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◆ stock_fragment_legacy
const char* stock_fragment_legacy |
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Initial value: }
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sampler2DBase< glm::vec4 > sampler2D
Definition: sampler.hpp:94
#define GLSL(src)
Definition: shaders_common.h:10
int main(int argc, char *argv[])
Definition: send-presence.c:197
GLuint color
Definition: glext.h:6883
static struct _xy xy[2][12]