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| GraphicsPipelineCreateInfo (PipelineCreateFlags flags_=PipelineCreateFlags(), uint32_t stageCount_=0, const PipelineShaderStageCreateInfo *pStages_=nullptr, const PipelineVertexInputStateCreateInfo *pVertexInputState_=nullptr, const PipelineInputAssemblyStateCreateInfo *pInputAssemblyState_=nullptr, const PipelineTessellationStateCreateInfo *pTessellationState_=nullptr, const PipelineViewportStateCreateInfo *pViewportState_=nullptr, const PipelineRasterizationStateCreateInfo *pRasterizationState_=nullptr, const PipelineMultisampleStateCreateInfo *pMultisampleState_=nullptr, const PipelineDepthStencilStateCreateInfo *pDepthStencilState_=nullptr, const PipelineColorBlendStateCreateInfo *pColorBlendState_=nullptr, const PipelineDynamicStateCreateInfo *pDynamicState_=nullptr, PipelineLayout layout_=PipelineLayout(), RenderPass renderPass_=RenderPass(), uint32_t subpass_=0, Pipeline basePipelineHandle_=Pipeline(), int32_t basePipelineIndex_=0) |
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| GraphicsPipelineCreateInfo (VkGraphicsPipelineCreateInfo const &rhs) |
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GraphicsPipelineCreateInfo & | operator= (VkGraphicsPipelineCreateInfo const &rhs) |
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GraphicsPipelineCreateInfo & | setPNext (const void *pNext_) |
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GraphicsPipelineCreateInfo & | setFlags (PipelineCreateFlags flags_) |
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GraphicsPipelineCreateInfo & | setStageCount (uint32_t stageCount_) |
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GraphicsPipelineCreateInfo & | setPStages (const PipelineShaderStageCreateInfo *pStages_) |
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GraphicsPipelineCreateInfo & | setPVertexInputState (const PipelineVertexInputStateCreateInfo *pVertexInputState_) |
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GraphicsPipelineCreateInfo & | setPInputAssemblyState (const PipelineInputAssemblyStateCreateInfo *pInputAssemblyState_) |
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GraphicsPipelineCreateInfo & | setPTessellationState (const PipelineTessellationStateCreateInfo *pTessellationState_) |
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GraphicsPipelineCreateInfo & | setPViewportState (const PipelineViewportStateCreateInfo *pViewportState_) |
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GraphicsPipelineCreateInfo & | setPRasterizationState (const PipelineRasterizationStateCreateInfo *pRasterizationState_) |
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GraphicsPipelineCreateInfo & | setPMultisampleState (const PipelineMultisampleStateCreateInfo *pMultisampleState_) |
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GraphicsPipelineCreateInfo & | setPDepthStencilState (const PipelineDepthStencilStateCreateInfo *pDepthStencilState_) |
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GraphicsPipelineCreateInfo & | setPColorBlendState (const PipelineColorBlendStateCreateInfo *pColorBlendState_) |
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GraphicsPipelineCreateInfo & | setPDynamicState (const PipelineDynamicStateCreateInfo *pDynamicState_) |
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GraphicsPipelineCreateInfo & | setLayout (PipelineLayout layout_) |
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GraphicsPipelineCreateInfo & | setRenderPass (RenderPass renderPass_) |
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GraphicsPipelineCreateInfo & | setSubpass (uint32_t subpass_) |
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GraphicsPipelineCreateInfo & | setBasePipelineHandle (Pipeline basePipelineHandle_) |
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GraphicsPipelineCreateInfo & | setBasePipelineIndex (int32_t basePipelineIndex_) |
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| operator const VkGraphicsPipelineCreateInfo & () const |
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bool | operator== (GraphicsPipelineCreateInfo const &rhs) const |
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bool | operator!= (GraphicsPipelineCreateInfo const &rhs) const |
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