#include <input_overlay.h>
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void(* | enable )(void *data, bool state) |
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bool(* | load )(void *data, const void *images, unsigned num_images) |
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void(* | tex_geom )(void *data, unsigned image, float x, float y, float w, float h) |
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void(* | vertex_geom )(void *data, unsigned image, float x, float y, float w, float h) |
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void(* | full_screen )(void *data, bool enable) |
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void(* | set_alpha )(void *data, unsigned image, float mod) |
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◆ enable
◆ full_screen
◆ load
◆ set_alpha
◆ tex_geom
void(* video_overlay_interface::tex_geom) (void *data, unsigned image, float x, float y, float w, float h) |
◆ vertex_geom
void(* video_overlay_interface::vertex_geom) (void *data, unsigned image, float x, float y, float w, float h) |
The documentation for this struct was generated from the following file: