#include <vulkan.hpp>
◆ operator const VkPhysicalDeviceShaderCorePropertiesAMD &()
◆ operator!=()
◆ operator==()
◆ computeUnitsPerShaderArray
uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderCorePropertiesAMD::computeUnitsPerShaderArray |
◆ maxSgprAllocation
uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderCorePropertiesAMD::maxSgprAllocation |
◆ maxVgprAllocation
uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderCorePropertiesAMD::maxVgprAllocation |
◆ minSgprAllocation
uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderCorePropertiesAMD::minSgprAllocation |
◆ minVgprAllocation
uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderCorePropertiesAMD::minVgprAllocation |
◆ pNext
void* VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderCorePropertiesAMD::pNext = nullptr |
◆ sgprAllocationGranularity
uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderCorePropertiesAMD::sgprAllocationGranularity |
◆ sgprsPerSimd
uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderCorePropertiesAMD::sgprsPerSimd |
◆ shaderArraysPerEngineCount
uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderCorePropertiesAMD::shaderArraysPerEngineCount |
◆ shaderEngineCount
uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderCorePropertiesAMD::shaderEngineCount |
◆ simdPerComputeUnit
uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderCorePropertiesAMD::simdPerComputeUnit |
◆ sType
◆ vgprAllocationGranularity
uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderCorePropertiesAMD::vgprAllocationGranularity |
◆ vgprsPerSimd
uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderCorePropertiesAMD::vgprsPerSimd |
◆ wavefrontSize
uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderCorePropertiesAMD::wavefrontSize |
◆ wavefrontsPerSimd
uint32_t VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderCorePropertiesAMD::wavefrontsPerSimd |
The documentation for this struct was generated from the following file: