#include <d3dx10tex.h>
◆ DstFirstElement
UINT _D3DX10_TEXTURE_LOAD_INFO::DstFirstElement |
◆ DstFirstMip
UINT _D3DX10_TEXTURE_LOAD_INFO::DstFirstMip |
◆ Filter
UINT _D3DX10_TEXTURE_LOAD_INFO::Filter |
◆ MipFilter
UINT _D3DX10_TEXTURE_LOAD_INFO::MipFilter |
◆ NumElements
UINT _D3DX10_TEXTURE_LOAD_INFO::NumElements |
◆ NumMips
UINT _D3DX10_TEXTURE_LOAD_INFO::NumMips |
◆ pDstBox
D3D10_BOX* _D3DX10_TEXTURE_LOAD_INFO::pDstBox |
◆ pSrcBox
D3D10_BOX* _D3DX10_TEXTURE_LOAD_INFO::pSrcBox |
◆ SrcFirstElement
UINT _D3DX10_TEXTURE_LOAD_INFO::SrcFirstElement |
◆ SrcFirstMip
UINT _D3DX10_TEXTURE_LOAD_INFO::SrcFirstMip |
The documentation for this struct was generated from the following file: