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D3D12_VIDEO_PROCESS_FILTER_RANGE Struct Reference

#include <d3d12video.h>

Public Attributes

INT Minimum
 
INT Maximum
 
INT Default
 
FLOAT Multiplier
 

Member Data Documentation

◆ Default

INT D3D12_VIDEO_PROCESS_FILTER_RANGE::Default

◆ Maximum

INT D3D12_VIDEO_PROCESS_FILTER_RANGE::Maximum

◆ Minimum

INT D3D12_VIDEO_PROCESS_FILTER_RANGE::Minimum

◆ Multiplier

FLOAT D3D12_VIDEO_PROCESS_FILTER_RANGE::Multiplier

The documentation for this struct was generated from the following file: