RetroArch
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#include <d3d12video.h>
UINT D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT::BitRate |
D3D12_VIDEO_DECODE_CONFIGURATION D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT::Configuration |
D3D12_VIDEO_SAMPLE D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT::DecodeSample |
DXGI_RATIONAL D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT::FrameRate |
UINT D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT::NodeIndex |
D3D12_VIDEO_FORMAT D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT::OutputFormat |
D3D12_VIDEO_SCALE_SUPPORT D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT::ScaleSupport |
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT::SupportFlags |