RetroArch
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#include <file/file_path.h>
#include "discord.h"
#include "discord_register.h"
#include "../retroarch.h"
#include "../configuration.h"
#include "../core.h"
#include "../core_info.h"
#include "../paths.h"
#include "../playlist.h"
#include "../msg_hash.h"
Functions | |
static void | handle_discord_ready (const DiscordUser *connectedUser) |
static void | handle_discord_disconnected (int errcode, const char *message) |
static void | handle_discord_error (int errcode, const char *message) |
static void | handle_discord_join (const char *secret) |
static void | handle_discord_spectate (const char *secret) |
static void | handle_discord_join_request (const DiscordUser *request) |
void | discord_update (enum discord_presence presence) |
void | discord_init (void) |
void | discord_shutdown (void) |
void | discord_run_callbacks () |
Variables | |
static int | FrustrationLevel = 0 |
static int64_t | start_time = 0 |
static int64_t | pause_time = 0 |
static int64_t | ellapsed_time = 0 |
static bool | discord_ready = false |
static unsigned | discord_status = 0 |
struct netplay_room * | room |
DiscordRichPresence | discord_presence |
void discord_run_callbacks | ( | ) |
void discord_update | ( | enum discord_presence | presence | ) |
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struct netplay_room* room |
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