RetroArch
|
Font property used for filtering font sets and building a font set with explicit properties. More...
#include <dwrite_3.h>
Public Attributes | |
DWRITE_FONT_PROPERTY_ID | propertyId |
Specifies the requested font property, such as DWRITE_FONT_PROPERTY_ID_FAMILY_NAME. More... | |
_Field_z_ WCHAR const * | propertyValue |
Specifies the property value, such as "Segoe UI". More... | |
_Field_z_ _Maybenull_ WCHAR const * | localeName |
Specifies the language / locale to use, such as "en-US". More... | |
Font property used for filtering font sets and building a font set with explicit properties.
_Field_z_ _Maybenull_ WCHAR const* DWRITE_FONT_PROPERTY::localeName |
Specifies the language / locale to use, such as "en-US".
When passing property information to AddFontFaceReference, localeName indicates the language of the property value. BCP 47 language tags should be used. If a property value is inherently non-linguistic, this can be left empty.
When used for font set filtering, leave this empty: a match will be found regardless of language associated with property values.
DWRITE_FONT_PROPERTY_ID DWRITE_FONT_PROPERTY::propertyId |
Specifies the requested font property, such as DWRITE_FONT_PROPERTY_ID_FAMILY_NAME.
_Field_z_ WCHAR const* DWRITE_FONT_PROPERTY::propertyValue |
Specifies the property value, such as "Segoe UI".