#include <vulkan_core.h>
◆ computeWorkGroupSize
uint32_t VkShaderStatisticsInfoAMD::computeWorkGroupSize[3] |
◆ numAvailableSgprs
uint32_t VkShaderStatisticsInfoAMD::numAvailableSgprs |
◆ numAvailableVgprs
uint32_t VkShaderStatisticsInfoAMD::numAvailableVgprs |
◆ numPhysicalSgprs
uint32_t VkShaderStatisticsInfoAMD::numPhysicalSgprs |
◆ numPhysicalVgprs
uint32_t VkShaderStatisticsInfoAMD::numPhysicalVgprs |
◆ resourceUsage
◆ shaderStageMask
The documentation for this struct was generated from the following file: