RetroArch
|
#include <d3d12video.h>
UINT D3D12_VIDEO_DECODER_HEAP_DESC::BitRate |
D3D12_VIDEO_DECODE_CONFIGURATION D3D12_VIDEO_DECODER_HEAP_DESC::Configuration |
UINT D3D12_VIDEO_DECODER_HEAP_DESC::DecodeHeight |
UINT D3D12_VIDEO_DECODER_HEAP_DESC::DecodeWidth |
DXGI_FORMAT D3D12_VIDEO_DECODER_HEAP_DESC::Format |
DXGI_RATIONAL D3D12_VIDEO_DECODER_HEAP_DESC::FrameRate |
UINT D3D12_VIDEO_DECODER_HEAP_DESC::MaxDecodePictureBufferCount |
UINT D3D12_VIDEO_DECODER_HEAP_DESC::NodeMask |