#include <vulkan_core.h>
◆ descriptorBindingPartiallyBound
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::descriptorBindingPartiallyBound |
◆ descriptorBindingSampledImageUpdateAfterBind
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::descriptorBindingSampledImageUpdateAfterBind |
◆ descriptorBindingStorageBufferUpdateAfterBind
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::descriptorBindingStorageBufferUpdateAfterBind |
◆ descriptorBindingStorageImageUpdateAfterBind
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::descriptorBindingStorageImageUpdateAfterBind |
◆ descriptorBindingStorageTexelBufferUpdateAfterBind
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::descriptorBindingStorageTexelBufferUpdateAfterBind |
◆ descriptorBindingUniformBufferUpdateAfterBind
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::descriptorBindingUniformBufferUpdateAfterBind |
◆ descriptorBindingUniformTexelBufferUpdateAfterBind
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::descriptorBindingUniformTexelBufferUpdateAfterBind |
◆ descriptorBindingUpdateUnusedWhilePending
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::descriptorBindingUpdateUnusedWhilePending |
◆ descriptorBindingVariableDescriptorCount
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::descriptorBindingVariableDescriptorCount |
◆ pNext
void* VkPhysicalDeviceDescriptorIndexingFeaturesEXT::pNext |
◆ runtimeDescriptorArray
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::runtimeDescriptorArray |
◆ shaderInputAttachmentArrayDynamicIndexing
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderInputAttachmentArrayDynamicIndexing |
◆ shaderInputAttachmentArrayNonUniformIndexing
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderInputAttachmentArrayNonUniformIndexing |
◆ shaderSampledImageArrayNonUniformIndexing
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderSampledImageArrayNonUniformIndexing |
◆ shaderStorageBufferArrayNonUniformIndexing
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderStorageBufferArrayNonUniformIndexing |
◆ shaderStorageImageArrayNonUniformIndexing
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderStorageImageArrayNonUniformIndexing |
◆ shaderStorageTexelBufferArrayDynamicIndexing
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderStorageTexelBufferArrayDynamicIndexing |
◆ shaderStorageTexelBufferArrayNonUniformIndexing
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderStorageTexelBufferArrayNonUniformIndexing |
◆ shaderUniformBufferArrayNonUniformIndexing
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderUniformBufferArrayNonUniformIndexing |
◆ shaderUniformTexelBufferArrayDynamicIndexing
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderUniformTexelBufferArrayDynamicIndexing |
◆ shaderUniformTexelBufferArrayNonUniformIndexing
VkBool32 VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderUniformTexelBufferArrayNonUniformIndexing |
◆ sType
The documentation for this struct was generated from the following file: