RetroArch
|
#include <d3d12video.h>
UINT64 D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE::MemoryPoolL0Size |
UINT64 D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE::MemoryPoolL1Size |
UINT D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE::NodeMask |
UINT D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE::NumInputStreamDescs |
const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC* D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE::pInputStreamDescs |
const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC* D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE::pOutputStreamDesc |