#include <wiiu/types.h>
#include <gx2/surface.h>
#include "resource.h"
Go to the source code of this file.
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bool | GX2RCreateSurface (GX2Surface *surface, GX2RResourceFlags flags) |
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bool | GX2RCreateSurfaceUserMemory (GX2Surface *surface, uint8_t *image, uint8_t *mipmap, GX2RResourceFlags flags) |
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void | GX2RDestroySurfaceEx (GX2Surface *surface, GX2RResourceFlags flags) |
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void | GX2RInvalidateSurface (GX2Surface *surface, int32_t level, GX2RResourceFlags flags) |
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void * | GX2RLockSurfaceEx (GX2Surface *surface, int32_t level, GX2RResourceFlags flags) |
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void | GX2RUnlockSurfaceEx (GX2Surface *surface, int32_t level, GX2RResourceFlags flags) |
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◆ GX2RCreateSurface()
◆ GX2RCreateSurfaceUserMemory()
◆ GX2RDestroySurfaceEx()
◆ GX2RInvalidateSurface()
◆ GX2RLockSurfaceEx()
◆ GX2RUnlockSurfaceEx()