#include <dxgi1_6.h>
◆ AttachedToDesktop
BOOL DXGI_OUTPUT_DESC1::AttachedToDesktop |
◆ BitsPerColor
UINT DXGI_OUTPUT_DESC1::BitsPerColor |
◆ BluePrimary
FLOAT DXGI_OUTPUT_DESC1::BluePrimary[2] |
◆ ColorSpace
◆ DesktopCoordinates
RECT DXGI_OUTPUT_DESC1::DesktopCoordinates |
◆ DeviceName
WCHAR DXGI_OUTPUT_DESC1::DeviceName[32] |
◆ GreenPrimary
FLOAT DXGI_OUTPUT_DESC1::GreenPrimary[2] |
◆ MaxFullFrameLuminance
FLOAT DXGI_OUTPUT_DESC1::MaxFullFrameLuminance |
◆ MaxLuminance
FLOAT DXGI_OUTPUT_DESC1::MaxLuminance |
◆ MinLuminance
FLOAT DXGI_OUTPUT_DESC1::MinLuminance |
◆ Monitor
HMONITOR DXGI_OUTPUT_DESC1::Monitor |
◆ RedPrimary
FLOAT DXGI_OUTPUT_DESC1::RedPrimary[2] |
◆ Rotation
◆ WhitePoint
FLOAT DXGI_OUTPUT_DESC1::WhitePoint[2] |
The documentation for this struct was generated from the following file: