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_D3DX10_ATTRIBUTE_RANGE Struct Reference

#include <d3dx10mesh.h>

Public Attributes

UINT AttribId
 
UINT FaceStart
 
UINT FaceCount
 
UINT VertexStart
 
UINT VertexCount
 

Member Data Documentation

◆ AttribId

UINT _D3DX10_ATTRIBUTE_RANGE::AttribId

◆ FaceCount

UINT _D3DX10_ATTRIBUTE_RANGE::FaceCount

◆ FaceStart

UINT _D3DX10_ATTRIBUTE_RANGE::FaceStart

◆ VertexCount

UINT _D3DX10_ATTRIBUTE_RANGE::VertexCount

◆ VertexStart

UINT _D3DX10_ATTRIBUTE_RANGE::VertexStart

The documentation for this struct was generated from the following file: