RetroArch
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#include <d3d12.h>
Public Attributes | |
D3D12_DESCRIPTOR_RANGE_TYPE | RangeType |
UINT | NumDescriptors |
UINT | BaseShaderRegister |
UINT | RegisterSpace |
D3D12_DESCRIPTOR_RANGE_FLAGS | Flags |
UINT | OffsetInDescriptorsFromTableStart |
UINT D3D12_DESCRIPTOR_RANGE1::BaseShaderRegister |
D3D12_DESCRIPTOR_RANGE_FLAGS D3D12_DESCRIPTOR_RANGE1::Flags |
UINT D3D12_DESCRIPTOR_RANGE1::NumDescriptors |
UINT D3D12_DESCRIPTOR_RANGE1::OffsetInDescriptorsFromTableStart |
D3D12_DESCRIPTOR_RANGE_TYPE D3D12_DESCRIPTOR_RANGE1::RangeType |
UINT D3D12_DESCRIPTOR_RANGE1::RegisterSpace |