3D10Blob ** | ppErrorBuffer, | ||
ID3DX11DataProcessor ** | ppProcessor | ||
) |
HRESULT WINAPI D3DX11CreateAsyncFileLoaderA | ( | LPCSTR | pFileName, |
ID3DX11DataLoader ** | ppDataLoader | ||
) |
HRESULT WINAPI D3DX11CreateAsyncFileLoaderW | ( | LPCWSTR | pFileName, |
ID3DX11DataLoader ** | ppDataLoader | ||
) |
HRESULT WINAPI D3DX11CreateAsyncMemoryLoader | ( | LPCVOID | pData, |
SIZE_T | cbData, | ||
ID3DX11DataLoader ** | ppDataLoader | ||
) |
HRESULT WINAPI D3DX11CreateAsyncResourceLoaderA | ( | HMODULE | hSrcModule, |
LPCSTR | pSrcResource, | ||
ID3DX11DataLoader ** | ppDataLoader | ||
) |
HRESULT WINAPI D3DX11CreateAsyncResourceLoaderW | ( | HMODULE | hSrcModule, |
LPCWSTR | pSrcResource, | ||
ID3DX11DataLoader ** | ppDataLoader | ||
) |
HRESULT WINAPI D3DX11CreateAsyncShaderPreprocessProcessor | ( | LPCSTR | pFileName, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
ID3D10Blob ** | ppShaderText, | ||
ID3D10Blob ** | ppErrorBuffer, | ||
ID3DX11DataProcessor ** | ppProcessor | ||
) |
HRESULT WINAPI D3DX11CreateAsyncShaderResourceViewProcessor | ( | ID3D11Device * | pDevice, |
D3DX11_IMAGE_LOAD_INFO * | pLoadInfo, | ||
ID3DX11DataProcessor ** | ppDataProcessor | ||
) |
HRESULT WINAPI D3DX11CreateAsyncTextureInfoProcessor | ( | D3DX11_IMAGE_INFO * | pImageInfo, |
ID3DX11DataProcessor ** | ppDataProcessor | ||
) |
HRESULT WINAPI D3DX11CreateAsyncTextureProcessor | ( | ID3D11Device * | pDevice, |
D3DX11_IMAGE_LOAD_INFO * | pLoadInfo, | ||
ID3DX11DataProcessor ** | ppDataProcessor | ||
) |
HRESULT WINAPI D3DX11PreprocessShaderFromFileA | ( | LPCSTR | pFileName, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
ID3DX11ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShaderText, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX11PreprocessShaderFromFileW | ( | LPCWSTR | pFileName, |
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
ID3DX11ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShaderText, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX11PreprocessShaderFromMemory | ( | LPCSTR | pSrcData, |
SIZE_T | SrcDataSize, | ||
LPCSTR | pFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
ID3DX11ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShaderText, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX11PreprocessShaderFromResourceA | ( | HMODULE | hModule, |
LPCSTR | pResourceName, | ||
LPCSTR | pSrcFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
ID3DX11ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShaderText, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |
HRESULT WINAPI D3DX11PreprocessShaderFromResourceW | ( | HMODULE | hModule, |
LPCWSTR | pResourceName, | ||
LPCWSTR | pSrcFileName, | ||
CONST D3D10_SHADER_MACRO * | pDefines, | ||
LPD3D10INCLUDE | pInclude, | ||
ID3DX11ThreadPump * | pPump, | ||
ID3D10Blob ** | ppShaderText, | ||
ID3D10Blob ** | ppErrorMsgs, | ||
HRESULT * | pHResult | ||
) |