#include <vulkan.hpp>
◆ PhysicalDeviceMultiviewFeatures() [1/2]
VULKAN_HPP_NAMESPACE::PhysicalDeviceMultiviewFeatures::PhysicalDeviceMultiviewFeatures |
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Bool32 |
multiview_ = 0 , |
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Bool32 |
multiviewGeometryShader_ = 0 , |
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Bool32 |
multiviewTessellationShader_ = 0 |
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) |
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inline |
◆ PhysicalDeviceMultiviewFeatures() [2/2]
◆ operator const VkPhysicalDeviceMultiviewFeatures &()
◆ operator!=()
◆ operator=()
◆ operator==()
◆ setMultiview()
◆ setMultiviewGeometryShader()
◆ setMultiviewTessellationShader()
◆ setPNext()
◆ multiview
Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceMultiviewFeatures::multiview |
◆ multiviewGeometryShader
Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceMultiviewFeatures::multiviewGeometryShader |
◆ multiviewTessellationShader
Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceMultiviewFeatures::multiviewTessellationShader |
◆ pNext
void* VULKAN_HPP_NAMESPACE::PhysicalDeviceMultiviewFeatures::pNext = nullptr |
◆ sType
The documentation for this struct was generated from the following file: