#include <dxgi1_5.h>
◆ BluePrimary
UINT16 DXGI_HDR_METADATA_HDR10::BluePrimary[2] |
◆ GreenPrimary
UINT16 DXGI_HDR_METADATA_HDR10::GreenPrimary[2] |
◆ MaxContentLightLevel
UINT16 DXGI_HDR_METADATA_HDR10::MaxContentLightLevel |
◆ MaxFrameAverageLightLevel
UINT16 DXGI_HDR_METADATA_HDR10::MaxFrameAverageLightLevel |
◆ MaxMasteringLuminance
UINT DXGI_HDR_METADATA_HDR10::MaxMasteringLuminance |
◆ MinMasteringLuminance
UINT DXGI_HDR_METADATA_HDR10::MinMasteringLuminance |
◆ RedPrimary
UINT16 DXGI_HDR_METADATA_HDR10::RedPrimary[2] |
◆ WhitePoint
UINT16 DXGI_HDR_METADATA_HDR10::WhitePoint[2] |
The documentation for this struct was generated from the following file: