RetroArch
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Data read request structure. More...
#include <wiiuse.h>
Public Attributes | |
lwp_node | node |
ubyte | data [48] |
unsigned int | len |
data_req_s | state |
wiiuse_data_cb | cb |
struct data_req_t * | next |
Data read request structure.
wiiuse_data_cb data_req_t::cb |
read data callback
ubyte data_req_t::data[48] |
buffer where read data is written
unsigned int data_req_t::len |
struct data_req_t* data_req_t::next |
lwp_node data_req_t::node |
data_req_s data_req_t::state |
set to 1 if not using callback and needs to be cleaned up