#include <d3d12.h>
◆ BOOL()
ID3D12ToolsVtbl::BOOL |
( |
STDMETHODCALLTYPE * |
ShaderInstrumentationEnabled | ) |
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◆ HRESULT()
BEGIN_INTERFACE ID3D12ToolsVtbl::HRESULT |
( |
STDMETHODCALLTYPE * |
QueryInterface | ) |
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◆ ULONG() [1/2]
ID3D12ToolsVtbl::ULONG |
( |
STDMETHODCALLTYPE * |
AddRef | ) |
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◆ ULONG() [2/2]
ID3D12ToolsVtbl::ULONG |
( |
STDMETHODCALLTYPE * |
Release | ) |
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◆ void()
ID3D12ToolsVtbl::void |
( |
STDMETHODCALLTYPE * |
EnableShaderInstrumentation | ) |
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◆ bEnable
BOOL ID3D12ToolsVtbl::bEnable |
◆ ppvObject
BEGIN_INTERFACE REFIID _COM_Outptr_ void** ID3D12ToolsVtbl::ppvObject |
◆ riid
BEGIN_INTERFACE REFIID ID3D12ToolsVtbl::riid |
The documentation for this struct was generated from the following file: